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66 lines
1.6 KiB
C++
66 lines
1.6 KiB
C++
#ifndef LEGOVARIABLES_H
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#define LEGOVARIABLES_H
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#include "mxvariable.h"
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extern const char* g_varJETSPEED;
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extern const char* g_varJETFUEL;
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extern const char* g_varDUNESPEED;
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extern const char* g_varDUNEFUEL;
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extern const char* g_varMOTOSPEED;
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extern const char* g_varMOTOFUEL;
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extern const char* g_varAMBULSPEED;
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extern const char* g_varAMBULFUEL;
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extern const char* g_varTOWSPEED;
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extern const char* g_varTOWFUEL;
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extern const char* g_varVISIBILITY;
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extern const char* g_varCAMERALOCATION;
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extern const char* g_varCURSOR;
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extern const char* g_varWHOAMI;
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// VTABLE: LEGO1 0x100d86c8
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// SIZE 0x24
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class VisibilityVariable : public MxVariable {
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public:
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VisibilityVariable() { m_key = g_varVISIBILITY; }
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void SetValue(const char* p_value) override; // vtable+0x04
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};
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// VTABLE: LEGO1 0x100d86b8
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// SIZE 0x24
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class CameraLocationVariable : public MxVariable {
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public:
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CameraLocationVariable() { m_key = g_varCAMERALOCATION; }
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void SetValue(const char* p_value) override; // vtable+0x04
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};
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// VTABLE: LEGO1 0x100d86a8
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// SIZE 0x24
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class CursorVariable : public MxVariable {
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public:
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CursorVariable() { m_key = g_varCURSOR; }
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void SetValue(const char* p_value) override; // vtable+0x04
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};
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// VTABLE: LEGO1 0x100d8698
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// SIZE 0x24
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class WhoAmIVariable : public MxVariable {
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public:
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WhoAmIVariable() { m_key = g_varWHOAMI; }
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void SetValue(const char* p_value) override; // vtable+0x04
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};
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// VTABLE: LEGO1 0x100da878
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// SIZE 0x24
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class CustomizeAnimFileVariable : public MxVariable {
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public:
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CustomizeAnimFileVariable(const char* p_key);
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void SetValue(const char* p_value) override; // vtable+0x04
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};
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#endif // LEGOVARIABLES_H
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