isle/LEGO1/lego/legoomni/include/islepathactor.h

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#ifndef ISLEPATHACTOR_H
#define ISLEPATHACTOR_H
#include "legocontrolmanager.h"
#include "legopathactor.h"
#include "legoworld.h"
#include "mxtype18notificationparam.h"
#include "mxtype19notificationparam.h"
#include "mxtypes.h"
(Proposal) Adjustments to "decomp" language (#308) * Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
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// VTABLE: LEGO1 0x100d4398
// SIZE 0x160
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class IslePathActor : public LegoPathActor {
public:
IslePathActor();
// FUNCTION: LEGO1 0x10002e10
inline virtual ~IslePathActor() override { IslePathActor::Destroy(TRUE); } // vtable+0x0
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Enforce vtable match (#464) * vtable enforce * Vtable progress * IslePathActor subclasses * LegoState subclasses * LegoWorld subclasses * Presenter progress * Remaining presenters * All but two that need new files * Merge into vtable branch (#3) * Implement MxDisplaySurface::VTable0x44 (#467) * Update mxdisplaysurface.cpp * add arguments to header * Fix glitched bitmaps * WIP fixes * Match * Fix * Changes * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implmement PoliceState::VTable0x1c (#468) * Implmement PoliceState::VTable0x1c * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implement Lego3DView::Render (#470) * Implement Lego3DView::Render * use MxDouble * Revert "use MxDouble" This reverts commit a006b60e2066b79ded3e15e143a302d8fd707deb. * Begin work on Police class (#469) * Begin work on Police class * Use JukeBox::e_policeStation value * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implement MxDisplaySurface::CreateCursorSurface (#471) * Update mxdisplaysurface.cpp * Fixes * Update legovideomanager.cpp * Match to 100% --------- Co-authored-by: Christian Semmler <mail@csemmler.com> --------- Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com> * Police fix * Finish * motocycle lower case * Update historybook.h * Update hospitalstate.h * Update jetski.h * Update legoinputmanager.h * Update legolocomotionanimpresenter.h * Update pizza.h * Update act3shark.h * Update ambulancemissionstate.h * Update bumpbouy.h * Update doors.h --------- Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
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virtual MxLong Notify(MxParam& p_param) override; // vtable+0x4
(Proposal) Adjustments to "decomp" language (#308) * Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
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// FUNCTION: LEGO1 0x10002ea0
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inline virtual const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0104
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return "IslePathActor";
}
(Proposal) Adjustments to "decomp" language (#308) * Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
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// FUNCTION: LEGO1 0x10002eb0
inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
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{
return !strcmp(p_name, IslePathActor::ClassName()) || LegoPathActor::IsA(p_name);
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}
virtual MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
virtual void Destroy(MxBool p_fromDestructor) override; // vtable+0x1c
// FUNCTION: LEGO1 0x10002e70
virtual MxU32 VTable0xcc() { return 0; } // vtable+0xcc
// FUNCTION: LEGO1 0x10002df0
virtual MxU32 VTable0xd0() { return 0; } // vtable+0xd0
// FUNCTION: LEGO1 0x10002e80
virtual MxU32 VTable0xd4(LegoControlManagerEvent&) { return 0; } // vtable+0xd4
// FUNCTION: LEGO1 0x10002e90
virtual MxU32 VTable0xd8(MxType18NotificationParam&) { return 0; } // vtable+0xd8
// FUNCTION: LEGO1 0x10002e00
virtual MxU32 VTable0xdc(MxType19NotificationParam&) { return 0; } // vtable+0xdc
virtual void VTable0xe0(); // vtable+0xe0
virtual void VTable0xe4(); // vtable+0xe4
virtual void VTable0xe8(MxU32, MxBool, MxU8); // vtable+0xe8
virtual void VTable0xec(); // vtable+0xec
(Proposal) Adjustments to "decomp" language (#308) * Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
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// SYNTHETIC: LEGO1 0x10002ff0
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// IslePathActor::`scalar deleting destructor'
inline void SetWorld(LegoWorld* p_world) { m_world = p_world; }
inline LegoWorld* GetWorld() { return m_world; }
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protected:
LegoWorld* m_world; // 0x154
MxFloat m_unk0x158; // 0x158
MxFloat m_unk0x15c; // 0x15c
};
#endif // ISLEPATHACTOR_H