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#include "legoentitypresenter.h"
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2023-12-26 17:42:29 -05:00
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#include "islepathactor.h"
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2023-11-02 06:54:08 -04:00
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#include "legoomni.h"
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#include "legovideomanager.h"
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DECOMP_SIZE_ASSERT(LegoEntityPresenter, 0x50);
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2023-12-06 07:10:45 -05:00
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// FUNCTION: LEGO1 0x10053440
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LegoEntityPresenter::LegoEntityPresenter()
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{
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Init();
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}
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2023-12-06 07:10:45 -05:00
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// FUNCTION: LEGO1 0x100535c0
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void LegoEntityPresenter::Init()
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{
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m_objectBackend = 0;
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}
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// FUNCTION: LEGO1 0x100535d0
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LegoEntityPresenter::~LegoEntityPresenter()
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{
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Destroy(TRUE);
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}
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// FUNCTION: LEGO1 0x10053630
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undefined4 LegoEntityPresenter::SetBackend(LegoEntity* p_backend)
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{
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m_objectBackend = p_backend;
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return 0;
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}
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// FUNCTION: LEGO1 0x10053640
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void LegoEntityPresenter::Destroy(MxBool p_fromDestructor)
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{
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if (VideoManager()) {
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VideoManager()->RemovePresenter(*this);
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}
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Init();
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}
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// FUNCTION: LEGO1 0x10053670
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void LegoEntityPresenter::Destroy()
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{
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Destroy(FALSE);
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}
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// FUNCTION: LEGO1 0x10053680
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MxResult LegoEntityPresenter::StartAction(MxStreamController* p_controller, MxDSAction* p_action)
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{
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MxResult result = MxCompositePresenter::StartAction(p_controller, p_action);
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if (VideoManager()) {
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VideoManager()->AddPresenter(*this);
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}
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return result;
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}
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// FUNCTION: LEGO1 0x100536c0
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void LegoEntityPresenter::ReadyTickle()
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{
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if (GetCurrentWorld()) {
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m_objectBackend = (LegoEntity*) MxPresenter::CreateEntityBackend("LegoEntity");
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if (m_objectBackend) {
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m_objectBackend->Create(*m_action);
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m_objectBackend->SetLocation(m_action->GetLocation(), m_action->GetDirection(), m_action->GetUp(), TRUE);
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ParseExtra();
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}
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m_previousTickleStates |= 1 << (unsigned char) m_currentTickleState;
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m_currentTickleState = TickleState_Starting;
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}
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}
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// FUNCTION: LEGO1 0x10053720
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void LegoEntityPresenter::RepeatingTickle()
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{
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if (m_list.empty()) {
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EndAction();
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}
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}
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// FUNCTION: LEGO1 0x10053750
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void LegoEntityPresenter::ParseExtra()
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{
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char data[512];
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MxU16 len = m_action->GetExtraLength();
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if (len) {
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memcpy(data, m_action->GetExtraData(), len);
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data[len] = 0;
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len &= MAXWORD;
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m_objectBackend->ParseAction(data);
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}
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}
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