isle/LEGO1/legoutil.h

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#ifndef LEGOUTIL_H
#define LEGOUTIL_H
template <class T>
inline T Abs(T p_t)
{
return p_t < 0 ? -p_t : p_t;
}
2023-06-27 11:35:58 -04:00
void ConvertHSVToRGB(float r, float g, float b, float* out_r, float* out_g, float* out_b);
#endif // LEGOUTIL_H