isle/LEGO1/lego/legoomni/include/raceskel.h

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#ifndef RACESKEL_H
#define RACESKEL_H
#include "legoanimactor.h"
// VTABLE: LEGO1 0x100d93f8 LegoPathActor
// VTABLE: LEGO1 0x100d94c8 LegoAnimActor
// VTABLE: BETA10 0x101bf9d0 LegoPathActor
// VTABLE: BETA10 0x101bfac0 LegoAnimActor
// SIZE 0x178
class RaceSkel : public LegoAnimActor {
public:
RaceSkel();
~RaceSkel() override;
void ParseAction(char* p_extra) override; // vtable+0x20
MxResult FUN_1001c360(float p_und, Matrix4& p_transform) override;
void GetCurrentAnimData(float* p_outCurAnimPosition, float* p_outCurAnimDuration);
// SYNTHETIC: LEGO1 0x10071cf0
// RaceSkel::`scalar deleting destructor'
private:
float m_animPosition; // 0x1c
};
// GLOBAL: LEGO1 0x100d93f0
// RaceSkel::`vbtable'
#endif // RACESKEL_H