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actions
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act2actor.h
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Implement/match LegoPathController::FUN_1004a240 (#941)
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2024-05-20 17:34:31 +02:00 |
act2brick.h
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act2policestation.h
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act3.h
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Consolidate state and building entity classes (#989)
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2024-06-03 18:53:25 +02:00 |
act3actor.h
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act3shark.h
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ambulance.h
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Match Ambulance::StopScriptOnAmbulance and StopScriptOnEntity (#1003)
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2024-06-08 23:40:36 +02:00 |
bike.h
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Implement/match Ambulance::Notify (#998)
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2024-06-06 18:19:43 +02:00 |
buildingentity.h
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buildings.h
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Consolidate state and building entity classes (#989)
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2024-06-03 18:53:25 +02:00 |
bumpbouy.h
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carrace.h
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Consolidate state and building entity classes (#989)
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2024-06-03 18:53:25 +02:00 |
caveentity.h
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Consolidate state and building entity classes (#989)
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2024-06-03 18:53:25 +02:00 |
doors.h
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dunebuggy.h
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Implement/match Ambulance::Notify (#998)
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2024-06-06 18:19:43 +02:00 |
elevatorbottom.h
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Implement/match Pizzeria::HandleClick (#971)
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2024-05-30 15:54:24 +02:00 |
extra.h
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gasstation.h
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Consolidate state and building entity classes (#989)
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2024-06-03 18:53:25 +02:00 |
helicopter.h
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Implement/match Ambulance::Notify (#998)
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2024-06-06 18:19:43 +02:00 |
historybook.h
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Implement/match Isle::Escape (#950)
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2024-05-25 02:41:57 +02:00 |
hospital.h
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Consolidate state and building entity classes (#989)
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2024-06-03 18:53:25 +02:00 |
infocenter.h
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Consolidate state and building entity classes (#989)
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2024-06-03 18:53:25 +02:00 |
infocenterdoor.h
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Implement/match Pizzeria::HandleClick (#971)
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2024-05-30 15:54:24 +02:00 |
isle.h
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Consolidate state and building entity classes (#989)
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2024-06-03 18:53:25 +02:00 |
isleactor.h
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Implement/match Pizzeria::HandleClick (#971)
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2024-05-30 15:54:24 +02:00 |
islepathactor.h
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Implement/match Ambulance::Notify (#998)
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2024-06-06 18:19:43 +02:00 |
jetski.h
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Implement/match Ambulance::Notify (#998)
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2024-06-06 18:19:43 +02:00 |
jetskirace.h
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Consolidate state and building entity classes (#989)
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2024-06-03 18:53:25 +02:00 |
jukebox.h
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Consolidate state and building entity classes (#989)
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2024-06-03 18:53:25 +02:00 |
jukeboxentity.h
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lego3dsound.h
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Implement/match LegoCacheSound::Play and Lego3DSound::FUN_10011a60 (#987)
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2024-06-02 17:09:09 +02:00 |
lego3dwavepresenter.h
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Add static HandlerClassName function (#973)
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2024-05-30 19:10:41 +02:00 |
legoact2.h
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TowTrack and LegoAct2 destructors (#1005)
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2024-06-08 19:17:33 -04:00 |
legoactioncontrolpresenter.h
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Add static HandlerClassName function (#973)
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2024-05-30 19:10:41 +02:00 |
legoactor.h
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Add enum for actor IDs (#993)
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2024-06-05 18:11:46 +02:00 |
legoactorpresenter.h
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Add static HandlerClassName function (#973)
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2024-05-30 19:10:41 +02:00 |
legoactors.h
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Implement/match LegoEntity::SwitchSound / SwitchMove / SwitchColor / SwitchMood (#995)
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2024-06-05 19:40:44 +02:00 |
legoanimactor.h
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(Refactor) Use more forward declarations (#881)
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2024-05-03 18:19:12 +02:00 |
legoanimationmanager.h
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Consolidate state and building entity classes (#989)
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2024-06-03 18:53:25 +02:00 |
legoanimmmpresenter.h
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Add static HandlerClassName function (#973)
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2024-05-30 19:10:41 +02:00 |
legoanimpresenter.h
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Add static HandlerClassName function (#973)
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2024-05-30 19:10:41 +02:00 |
legobackgroundcolor.h
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legobuildingmanager.h
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Implement/match LegoEntity::SwitchSound / SwitchMove / SwitchColor / SwitchMood (#995)
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2024-06-05 19:40:44 +02:00 |
