isle/LEGO1/mxsmkpresenter.h

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#ifndef MXSMKPRESENTER_H
#define MXSMKPRESENTER_H
Implement MxObjectFactory::{MxObjectFactory,Create} + match sizes of Mx.*Presenter objects created by it (#59) * Get Isle building on MinGW32 (#63) * Add MxUnknown100dc6b0::~MxUnknown100dc6b0 stub * Declare destructor of MxOmni and MxTransitionManager in class * inline attribute must go first * Stub LegoState::Vtable0x14 for Act3State * MxStreamer::VTable0x14 is not an override * Stub MxEntity::Destroy for LegoState::Destroy * Stub MxUnknown100dc6e0 for MxSoundManager * ::ClassName and ::IsA are const methods * methods in the class body don't need a namespace * MxSoundManager subclasses MxUnknown100dc6e0 * LegoInputManager subclasses MxPresenter * NotificationId is an enum, and does not need __declspec(dllexport) * Fix final #endif of legoomni.h and mxobjectfactory.h * Add const alternative for LegoOmni::Create and MxVideoParam, only available for MinGW * Alternative approach to MinGW compatibility * MinGW on Linux is case sensitve * Don't delete a member variable. C++ automatically destructs member variables --------- Co-authored-by: MattKC <34096995+itsmattkc@users.noreply.github.com> * MxatomId: implement inline operator== * Add decomp.h header, containing macro's only used when matching the original binaries * Add in-line constructor of MxPresenter * MxMediaPresenter: add members to match size * MxVideoPresenter: add members to match size * MxCompositePresenter: add members to match size * MxFlcPresenter: add members to match size * MxSmkPresenter: add members to match size * MxStillPresenter: add members to match size * MxAudioPresenter: add members to match size * MxWavePresenter: add members to match size * MxMIDIPresenter: add members to match size * MxEventPresenter: add members to match size * MxLoopingFlcPresenter: add members to match size * MxLoopingSmkPresenter: add members to match size * MxLoopingMIDIPresenter: add check for size * Implement MxObjectFactory::{MxObjectFactory,Create} Matching of MxObjectFactory::Create is not good, because none of the other objects have been implemented. * Implement a few MxPresenter methods * Fix size of LegoInputManager * Fix name of first padding member of legoinputmanager.h * add DECOMP_SIZE_ASSERT macro * Use DECOMP_SIZE_ASSERT macro + convert to hexadecimal * fixed minor typos --------- Co-authored-by: MattKC <34096995+itsmattkc@users.noreply.github.com> Co-authored-by: itsmattkc <itsmattkc@gmail.com>
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#include "decomp.h"
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#include "mxvideopresenter.h"
Implement MxObjectFactory::{MxObjectFactory,Create} + match sizes of Mx.*Presenter objects created by it (#59) * Get Isle building on MinGW32 (#63) * Add MxUnknown100dc6b0::~MxUnknown100dc6b0 stub * Declare destructor of MxOmni and MxTransitionManager in class * inline attribute must go first * Stub LegoState::Vtable0x14 for Act3State * MxStreamer::VTable0x14 is not an override * Stub MxEntity::Destroy for LegoState::Destroy * Stub MxUnknown100dc6e0 for MxSoundManager * ::ClassName and ::IsA are const methods * methods in the class body don't need a namespace * MxSoundManager subclasses MxUnknown100dc6e0 * LegoInputManager subclasses MxPresenter * NotificationId is an enum, and does not need __declspec(dllexport) * Fix final #endif of legoomni.h and mxobjectfactory.h * Add const alternative for LegoOmni::Create and MxVideoParam, only available for MinGW * Alternative approach to MinGW compatibility * MinGW on Linux is case sensitve * Don't delete a member variable. C++ automatically destructs member variables --------- Co-authored-by: MattKC <34096995+itsmattkc@users.noreply.github.com> * MxatomId: implement inline operator== * Add decomp.h header, containing macro's only used when matching the original binaries * Add in-line constructor of MxPresenter * MxMediaPresenter: add members to match size * MxVideoPresenter: add members to match size * MxCompositePresenter: add members to match size * MxFlcPresenter: add members to match size * MxSmkPresenter: add members to match size * MxStillPresenter: add members to match size * MxAudioPresenter: add members to match size * MxWavePresenter: add members to match size * MxMIDIPresenter: add members to match size * MxEventPresenter: add members to match size * MxLoopingFlcPresenter: add members to match size * MxLoopingSmkPresenter: add members to match size * MxLoopingMIDIPresenter: add check for size * Implement MxObjectFactory::{MxObjectFactory,Create} Matching of MxObjectFactory::Create is not good, because none of the other objects have been implemented. * Implement a few MxPresenter methods * Fix size of LegoInputManager * Fix name of first padding member of legoinputmanager.h * add DECOMP_SIZE_ASSERT macro * Use DECOMP_SIZE_ASSERT macro + convert to hexadecimal * fixed minor typos --------- Co-authored-by: MattKC <34096995+itsmattkc@users.noreply.github.com> Co-authored-by: itsmattkc <itsmattkc@gmail.com>
