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Finish LegoEntityPresenter (#363)
* Lego entity implementation * Finish LegoEntityPresenter::ReadyTickle * Update legoentitypresenter.h * use empty * Formatting --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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ceca2aac31
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9 changed files with 102 additions and 8 deletions
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@ -19,6 +19,9 @@ const char* g_strWORLD = "WORLD";
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// GLOBAL: LEGO1 0x10101f20
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const char* g_strSOUND = "SOUND";
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// GLOBAL: LEGO1 0x10101f58
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const char* g_strOBJECT = "OBJECT";
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// GLOBAL: LEGO1 0x10102040
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const char* g_strACTION = "ACTION";
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@ -7,6 +7,7 @@ extern MxU32 g_mxcoreCount[101];
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extern const char* g_parseExtraTokens;
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extern const char* g_strWORLD;
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extern const char* g_strSOUND;
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extern const char* g_strOBJECT;
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extern const char* g_strACTION;
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extern const char* g_strVISIBILITY;
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@ -76,6 +76,12 @@ void LegoEntity::SetROI(LegoROI* p_roi, MxBool p_bool1, MxBool p_bool2)
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// TODO
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}
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// STUB: LEGO1 0x100109b0
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void LegoEntity::SetLocation(Vector3Data& p_location, Vector3Data& p_direction, Vector3Data& p_up, MxBool)
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{
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// TODO
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}
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// STUB: LEGO1 0x10010c30
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void LegoEntity::FUN_10010c30()
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{
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@ -49,6 +49,7 @@ class LegoEntity : public MxEntity {
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virtual void VTable0x4c(); // vtable+0x4c
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void FUN_10010c30();
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void SetLocation(Vector3Data& p_location, Vector3Data& p_direction, Vector3Data& p_up, MxBool);
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protected:
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void Init();
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@ -1,5 +1,6 @@
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#include "legoentitypresenter.h"
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#include "islepathactor.h"
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#include "legoomni.h"
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#include "legovideomanager.h"
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@ -14,7 +15,7 @@ LegoEntityPresenter::LegoEntityPresenter()
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// FUNCTION: LEGO1 0x100535c0
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void LegoEntityPresenter::Init()
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{
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m_unk0x4c = 0;
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m_objectBackend = 0;
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}
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// FUNCTION: LEGO1 0x100535d0
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@ -24,9 +25,9 @@ LegoEntityPresenter::~LegoEntityPresenter()
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}
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// FUNCTION: LEGO1 0x10053630
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undefined4 LegoEntityPresenter::VTable0x6c(undefined4 p_unk0x4c)
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undefined4 LegoEntityPresenter::SetBackend(LegoEntity* p_backend)
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{
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m_unk0x4c = p_unk0x4c;
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m_objectBackend = p_backend;
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return 0;
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}
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@ -45,3 +46,52 @@ void LegoEntityPresenter::Destroy()
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{
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Destroy(FALSE);
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}
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// FUNCTION: LEGO1 0x10053680
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MxResult LegoEntityPresenter::StartAction(MxStreamController* p_controller, MxDSAction* p_action)
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{
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MxResult result = MxCompositePresenter::StartAction(p_controller, p_action);
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if (VideoManager()) {
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VideoManager()->AddPresenter(*this);
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}
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return result;
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}
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// FUNCTION: LEGO1 0x100536c0
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void LegoEntityPresenter::ReadyTickle()
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{
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if (GetCurrentWorld()) {
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m_objectBackend = (LegoEntity*) MxPresenter::CreateEntityBackend("LegoEntity");
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if (m_objectBackend) {
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m_objectBackend->Create(*m_action);
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m_objectBackend->SetLocation(m_action->GetLocation(), m_action->GetDirection(), m_action->GetUp(), TRUE);
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ParseExtra();
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}
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m_previousTickleStates |= 1 << (unsigned char) m_currentTickleState;
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m_currentTickleState = TickleState_Starting;
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}
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}
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// FUNCTION: LEGO1 0x10053720
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void LegoEntityPresenter::RepeatingTickle()
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{
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if (m_list.empty()) {
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EndAction();
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}
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}
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// FUNCTION: LEGO1 0x10053750
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void LegoEntityPresenter::ParseExtra()
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{
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char data[512];
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MxU16 len = m_action->GetExtraLength();
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if (len) {
