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ac41854149
* Add static HandlerClassName function * Use method in PresenterNameDispatch
53 lines
1.3 KiB
C++
53 lines
1.3 KiB
C++
#ifndef LEGOPHONEMEPRESENTER_H
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#define LEGOPHONEMEPRESENTER_H
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#include "decomp.h"
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#include "mxflcpresenter.h"
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#include "mxstring.h"
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#include "mxtypes.h"
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class LegoTextureInfo;
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// VTABLE: LEGO1 0x100d8040
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// SIZE 0x88
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class LegoPhonemePresenter : public MxFlcPresenter {
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public:
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LegoPhonemePresenter();
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~LegoPhonemePresenter() override; // vtable+0x00
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// FUNCTION: BETA10 0x100c4220
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static const char* HandlerClassName()
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{
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// STRING: LEGO1 0x100f064c
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return "LegoPhonemePresenter";
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}
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// FUNCTION: LEGO1 0x1004e310
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// FUNCTION: BETA10 0x100c41f0
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inline const char* ClassName() const override // vtable+0x0c
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{
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return HandlerClassName();
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}
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void StartingTickle() override; // vtable+0x1c
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void EndAction() override; // vtable+0x40
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void LoadFrame(MxStreamChunk* p_chunk) override; // vtable+0x68
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void PutFrame() override; // vtable+0x6c
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// SYNTHETIC: LEGO1 0x1004e320
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// LegoPhonemePresenter::`scalar deleting destructor'
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private:
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void Init();
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MxS32 m_rectCount; // 0x68
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LegoTextureInfo* m_textureInfo; // 0x6c
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MxBool m_unk0x70; // 0x70
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MxString m_roiName; // 0x74
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MxBool m_unk0x84; // 0x84
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};
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// TEMPLATE: LEGO1 0x1004eb20
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// MxListEntry<LegoPhoneme *>::MxListEntry<LegoPhoneme *>
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#endif // LEGOPHONEMEPRESENTER_H
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