mirror of
https://github.com/isledecomp/isle-portable.git
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0ab8fc52d2
* add MxDSObject, implement SetObjectName, adjust MxDSAction * add a TODO * update project files * add WIP MxDSObject stuff * merge * update project file * add addresses and SetAtomId * switch addresses * remove comment since it's fixed now (?) * refactor * update project file * refactor into separate unit * refactor into separate unit * rename unit to avoid NMAKE issue * rename param * add last missing piece to Isle::Close * fix spelling * merge * use union hack
17 lines
262 B
C++
17 lines
262 B
C++
#ifndef LEGO3DMANAGER_H
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#define LEGO3DMANAGER_H
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#include "lego3dview.h"
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class Lego3DManager
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{
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public:
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inline Lego3DView *GetLego3DView() { return this->m_3dView; }
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private:
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int m_unk00;
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int m_unk04;
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Lego3DView *m_3dView;
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};
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#endif // LEGO3DMANAGER_H
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