isle/LEGO1/mxdssound.h

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#ifndef MXDSSOUND_H
#define MXDSSOUND_H
#include "mxdsmediaaction.h"
// VTABLE 0x100dcdd0
// SIZE 0xc0
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class MxDSSound : public MxDSMediaAction {
public:
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MxDSSound();
virtual ~MxDSSound() override;
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void CopyFrom(MxDSSound& p_dsSound);
MxDSSound& operator=(MxDSSound& p_dsSound);
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// OFFSET: LEGO1 0x100c9330
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x101025e4
return "MxDSSound";
}
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// OFFSET: LEGO1 0x100c9340
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, MxDSSound::ClassName()) || MxDSMediaAction::IsA(name);
}
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virtual MxU32 GetSizeOnDisk() override; // vtable+18;
virtual void Deserialize(char** p_source, MxS16 p_unk24) override; // vtable+1c;
virtual MxDSAction* Clone() override; // vtable+2c;
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inline MxS32 GetVolume() const { return m_volume; }
private:
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MxU32 m_sizeOnDisk;
MxS32 m_volume; // 0xbc
};
#endif // MXDSSOUND_H