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legoactor.cpp
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Continued work on LegoGameState (#596)
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2024-02-26 17:19:16 +01:00 |
legoactorpresenter.cpp
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Implement LegoWorld::Enable (#516)
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2024-02-02 18:18:46 +01:00 |
legoanimactor.cpp
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Reorganize sources and files (#414)
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2024-01-08 10:58:49 +01:00 |
legocameracontroller.cpp
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cmake+ci: run clang-tidy (#512)
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2024-02-01 21:42:10 +01:00 |
legocarraceactor.cpp
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Enforce vtable match (#464)
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2024-01-20 18:04:46 -05:00 |
legoentity.cpp
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Implement LegoModelPresenter::ReadyTickle (#546)
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2024-02-10 00:41:35 +01:00 |
legoentitypresenter.cpp
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Implement LegoWorld::Enable (#516)
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2024-02-02 18:18:46 +01:00 |
legojetski.cpp
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Enforce vtable match (#464)
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2024-01-20 18:04:46 -05:00 |
legojetskiraceactor.cpp
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Enforce vtable match (#464)
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2024-01-20 18:04:46 -05:00 |
legonavcontroller.cpp
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LegoGameState::SwitchArea (#590)
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2024-02-24 14:55:00 +01:00 |
legopathactor.cpp
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Enforce vtable match (#464)
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2024-01-20 18:04:46 -05:00 |
legopovcontroller.cpp
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Implement a few legoworld methods (#430)
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2024-01-13 21:00:11 +01:00 |
legorace.cpp
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Implement LegoWorld::Enable (#516)
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2024-02-02 18:18:46 +01:00 |
legoraceactor.cpp
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Enforce vtable match (#464)
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2024-01-20 18:04:46 -05:00 |
legoracecar.cpp
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Enforce vtable match (#464)
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2024-01-20 18:04:46 -05:00 |
legoworld.cpp
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Continued work on LegoGameState (#596)
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2024-02-26 17:19:16 +01:00 |
legoworldpresenter.cpp
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Implement/match LegoOmni::GetScriptIndex (#571)
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2024-02-17 02:10:42 +01:00 |