#ifndef LEGOVARIABLES_H #define LEGOVARIABLES_H #include "mxvariable.h" extern const char* g_varJETSPEED; extern const char* g_varJETFUEL; extern const char* g_varDUNESPEED; extern const char* g_varDUNEFUEL; extern const char* g_varMOTOSPEED; extern const char* g_varMOTOFUEL; extern const char* g_varAMBULSPEED; extern const char* g_varAMBULFUEL; extern const char* g_varTOWSPEED; extern const char* g_varTOWFUEL; extern const char* g_varVISIBILITY; extern const char* g_varCAMERALOCATION; extern const char* g_varCURSOR; extern const char* g_varWHOAMI; // VTABLE: LEGO1 0x100d86c8 // SIZE 0x24 class VisibilityVariable : public MxVariable { public: VisibilityVariable() { m_key = g_varVISIBILITY; } void SetValue(const char* p_value) override; // vtable+0x04 }; // VTABLE: LEGO1 0x100d86b8 // SIZE 0x24 class CameraLocationVariable : public MxVariable { public: CameraLocationVariable() { m_key = g_varCAMERALOCATION; } void SetValue(const char* p_value) override; // vtable+0x04 }; // VTABLE: LEGO1 0x100d86a8 // SIZE 0x24 class CursorVariable : public MxVariable { public: CursorVariable() { m_key = g_varCURSOR; } void SetValue(const char* p_value) override; // vtable+0x04 }; // VTABLE: LEGO1 0x100d8698 // SIZE 0x24 class WhoAmIVariable : public MxVariable { public: WhoAmIVariable() { m_key = g_varWHOAMI; } void SetValue(const char* p_value) override; // vtable+0x04 }; // VTABLE: LEGO1 0x100da878 // SIZE 0x24 class CustomizeAnimFileVariable : public MxVariable { public: CustomizeAnimFileVariable(const char* p_key); void SetValue(const char* p_value) override; // vtable+0x04 }; #endif // LEGOVARIABLES_H