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isle/LEGO1/infocenterstate.cpp

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#include "infocenterstate.h"
DECOMP_SIZE_ASSERT(InfocenterState, 0x94);
// OFFSET: LEGO1 0x10071600 STUB
InfocenterState::InfocenterState()
{
// TODO
}
// OFFSET: LEGO1 0x10071920 STUB
InfocenterState::~InfocenterState()
{
// TODO
}