isle-portable/LEGO1/lego/legoomni/include
Christian Semmler be4c351d7d
Rename Start/StopTimer to Pause/Resume (#1007)
* Rename Start/StopTimer to Pause/Resume

* Fix
2024-06-09 13:39:22 -04:00
..
actions
act2actor.h Implement/match LegoPathController::FUN_1004a240 (#941) 2024-05-20 17:34:31 +02:00
act2brick.h
act2policestation.h
act3.h Consolidate state and building entity classes (#989) 2024-06-03 18:53:25 +02:00
act3actor.h
act3shark.h
ambulance.h Match Ambulance::StopScriptOnAmbulance and StopScriptOnEntity (#1003) 2024-06-08 23:40:36 +02:00
bike.h Implement/match Ambulance::Notify (#998) 2024-06-06 18:19:43 +02:00
buildingentity.h
buildings.h Consolidate state and building entity classes (#989) 2024-06-03 18:53:25 +02:00
bumpbouy.h
carrace.h Consolidate state and building entity classes (#989) 2024-06-03 18:53:25 +02:00
caveentity.h Consolidate state and building entity classes (#989) 2024-06-03 18:53:25 +02:00
doors.h
dunebuggy.h Implement/match Ambulance::Notify (#998) 2024-06-06 18:19:43 +02:00
elevatorbottom.h Implement/match Pizzeria::HandleClick (#971) 2024-05-30 15:54:24 +02:00
extra.h
gasstation.h Consolidate state and building entity classes (#989) 2024-06-03 18:53:25 +02:00
helicopter.h Implement/match Ambulance::Notify (#998) 2024-06-06 18:19:43 +02:00
historybook.h Implement/match Isle::Escape (#950) 2024-05-25 02:41:57 +02:00
hospital.h Consolidate state and building entity classes (#989) 2024-06-03 18:53:25 +02:00
infocenter.h Consolidate state and building entity classes (#989) 2024-06-03 18:53:25 +02:00
infocenterdoor.h Implement/match Pizzeria::HandleClick (#971) 2024-05-30 15:54:24 +02:00
isle.h Consolidate state and building entity classes (#989) 2024-06-03 18:53:25 +02:00
isleactor.h Implement/match Pizzeria::HandleClick (#971) 2024-05-30 15:54:24 +02:00
islepathactor.h Implement/match Ambulance::Notify (#998) 2024-06-06 18:19:43 +02:00
jetski.h Implement/match Ambulance::Notify (#998) 2024-06-06 18:19:43 +02:00
jetskirace.h Consolidate state and building entity classes (#989) 2024-06-03 18:53:25 +02:00
jukebox.h Consolidate state and building entity classes (#989) 2024-06-03 18:53:25 +02:00
jukeboxentity.h
lego3dsound.h Implement/match LegoCacheSound::Play and Lego3DSound::FUN_10011a60 (#987) 2024-06-02 17:09:09 +02:00
lego3dwavepresenter.h Add static HandlerClassName function (#973) 2024-05-30 19:10:41 +02:00
legoact2.h TowTrack and LegoAct2 destructors (#1005) 2024-06-08 19:17:33 -04:00
legoactioncontrolpresenter.h Add static HandlerClassName function (#973) 2024-05-30 19:10:41 +02:00
legoactor.h Add enum for actor IDs (#993) 2024-06-05 18:11:46 +02:00
legoactorpresenter.h Add static HandlerClassName function (#973) 2024-05-30 19:10:41 +02:00
legoactors.h Implement/match LegoEntity::SwitchSound / SwitchMove / SwitchColor / SwitchMood (#995) 2024-06-05 19:40:44 +02:00
legoanimactor.h (Refactor) Use more forward declarations (#881) 2024-05-03 18:19:12 +02:00
legoanimationmanager.h Consolidate state and building entity classes (#989) 2024-06-03 18:53:25 +02:00
legoanimmmpresenter.h Add static HandlerClassName function (#973) 2024-05-30 19:10:41 +02:00
legoanimpresenter.h Add static HandlerClassName function (#973) 2024-05-30 19:10:41 +02:00
legobackgroundcolor.h
legobuildingmanager.h Implement/match LegoEntity::SwitchSound / SwitchMove / SwitchColor / SwitchMood (#995) 2024-06-05 19:40:44 +02:00
