isle/LEGO1/mxnotificationmanager.h

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#ifndef MXNOTIFICATIONMANAGER_H
#define MXNOTIFICATIONMANAGER_H
#include "mxcore.h"
#include "mxcriticalsection.h"
#include "mxnotificationparam.h"
#include "mxtypes.h"
#include "compat.h"
class MxNotification
{
public:
MxNotification(MxCore *p_target, MxNotificationParam *p_param);
~MxNotification();
inline MxCore *GetTarget() { return m_target; }
inline MxNotificationParam *GetParam() { return m_param; }
private:
MxCore *m_target; // 0x0
MxNotificationParam *m_param; // 0x4
};
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class MxIdList : public list<MxU32>
{};
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class MxNotificationPtrList : public list<MxNotification *>
{};
// VTABLE 0x100dc078
class MxNotificationManager : public MxCore
{
private:
MxNotificationPtrList *m_queue; // 0x8
MxNotificationPtrList *m_sendList; // 0xc
MxCriticalSection m_lock; // 0x10
MxS32 m_unk2c; // 0x2c
MxIdList m_listenerIds; // 0x30
MxBool m_active; // 0x3c
public:
MxNotificationManager();
virtual ~MxNotificationManager(); // vtable+0x0 (scalar deleting destructor)
virtual MxResult Tickle(); // vtable+0x8
// TODO: Where does this method come from?
virtual MxResult Create(MxU32 p_frequencyMS, MxBool p_createThread); // vtable+0x14
void Register(MxCore *p_listener);
void Unregister(MxCore *p_listener);
MxResult Send(MxCore *p_listener, MxNotificationParam *p_param);
inline MxNotificationPtrList *GetQueue() { return m_queue; }
private:
void FlushPending(MxCore *p_listener);
};
#endif // MXNOTIFICATIONMANAGER_H