isle/LEGO1/lego/legoomni/include/legoentitypresenter.h

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#ifndef LEGOENTITYPRESENTER_H
#define LEGOENTITYPRESENTER_H
#include "mxcompositepresenter.h"
class LegoEntity;
class Vector3;
(Proposal) Adjustments to "decomp" language (#308) * Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
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// VTABLE: LEGO1 0x100d8398
// SIZE 0x50
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class LegoEntityPresenter : public MxCompositePresenter {
public:
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LegoEntityPresenter();
~LegoEntityPresenter() override; // vtable+0x00
// FUNCTION: BETA10 0x10080780
static const char* HandlerClassName()
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{
// STRING: LEGO1 0x100f06b8
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return "LegoEntityPresenter";
}
// FUNCTION: LEGO1 0x100534b0
// FUNCTION: BETA10 0x10080750
inline const char* ClassName() const override // vtable+0x0c
{
return HandlerClassName();
}
(Proposal) Adjustments to "decomp" language (#308) * Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
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// FUNCTION: LEGO1 0x100534c0
inline MxBool IsA(const char* p_name) const override // vtable+0x10
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{
return !strcmp(p_name, LegoEntityPresenter::ClassName()) || MxCompositePresenter::IsA(p_name);
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}
void ReadyTickle() override; // vtable+0x18
void RepeatingTickle() override; // vtable+0x24
void ParseExtra() override; // vtable+0x30
void Destroy() override; // vtable+0x38
MxResult StartAction(MxStreamController* p_controller, MxDSAction* p_action) override; // vtable+0x3c
virtual void Init(); // vtable+0x68
virtual undefined4 SetEntity(LegoEntity* p_entity); // vtable+0x6c
void SetEntityLocation(const Vector3& p_location, const Vector3& p_direction, const Vector3& p_up);
inline LegoEntity* GetInternalEntity() { return m_entity; }
inline void SetInternalEntity(LegoEntity* p_entity) { m_entity = p_entity; }
// SYNTHETIC: LEGO1 0x100535a0
// LegoEntityPresenter::`scalar deleting destructor'
private:
void Destroy(MxBool p_fromDestructor);
protected:
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LegoEntity* m_entity; // 0x4c
};
#endif // LEGOENTITYPRESENTER_H