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https://github.com/isledecomp/isle-portable.git
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22d72893f9
* Lego entity implementation * Finish LegoEntityPresenter::ReadyTickle * Update legoentitypresenter.h * use empty * Formatting --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
334 lines
7.7 KiB
C++
334 lines
7.7 KiB
C++
#include "mxpresenter.h"
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#include "decomp.h"
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#include "define.h"
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#include "legoobjectfactory.h"
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#include "legoomni.h"
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#include "mxactionnotificationparam.h"
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#include "mxautolocker.h"
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#include "mxcompositepresenter.h"
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#include "mxdsanim.h"
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#include "mxdssound.h"
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#include "mxentity.h"
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#include "mxnotificationmanager.h"
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#include "mxparam.h"
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#include "mxstreamer.h"
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#include <string.h>
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DECOMP_SIZE_ASSERT(MxPresenter, 0x40);
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// FUNCTION: LEGO1 0x1000be30
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void MxPresenter::VTable0x14()
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{
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}
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// FUNCTION: LEGO1 0x1000be40
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void MxPresenter::ReadyTickle()
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{
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ParseExtra();
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m_previousTickleStates |= 1 << (unsigned char) m_currentTickleState;
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m_currentTickleState = TickleState_Starting;
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}
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// FUNCTION: LEGO1 0x1000be60
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void MxPresenter::StartingTickle()
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{
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m_previousTickleStates |= 1 << (unsigned char) m_currentTickleState;
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m_currentTickleState = TickleState_Streaming;
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}
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// FUNCTION: LEGO1 0x1000be80
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void MxPresenter::StreamingTickle()
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{
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m_previousTickleStates |= 1 << (unsigned char) m_currentTickleState;
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m_currentTickleState = TickleState_Repeating;
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}
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// FUNCTION: LEGO1 0x1000bea0
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void MxPresenter::RepeatingTickle()
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{
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m_previousTickleStates |= 1 << (unsigned char) m_currentTickleState;
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m_currentTickleState = TickleState_unk5;
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}
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// FUNCTION: LEGO1 0x1000bec0
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void MxPresenter::Unk5Tickle()
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{
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m_previousTickleStates |= 1 << (unsigned char) m_currentTickleState;
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m_currentTickleState = TickleState_Done;
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}
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// FUNCTION: LEGO1 0x1000bee0
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void MxPresenter::DoneTickle()
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{
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m_previousTickleStates |= 1 << m_currentTickleState;
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m_currentTickleState = TickleState_Idle;
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}
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// FUNCTION: LEGO1 0x1000bf00
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MxPresenter::~MxPresenter()
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{
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}
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// FUNCTION: LEGO1 0x1000bf70
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MxResult MxPresenter::AddToManager()
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{
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return SUCCESS;
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}
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// FUNCTION: LEGO1 0x1000bf80
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void MxPresenter::Destroy()
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{
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Init();
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}
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// FUNCTION: LEGO1 0x1000bf90
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void MxPresenter::SetTickleState(TickleState p_tickleState)
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{
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m_previousTickleStates |= 1 << (unsigned char) m_currentTickleState;
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m_currentTickleState = p_tickleState;
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}
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// FUNCTION: LEGO1 0x1000bfb0
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MxBool MxPresenter::HasTickleStatePassed(TickleState p_tickleState)
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{
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return m_previousTickleStates & (1 << (unsigned char) p_tickleState);
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}
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// FUNCTION: LEGO1 0x1000bfc0
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MxResult MxPresenter::PutData()
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{
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return SUCCESS;
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}
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// FUNCTION: LEGO1 0x1000bfd0
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MxBool MxPresenter::IsHit(MxS32 p_x, MxS32 p_y)
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{
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return FALSE;
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}
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// FUNCTION: LEGO1 0x100b4d50
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void MxPresenter::Init()
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{
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m_currentTickleState = TickleState_Idle;
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m_action = NULL;
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m_location = MxPoint32(0, 0);
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m_displayZ = 0;
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m_compositePresenter = NULL;
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m_previousTickleStates = 0;
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}
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// FUNCTION: LEGO1 0x100b4d80
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MxResult MxPresenter::StartAction(MxStreamController*, MxDSAction* p_action)
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{
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MxAutoLocker lock(&this->m_criticalSection);
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this->m_action = p_action;
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const Vector3Data& location = this->m_action->GetLocation();
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MxS32 previousTickleState = this->m_currentTickleState;
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this->m_location = MxPoint32(this->m_action->GetLocation()[0], this->m_action->GetLocation()[1]);
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this->m_displayZ = this->m_action->GetLocation()[2];
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this->m_previousTickleStates |= 1 << (unsigned char) previousTickleState;
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this->m_currentTickleState = TickleState_Ready;
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return SUCCESS;
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}
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// FUNCTION: LEGO1 0x100b4e40
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void MxPresenter::EndAction()
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{
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if (this->m_action == NULL)
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return;
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MxAutoLocker lock(&this->m_criticalSection);
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if (!this->m_compositePresenter) {
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MxOmni::GetInstance()->NotifyCurrentEntity(
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&MxEndActionNotificationParam(c_notificationEndAction, NULL, this->m_action, TRUE)
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);
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}
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this->m_action = NULL;
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MxS32 previousTickleState = 1 << m_currentTickleState;
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this->m_previousTickleStates |= previousTickleState;
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this->m_currentTickleState = TickleState_Idle;
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}
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// FUNCTION: LEGO1 0x100b4fc0
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void MxPresenter::ParseExtra()
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{
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MxAutoLocker lock(&m_criticalSection);