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#include <smk.h>
// VTABLE 0x100dc348
// SIZE 0x720
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class MxSmkPresenter : public MxVideoPresenter {
public:
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MxSmkPresenter();
virtual ~MxSmkPresenter() override;
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// OFFSET: LEGO1 0x100b3730
inline virtual const char* ClassName() const override // vtable+0xc
{
// 0x10101e38
return "MxSmkPresenter";
}
// OFFSET: LEGO1 0x100b3740
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, MxSmkPresenter::ClassName()) || MxVideoPresenter::IsA(name);
}
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virtual void Destroy() override; // vtable+0x38
virtual void LoadHeader(MxStreamChunk* p_chunk) override; // vtable+0x5c
virtual void CreateBitmap() override; // vtable+0x60
virtual void LoadFrame(MxStreamChunk* p_chunk) override; // vtable+0x68
virtual void VTable0x70() override; // vtable+0x70
virtual MxU32 VTable0x88(); // vtable+0x88
Implement MxObjectFactory::{MxObjectFactory,Create} + match sizes of Mx.*Presenter objects created by it (#59) * Get Isle building on MinGW32 (#63) * Add MxUnknown100dc6b0::~MxUnknown100dc6b0 stub * Declare destructor of MxOmni and MxTransitionManager in class * inline attribute must go first * Stub LegoState::Vtable0x14 for Act3State * MxStreamer::VTable0x14 is not an override * Stub MxEntity::Destroy for LegoState::Destroy * Stub MxUnknown100dc6e0 for MxSoundManager * ::ClassName and ::IsA are const methods * methods in the class body don't need a namespace * MxSoundManager subclasses MxUnknown100dc6e0 * LegoInputManager subclasses MxPresenter * NotificationId is an enum, and does not need __declspec(dllexport) * Fix final #endif of legoomni.h and mxobjectfactory.h * Add const alternative for LegoOmni::Create and MxVideoParam, only available for MinGW * Alternative approach to MinGW compatibility * MinGW on Linux is case sensitve * Don't delete a member variable. C++ automatically destructs member variables --------- Co-authored-by: MattKC <34096995+itsmattkc@users.noreply.github.com> * MxatomId: implement inline operator== * Add decomp.h header, containing macro's only used when matching the original binaries * Add in-line constructor of MxPresenter * MxMediaPresenter: add members to match size * MxVideoPresenter: add members to match size * MxCompositePresenter: add members to match size * MxFlcPresenter: add members to match size * MxSmkPresenter: add members to match size * MxStillPresenter: add members to match size * MxAudioPresenter: add members to match size * MxWavePresenter: add members to match size * MxMIDIPresenter: add members to match size * MxEventPresenter: add members to match size * MxLoopingFlcPresenter: add members to match size * MxLoopingSmkPresenter: add members to match size * MxLoopingMIDIPresenter: add check for size * Implement MxObjectFactory::{MxObjectFactory,Create} Matching of MxObjectFactory::Create is not good, because none of the other objects have been implemented. * Implement a few MxPresenter methods * Fix size of LegoInputManager * Fix name of first padding member of legoinputmanager.h * add DECOMP_SIZE_ASSERT macro * Use DECOMP_SIZE_ASSERT macro + convert to hexadecimal * fixed minor typos --------- Co-authored-by: MattKC <34096995+itsmattkc@users.noreply.github.com> Co-authored-by: itsmattkc <itsmattkc@gmail.com>
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struct MxSmack {
Smack m_smack;
// Unknown for the time being. Not an immediately
// recognizable part of the SMK standard...
undefined m_unk0x3f4[784];
undefined4* m_unk0x6a0;
undefined4* m_unk0x6a4;
undefined4* m_unk0x6a8;
undefined4* m_unk0x6ac;
undefined4* m_unk0x6b0;
undefined4* m_unk0x6b4;
};
MxSmack m_mxSmack;
undefined4 m_unk0x71c;
private:
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void Init();
void Destroy(MxBool p_fromDestructor);
// This should most likely be in a separate translation unit
static void FUN_100c5d40(MxSmack* p_mxSmack);
};
#endif // MXSMKPRESENTER_H