mirror of
https://github.com/isledecomp/isle-portable.git
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0ab8fc52d2
* add MxDSObject, implement SetObjectName, adjust MxDSAction * add a TODO * update project files * add WIP MxDSObject stuff * merge * update project file * add addresses and SetAtomId * switch addresses * remove comment since it's fixed now (?) * refactor * update project file * refactor into separate unit * refactor into separate unit * rename unit to avoid NMAKE issue * rename param * add last missing piece to Isle::Close * fix spelling * merge * use union hack
16 lines
256 B
C++
16 lines
256 B
C++
#ifndef LEGO3DVIEW_H
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#define LEGO3DVIEW_H
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#include "viewmanager.h"
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class Lego3DView
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{
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public:
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inline ViewManager *GetViewManager() { return this->m_viewManager; }
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private:
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char unknown[0x88];
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ViewManager *m_viewManager;
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};
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#endif // LEGO3DVIEW_H
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