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MxU16 len = m_action->GetExtraLength();
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char* extraData = m_action->GetExtraData();
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if (len) {
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// len &= MAXWORD;
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char extraCopy[512];
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memcpy(extraCopy, extraData, len);
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extraCopy[len] = '\0';
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char worldValue[512];
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if (KeyValueStringParse(worldValue, g_strWORLD, extraCopy)) {
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char* token = strtok(worldValue, g_parseExtraTokens);
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char buf[256];
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strcpy(buf, token);
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token = strtok(NULL, g_parseExtraTokens);
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MxS32 val = token ? atoi(token) : 0;
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MxEntity* result = MxOmni::GetInstance()->FindWorld(buf, val, this);
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m_action->SetFlags(m_action->GetFlags() | MxDSAction::Flag_World);
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if (result)
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SendToCompositePresenter(MxOmni::GetInstance());
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}
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}
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}
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// FUNCTION: LEGO1 0x100b5120
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void MxPresenter::SendToCompositePresenter(MxOmni* p_omni)
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{
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if (m_compositePresenter) {
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MxAutoLocker lock(&m_criticalSection);
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NotificationManager()->Send(m_compositePresenter, &MxNotificationParam(MXPRESENTER_NOTIFICATION, this));
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m_action->SetOrigin(p_omni ? p_omni : MxOmni::GetInstance());
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m_compositePresenter = NULL;
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}
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}
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// FUNCTION: LEGO1 0x100b5200
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MxResult MxPresenter::Tickle()
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{
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MxAutoLocker lock(&this->m_criticalSection);
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switch (this->m_currentTickleState) {
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case TickleState_Ready:
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this->ReadyTickle();
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if (m_currentTickleState != TickleState_Starting)
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break;
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case TickleState_Starting:
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this->StartingTickle();
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if (m_currentTickleState != TickleState_Streaming)
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break;
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case TickleState_Streaming:
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this->StreamingTickle();
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if (m_currentTickleState != TickleState_Repeating)
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break;
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case TickleState_Repeating:
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this->RepeatingTickle();
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if (m_currentTickleState != TickleState_unk5)
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break;
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case TickleState_unk5:
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this->Unk5Tickle();
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if (m_currentTickleState != TickleState_Done)
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break;
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case TickleState_Done:
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this->DoneTickle();
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default:
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break;
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}
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return SUCCESS;
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}
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// FUNCTION: LEGO1 0x100b52d0
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void MxPresenter::Enable(MxBool p_enable)
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{
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if (this->m_action && this->IsEnabled() != p_enable) {
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MxU32 flags = this->m_action->GetFlags();
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if (p_enable)
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this->m_action->SetFlags(flags | MxDSAction::Flag_Enabled);
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else
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this->m_action->SetFlags(flags & ~MxDSAction::Flag_Enabled);
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}
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}
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// FUNCTION: LEGO1 0x100b5310
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const char* PresenterNameDispatch(const MxDSAction& p_action)
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{
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const char* name = p_action.GetSourceName();
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MxS32 format;
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if (!name || strlen(name) == 0) {
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switch (p_action.GetType()) {
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case MxDSType_Anim:
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format = ((MxDSAnim&) p_action).GetMediaFormat();
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switch (format) {
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case FOURCC(' ', 'F', 'L', 'C'):
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name = !p_action.IsLooping() ? "MxFlcPresenter" : "MxLoopingFlcPresenter";
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break;
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case FOURCC(' ', 'S', 'M', 'K'):
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name = !p_action.IsLooping() ? "MxSmkPresenter" : "MxLoopingSmkPresenter";
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break;
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}
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break;
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case MxDSType_Sound:
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format = ((MxDSSound&) p_action).GetMediaFormat();
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switch (format) {
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case FOURCC(' ', 'M', 'I', 'D'):
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name = !p_action.IsLooping() ? "MxMIDIPresenter" : "MxLoopingMIDIPresenter";
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break;
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case FOURCC(' ', 'W', 'A', 'V'):
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name = "MxWavePresenter";
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break;
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}
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break;
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case MxDSType_SerialAction:
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case MxDSType_ParallelAction:
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case MxDSType_SelectAction:
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name = "MxCompositePresenter";
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break;
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case MxDSType_Event:
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name = "MxEventPresenter";
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break;
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case MxDSType_Still:
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name = "MxStillPresenter";
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break;
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}
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}
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return name;
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}
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// FUNCTION: LEGO1 0x100b5410
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MxEntity* MxPresenter::CreateEntityBackend(const char* p_name)
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{
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char buffer[512];
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char buffer2[512];
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strcpy(buffer, p_name);
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MxU16 extraLen = m_action->GetExtraLength();
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buffer[0] = extraLen;
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buffer[1] = extraLen >> 8;
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if (extraLen) {
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extraLen &= MAXWORD;
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memcpy(buffer2 + 2, m_action->GetExtraData(), extraLen);
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buffer2[extraLen + 2] = 0;
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KeyValueStringParse(buffer, g_strOBJECT, buffer2 + 2);
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}
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return (MxEntity*) ObjectFactory()->Create(buffer);
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}
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// FUNCTION: LEGO1 0x100b54c0
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MxBool MxPresenter::IsEnabled()
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{
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return this->m_action && this->m_action->GetFlags() & MxDSAction::Flag_Enabled;
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}
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