legocachesoundlist.h
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legocachesoundmanager.h
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Implement/match LegoCacheSound::Play and Lego3DSound::FUN_10011a60 (#987)
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2024-06-02 17:09:09 +02:00 |
legocachsound.h
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Implement/match LegoActor::Mute (#992)
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2024-06-04 12:19:59 -04:00 |
legocameracontroller.h
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Implement/match LegoCameraController::FUN_10012290 and FUN_10012320 (#969)
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2024-05-30 14:48:14 +02:00 |
legocarbuild.h
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Consolidate state and building entity classes (#989)
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2024-06-03 18:53:25 +02:00 |
legocarbuildpresenter.h
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Consolidate state and building entity classes (#989)
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2024-06-03 18:53:25 +02:00 |
legocarraceactor.h
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Implement/match LegoPathActor::SwitchBoundary (#943)
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2024-05-20 20:27:00 +02:00 |
legocharactermanager.h
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Implement/match LegoEntity::SwitchSound / SwitchMove / SwitchColor / SwitchMood (#995)
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2024-06-05 19:40:44 +02:00 |
legocontrolmanager.h
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Refactor JukeBox, add enum for music (#988)
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2024-06-03 13:00:38 +02:00 |
legoendanimnotificationparam.h
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Implement/match LegoAnimationManager::Notify (#875)
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2024-05-01 15:00:42 +02:00 |
legoentity.h
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Implement/match LegoEntity::SwitchSound / SwitchMove / SwitchColor / SwitchMood (#995)
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2024-06-05 19:40:44 +02:00 |
legoentitylist.h
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(Refactor) Use more forward declarations (#881)
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2024-05-03 18:19:12 +02:00 |
legoentitypresenter.h
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Add static HandlerClassName function (#973)
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2024-05-30 19:10:41 +02:00 |
legoeventnotificationparam.h
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Define cursor enum and custom cursor window message (#980)
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2024-06-01 16:07:58 +02:00 |
legoextraactor.h
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Implement/match LegoPathActor::SwitchBoundary (#943)
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2024-05-20 20:27:00 +02:00 |
legoflctexturepresenter.h
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Add static HandlerClassName function (#973)
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2024-05-30 19:10:41 +02:00 |
legofullscreenmovie.h
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legogamestate.h
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Refactor JukeBox, add enum for music (#988)
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2024-06-03 13:00:38 +02:00 |
legohideanimpresenter.h
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Add static HandlerClassName function (#973)
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2024-05-30 19:10:41 +02:00 |
legoinputmanager.h
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Improve naming, use virtual key constants (#979)
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2024-06-01 04:46:05 +02:00 |
legojetski.h
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Implement/match LegoPathActor::SwitchBoundary (#943)
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2024-05-20 20:27:00 +02:00 |
legojetskiraceactor.h
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Implement/match LegoPathActor::SwitchBoundary (#943)
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2024-05-20 20:27:00 +02:00 |
legoloadcachesoundpresenter.h
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Implement/match LegoCacheSound::Create and LegoLoadCacheSoundPresenter::StreamingTickle (#986)
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2024-06-01 17:29:37 -04:00 |
legolocations.h
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Implement/match PlayCamAnim and CameraTriggerFire (#935)
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2024-05-18 20:43:19 +02:00 |
legolocomotionanimpresenter.h
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Add static HandlerClassName function (#973)
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2024-05-30 19:10:41 +02:00 |
legolodlist.h
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legoloopinganimpresenter.h
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Add static HandlerClassName function (#973)
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2024-05-30 19:10:41 +02:00 |
legomain.h
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Rename Start/StopTimer to Pause/Resume (#1007)
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2024-06-09 13:39:22 -04:00 |
legometerpresenter.h
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Implement LegoMeterPresenter::DrawMeter (#964)
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2024-05-29 16:47:25 +02:00 |
legomodelpresenter.h
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Add static HandlerClassName function (#973)
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2024-05-30 19:10:41 +02:00 |
legonamedpart.h
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legonamedpartlist.h
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legonamedtexture.h
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legonamedtexturelist.h
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legonavcontroller.h
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Implement/match IslePathActor::Exit (#997)
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2024-06-06 17:45:37 +02:00 |
legoobjectfactory.h
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legopalettepresenter.h
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Add static HandlerClassName function (#973)
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2024-05-30 19:10:41 +02:00 |
legopartpresenter.h
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Add static HandlerClassName function (#973)
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2024-05-30 19:10:41 +02:00 |
legopathactor.h
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Implement/match IslePathActor::Exit (#997)
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2024-06-06 17:45:37 +02:00 |
legopathboundary.h
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Implement/match LegoPathBoundary::FUN_100586e0 and FUN_10057fe0 (#962)
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2024-05-28 17:20:23 +02:00 |
legopathcontroller.h