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memcpy(data, m_action->GetExtraData(), len);
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data[len] = 0;
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len &= MAXWORD;
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m_objectBackend->ParseAction(data);
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}
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}
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@ -3,6 +3,8 @@
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#include "mxcompositepresenter.h"
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class LegoEntity;
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// VTABLE: LEGO1 0x100d8398
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// SIZE 0x50
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class LegoEntityPresenter : public MxCompositePresenter {
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@ -23,14 +25,18 @@ class LegoEntityPresenter : public MxCompositePresenter {
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return !strcmp(p_name, LegoEntityPresenter::ClassName()) || MxCompositePresenter::IsA(p_name);
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}
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virtual void Destroy() override; // vtable+0x38
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virtual void Init(); // vtable+0x68
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virtual undefined4 VTable0x6c(undefined4 p_unk0x4c); // vtable+0x6c
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virtual void ReadyTickle() override; // vtable+0x18
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virtual void RepeatingTickle(); // vtable+0x24
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virtual void ParseExtra(); // vtable+0x30
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virtual void Destroy() override; // vtable+0x38
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virtual MxResult StartAction(MxStreamController* p_controller, MxDSAction* p_action) override; // vtable+0x3c
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virtual void Init(); // vtable+0x68
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virtual undefined4 SetBackend(LegoEntity* p_unk0x4c); // vtable+0x6c
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private:
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void Destroy(MxBool p_fromDestructor);
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undefined4 m_unk0x4c;
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LegoEntity* m_objectBackend; // 0x4c
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};
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#endif // LEGOENTITYPRESENTER_H
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@ -63,7 +63,9 @@ class MxDSAction : public MxDSObject {
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inline MxLong GetStartTime() const { return m_startTime; }
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inline MxS32 GetLoopCount() { return m_loopCount; }
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inline void SetLoopCount(MxS32 p_loopCount) { m_loopCount = p_loopCount; }
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inline const Vector3Data& GetLocation() const { return m_location; }
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inline Vector3Data& GetLocation() { return m_location; }
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inline Vector3Data& GetDirection() { return m_direction; }
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inline Vector3Data& GetUp() { return m_up; }
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inline MxCore* GetUnknown84() { return m_unk0x84; }
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inline void SetUnknown84(MxCore* p_unk0x84) { m_unk0x84 = p_unk0x84; }
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inline MxCore* GetOrigin() { return m_origin; }
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@ -2,12 +2,14 @@
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#include "decomp.h"
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#include "define.h"
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#include "legoobjectfactory.h"
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#include "legoomni.h"
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#include "mxactionnotificationparam.h"
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#include "mxautolocker.h"
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#include "mxcompositepresenter.h"
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#include "mxdsanim.h"
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#include "mxdssound.h"
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#include "mxentity.h"
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#include "mxnotificationmanager.h"
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#include "mxparam.h"
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#include "mxstreamer.h"
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@ -304,6 +306,27 @@ const char* PresenterNameDispatch(const MxDSAction& p_action)
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return name;
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}
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// FUNCTION: LEGO1 0x100b5410
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MxEntity* MxPresenter::CreateEntityBackend(const char* p_name)
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{
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char buffer[512];
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char buffer2[512];
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strcpy(buffer, p_name);
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MxU16 extraLen = m_action->GetExtraLength();
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buffer[0] = extraLen;
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buffer[1] = extraLen >> 8;
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if (extraLen) {
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extraLen &= MAXWORD;
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memcpy(buffer2 + 2, m_action->GetExtraData(), extraLen);
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buffer2[extraLen + 2] = 0;
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KeyValueStringParse(buffer, g_strOBJECT, buffer2 + 2);
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}
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return (MxEntity*) ObjectFactory()->Create(buffer);
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}
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// FUNCTION: LEGO1 0x100b54c0
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MxBool MxPresenter::IsEnabled()
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{
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@ -10,6 +10,7 @@
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class MxCompositePresenter;
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class MxStreamController;
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class MxEntity;
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// VTABLE: LEGO1 0x100d4d38
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// SIZE 0x40
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@ -65,6 +66,7 @@ class MxPresenter : public MxCore {
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virtual MxBool IsHit(MxS32 p_x, MxS32 p_y); // vtable+0x50
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__declspec(dllexport) virtual void Enable(MxBool p_enable); // vtable+0x54
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MxEntity* CreateEntityBackend(const char* p_name);
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MxBool IsEnabled();
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inline MxS32 GetCurrentTickleState() const { return this->m_currentTickleState; }
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