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* Implement Save, Load, DeleteState * WIP * WIP * Match LegoGameState::Save * Spacing * Match LegoGameState::DeleteState() * More match * Match * Move vars * Other fixes * Rename * Fix error --------- Co-authored-by: Christian Semmler <mail@csemmler.com> |
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.. | ||
animstate.cpp | ||
legoactioncontrolpresenter.cpp | ||
legobackgroundcolor.cpp | ||
legofullscreenmovie.cpp | ||
legogamestate.cpp | ||
legoobjectfactory.cpp | ||
legoplantmanager.cpp | ||
legostate.cpp | ||
legotextureinfo.cpp | ||
legounksavedatawriter.cpp | ||
legoutil.cpp | ||
legovariables.cpp | ||
mxcompositemediapresenter.cpp |