legocachesoundlist.h
legocachesoundmanager.h Implement/match LegoCacheSound::Play and Lego3DSound::FUN_10011a60 (#987) 2024-06-02 17:09:09 +02:00
legocachsound.h Implement/match LegoActor::Mute (#992) 2024-06-04 12:19:59 -04:00
legocameracontroller.h Implement/match LegoCameraController::FUN_10012290 and FUN_10012320 (#969) 2024-05-30 14:48:14 +02:00
legocarbuild.h Consolidate state and building entity classes (#989) 2024-06-03 18:53:25 +02:00
legocarbuildpresenter.h Consolidate state and building entity classes (#989) 2024-06-03 18:53:25 +02:00
legocarraceactor.h Implement/match LegoPathActor::SwitchBoundary (#943) 2024-05-20 20:27:00 +02:00
legocharactermanager.h Implement/match LegoEntity::SwitchSound / SwitchMove / SwitchColor / SwitchMood (#995) 2024-06-05 19:40:44 +02:00
legocontrolmanager.h Refactor JukeBox, add enum for music (#988) 2024-06-03 13:00:38 +02:00
legoendanimnotificationparam.h Implement/match LegoAnimationManager::Notify (#875) 2024-05-01 15:00:42 +02:00
legoentity.h Implement/match LegoEntity::SwitchSound / SwitchMove / SwitchColor / SwitchMood (#995) 2024-06-05 19:40:44 +02:00
legoentitylist.h (Refactor) Use more forward declarations (#881) 2024-05-03 18:19:12 +02:00
legoentitypresenter.h Add static HandlerClassName function (#973) 2024-05-30 19:10:41 +02:00
legoeventnotificationparam.h Define cursor enum and custom cursor window message (#980) 2024-06-01 16:07:58 +02:00
legoextraactor.h Implement/match LegoPathActor::SwitchBoundary (#943) 2024-05-20 20:27:00 +02:00
legoflctexturepresenter.h Add static HandlerClassName function (#973) 2024-05-30 19:10:41 +02:00
legofullscreenmovie.h
legogamestate.h Refactor JukeBox, add enum for music (#988) 2024-06-03 13:00:38 +02:00
legohideanimpresenter.h Add static HandlerClassName function (#973) 2024-05-30 19:10:41 +02:00
legoinputmanager.h Improve naming, use virtual key constants (#979) 2024-06-01 04:46:05 +02:00
legojetski.h Implement/match LegoPathActor::SwitchBoundary (#943) 2024-05-20 20:27:00 +02:00
legojetskiraceactor.h Implement/match LegoPathActor::SwitchBoundary (#943) 2024-05-20 20:27:00 +02:00
legoloadcachesoundpresenter.h Implement/match LegoCacheSound::Create and LegoLoadCacheSoundPresenter::StreamingTickle (#986) 2024-06-01 17:29:37 -04:00
legolocations.h Implement/match PlayCamAnim and CameraTriggerFire (#935) 2024-05-18 20:43:19 +02:00
legolocomotionanimpresenter.h Add static HandlerClassName function (#973) 2024-05-30 19:10:41 +02:00
legolodlist.h
legoloopinganimpresenter.h Add static HandlerClassName function (#973) 2024-05-30 19:10:41 +02:00
legomain.h Rename Start/StopTimer to Pause/Resume (#1007) 2024-06-09 13:39:22 -04:00
legometerpresenter.h Implement LegoMeterPresenter::DrawMeter (#964) 2024-05-29 16:47:25 +02:00
legomodelpresenter.h Add static HandlerClassName function (#973) 2024-05-30 19:10:41 +02:00
legonamedpart.h
legonamedpartlist.h
legonamedtexture.h
legonamedtexturelist.h
legonavcontroller.h Implement/match IslePathActor::Exit (#997) 2024-06-06 17:45:37 +02:00
legoobjectfactory.h
legopalettepresenter.h Add static HandlerClassName function (#973) 2024-05-30 19:10:41 +02:00
legopartpresenter.h Add static HandlerClassName function (#973) 2024-05-30 19:10:41 +02:00
legopathactor.h Implement/match IslePathActor::Exit (#997) 2024-06-06 17:45:37 +02:00
