isle/LEGO1/mxdssource.cpp

20 lines
364 B
C++
Raw Normal View History

#include "mxdssource.h"
// OFFSET: LEGO1 0x100bffd0
void MxDSSource::FUN_100bffd0(void* p_unk)
{
// TODO: Calls read, reading into a buffer somewhere in p_unk.
Read(NULL, 0);
}
// OFFSET: LEGO1 0x100bfff0
MxLong MxDSSource::GetLengthInDWords()
{
return m_lengthInDWords;
}
// OFFSET: LEGO1 0x100c0000
MxU32 *MxDSSource::GetBuffer()
{
return m_pBuffer;
}