isle/LEGO1/mxnotificationmanager.h

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#ifndef MXNOTIFICATIONMANAGER_H
#define MXNOTIFICATIONMANAGER_H
#include "mxcore.h"
#include "mxcriticalsection.h"
#include "mxtypes.h"
#include "compat.h"
class MxNotification
{
public:
MxNotification(MxCore *p_target, MxParam *p_param);
~MxNotification();
inline MxCore *GetTarget()
{
return m_target;
}
inline MxParam *GetParam()
{
return m_param;
}
private:
MxCore *m_target; // 0x0
MxParam *m_param; // 0x4
};
class MxIdList : public List<MxU32>
{};
class MxNotificationPtrList : public List<MxNotification *>
{};
// VTABLE 0x100dc078
class MxNotificationManager : public MxCore
{
private:
MxNotificationPtrList *m_queue; // 0x8
MxNotificationPtrList *m_sendList; // 0xc
MxCriticalSection m_lock; // 0x10
MxS32 m_unk2c; // 0x2c
MxIdList m_listenerIds; // 0x30
MxBool m_active; // 0x3c
public:
MxNotificationManager();
virtual ~MxNotificationManager(); // vtable+0x0 (scalar deleting destructor)
virtual MxResult Tickle(); // vtable+0x8
// TODO: Where does this method come from?
virtual MxResult Create(MxS32 p_unk1, MxS32 p_unk2); // vtable+0x14
void Register(MxCore *p_listener);
void Unregister(MxCore *p_listener);
MxResult Send(MxCore *p_listener, MxParam *p_param);
private:
void FlushPending(MxCore *p_listener);
};
#endif // MXNOTIFICATIONMANAGER_H