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Implement/match LegoAnimationManager::FUN_10062e20 (#967)
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2024-05-29 19:24:08 +02:00 |
legopathcontrollerlist.h
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legopathedgecontainer.h
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Implement LegoPathActor::VTable0x9c (#942)
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2024-05-20 18:27:54 +02:00 |
legopathpresenter.h
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Add static HandlerClassName function (#973)
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2024-05-30 19:10:41 +02:00 |
legopathstruct.h
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Implement/match LegoPathStruct (#944)
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2024-05-21 15:03:50 -04:00 |
legophoneme.h
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legophonemelist.h
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legophonemepresenter.h
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Add static HandlerClassName function (#973)
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2024-05-30 19:10:41 +02:00 |
legoplantmanager.h
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Implement/match LegoEntity::SwitchSound / SwitchMove / SwitchColor / SwitchMood (#995)
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2024-06-05 19:40:44 +02:00 |
legopointofviewcontroller.h
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legorace.h
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Consolidate state and building entity classes (#989)
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2024-06-03 18:53:25 +02:00 |
legoraceactor.h
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(Refactor) Use more forward declarations (#881)
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2024-05-03 18:19:12 +02:00 |
legoracecar.h
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Implement/match LegoPathActor::SwitchBoundary (#943)
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2024-05-20 20:27:00 +02:00 |
legoracemap.h
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legoroilist.h
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legoroimaplist.h
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Implement/match LegoLocomotionAnimPresenter (#925)
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2024-05-15 21:29:00 +02:00 |
legosoundmanager.h
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Implement/match LegoSoundManager::UpdateListener (#985)
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2024-06-01 23:13:57 +02:00 |
legostate.h
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(Refactor) Use more forward declarations (#881)
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2024-05-03 18:19:12 +02:00 |
legotextureinfo.h
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legotexturepresenter.h
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Add static HandlerClassName function (#973)
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2024-05-30 19:10:41 +02:00 |
legotraninfo.h
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Implement/match PlayCamAnim and CameraTriggerFire (#935)
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2024-05-18 20:43:19 +02:00 |
legotraninfolist.h
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legoutils.h
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Refactor JukeBox, add enum for music (#988)
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2024-06-03 13:00:38 +02:00 |
legovariables.h
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Implement/match actor Create functions (#949)
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2024-05-24 14:44:09 -04:00 |
legovideomanager.h
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Match LegoVideoManager::Destroy (#918)
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2024-05-14 14:36:44 +02:00 |
legoworld.h
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Implement/match Lego3DSound::SetDistance and Reset (#984)
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2024-06-01 19:45:22 +02:00 |
legoworldlist.h
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legoworldpresenter.h
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Add static HandlerClassName function (#973)
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2024-05-30 19:10:41 +02:00 |
misc.h
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Implement/match LegoPathActor::ParseAction (#946)
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2024-05-24 19:07:45 +02:00 |
motocycle.h
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Implement/match Ambulance::Notify (#998)
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2024-06-06 18:19:43 +02:00 |
mxbackgroundaudiomanager.h
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(Refactor) Use more forward declarations (#881)
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2024-05-03 18:19:12 +02:00 |
mxcompositemediapresenter.h
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mxcontrolpresenter.h
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Implement/match LegoControlManager::FUN_100293c0 (#970)
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2024-05-30 15:15:16 +02:00 |
mxtransitionmanager.h
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pizza.h
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Consolidate state and building entity classes (#989)
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2024-06-03 18:53:25 +02:00 |
pizzeria.h
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Consolidate state and building entity classes (#989)
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2024-06-03 18:53:25 +02:00 |
police.h
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Consolidate state and building entity classes (#989)
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2024-06-03 18:53:25 +02:00 |
racecar.h
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Implement/match Ambulance::Notify (#998)
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2024-06-06 18:19:43 +02:00 |
raceskel.h
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radio.h
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Consolidate state and building entity classes (#989)
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2024-06-03 18:53:25 +02:00 |
registrationbook.h
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Implement/match Pizzeria::HandleClick (#971)
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2024-05-30 15:54:24 +02:00 |
score.h
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Consolidate state and building entity classes (#989)
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2024-06-03 18:53:25 +02:00 |
scripts.h
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Refactor LegoOmni into LegoMain/Scripts (#883)
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2024-05-04 14:06:32 +02:00 |
skateboard.h
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Implement/match Ambulance::Notify (#998)
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2024-06-06 18:19:43 +02:00 |
towtrack.h
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TowTrack and LegoAct2 destructors (#1005)
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2024-06-08 19:17:33 -04:00 |