legopathboundary.h Implement/match LegoPathBoundary::FUN_100586e0 and FUN_10057fe0 (#962) 2024-05-28 17:20:23 +02:00
legopathcontroller.h Implement/match LegoAnimationManager::FUN_10062e20 (#967) 2024-05-29 19:24:08 +02:00
legopathcontrollerlist.h
legopathedgecontainer.h Implement LegoPathActor::VTable0x9c (#942) 2024-05-20 18:27:54 +02:00
legopathpresenter.h Add static HandlerClassName function (#973) 2024-05-30 19:10:41 +02:00
legopathstruct.h Implement/match LegoPathStruct (#944) 2024-05-21 15:03:50 -04:00
legophoneme.h
legophonemelist.h
legophonemepresenter.h Add static HandlerClassName function (#973) 2024-05-30 19:10:41 +02:00
legoplantmanager.h Implement/match LegoEntity::SwitchSound / SwitchMove / SwitchColor / SwitchMood (#995) 2024-06-05 19:40:44 +02:00
legopointofviewcontroller.h
legorace.h Consolidate state and building entity classes (#989) 2024-06-03 18:53:25 +02:00
legoraceactor.h (Refactor) Use more forward declarations (#881) 2024-05-03 18:19:12 +02:00
legoracecar.h Implement/match LegoPathActor::SwitchBoundary (#943) 2024-05-20 20:27:00 +02:00
legoracemap.h
legoroilist.h
legoroimaplist.h Implement/match LegoLocomotionAnimPresenter (#925) 2024-05-15 21:29:00 +02:00
legosoundmanager.h Implement/match LegoSoundManager::UpdateListener (#985) 2024-06-01 23:13:57 +02:00
legostate.h (Refactor) Use more forward declarations (#881) 2024-05-03 18:19:12 +02:00
legotextureinfo.h
legotexturepresenter.h Add static HandlerClassName function (#973) 2024-05-30 19:10:41 +02:00
legotraninfo.h Implement/match PlayCamAnim and CameraTriggerFire (#935) 2024-05-18 20:43:19 +02:00
legotraninfolist.h
legoutils.h Refactor JukeBox, add enum for music (#988) 2024-06-03 13:00:38 +02:00
legovariables.h Implement/match actor Create functions (#949) 2024-05-24 14:44:09 -04:00
legovideomanager.h Match LegoVideoManager::Destroy (#918) 2024-05-14 14:36:44 +02:00
legoworld.h Implement/match Lego3DSound::SetDistance and Reset (#984) 2024-06-01 19:45:22 +02:00
legoworldlist.h
legoworldpresenter.h Add static HandlerClassName function (#973) 2024-05-30 19:10:41 +02:00
misc.h Implement/match LegoPathActor::ParseAction (#946) 2024-05-24 19:07:45 +02:00
motocycle.h Implement/match Ambulance::Notify (#998) 2024-06-06 18:19:43 +02:00
mxbackgroundaudiomanager.h (Refactor) Use more forward declarations (#881) 2024-05-03 18:19:12 +02:00
mxcompositemediapresenter.h
mxcontrolpresenter.h Implement/match LegoControlManager::FUN_100293c0 (#970) 2024-05-30 15:15:16 +02:00
mxtransitionmanager.h
pizza.h Consolidate state and building entity classes (#989) 2024-06-03 18:53:25 +02:00
pizzeria.h Consolidate state and building entity classes (#989) 2024-06-03 18:53:25 +02:00
police.h Consolidate state and building entity classes (#989) 2024-06-03 18:53:25 +02:00
racecar.h Implement/match Ambulance::Notify (#998) 2024-06-06 18:19:43 +02:00
raceskel.h
radio.h Consolidate state and building entity classes (#989) 2024-06-03 18:53:25 +02:00
registrationbook.h Implement/match Pizzeria::HandleClick (#971) 2024-05-30 15:54:24 +02:00
score.h Consolidate state and building entity classes (#989) 2024-06-03 18:53:25 +02:00
scripts.h Refactor LegoOmni into LegoMain/Scripts (#883) 2024-05-04 14:06:32 +02:00
skateboard.h Implement/match Ambulance::Notify (#998) 2024-06-06 18:19:43 +02:00
towtrack.h TowTrack and LegoAct2 destructors (#1005) 2024-06-08 19:17:33 -04:00