isle-portable/ISLE
Christian Semmler 0ab8fc52d2
lego1/isle: Add MxDSObject, implement SetObjectName, adjust MxDSAction (#20)
* add MxDSObject, implement SetObjectName, adjust MxDSAction

* add a TODO

* update project files

* add WIP MxDSObject stuff

* merge

* update project file

* add addresses and SetAtomId

* switch addresses

* remove comment since it's fixed now (?)

* refactor

* update project file

* refactor into separate unit

* refactor into separate unit

* rename unit to avoid NMAKE issue

* rename param

* add last missing piece to Isle::Close

* fix spelling

* merge

* use union hack
2023-06-19 17:18:53 -07:00
..
ext reorganized repo, implemented mxcore 2023-05-05 02:54:17 -07:00
res ISLE and mingw32 fixes (#18) 2023-06-18 21:45:25 -07:00
define.cpp added more definitions 2023-06-18 20:50:32 -07:00
define.h added more definitions 2023-06-18 20:50:32 -07:00
isle.cpp lego1/isle: Add MxDSObject, implement SetObjectName, adjust MxDSAction (#20) 2023-06-19 17:18:53 -07:00
isle.h use different naming scheme in ISLE 2023-06-18 21:51:50 -07:00
main.cpp main: elaborate new info about LoadAccelerators call [skip ci] 2023-06-19 01:22:01 -07:00
mx.cpp lego1/isle: Add MxDSObject, implement SetObjectName, adjust MxDSAction (#20) 2023-06-19 17:18:53 -07:00