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https://github.com/isledecomp/isle-portable.git
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63586f88b2
* Implement/match TowTrack::ActivateSceneActions * Add PlayAction
122 lines
3.3 KiB
C++
122 lines
3.3 KiB
C++
#ifndef TOWTRACK_H
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#define TOWTRACK_H
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#include "decomp.h"
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#include "islepathactor.h"
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#include "legostate.h"
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class MxEndActionNotificationParam;
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// VTABLE: LEGO1 0x100d7fd8
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// SIZE 0x28
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class TowTrackMissionState : public LegoState {
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public:
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TowTrackMissionState();
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// FUNCTION: LEGO1 0x1004dfa0
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const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f00bc
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return "TowTrackMissionState";
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}
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// FUNCTION: LEGO1 0x1004dfb0
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MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, TowTrackMissionState::ClassName()) || LegoState::IsA(p_name);
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}
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MxResult Serialize(LegoFile* p_file) override; // vtable+0x1c
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MxS16 GetHighScore(MxU8 p_id)
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{
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switch (p_id) {
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case 1:
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return m_score1;
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case 2:
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return m_score2;
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case 3:
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return m_score3;
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case 4:
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return m_score4;
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case 5:
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return m_score5;
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default:
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return 0;
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}
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}
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// SYNTHETIC: LEGO1 0x1004e060
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// TowTrackMissionState::`scalar deleting destructor'
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undefined4 m_unk0x08; // 0x08
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MxLong m_unk0x0c; // 0x0c
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MxBool m_unk0x10; // 0x10
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MxS16 m_unk0x12; // 0x12
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MxS16 m_unk0x14; // 0x14
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MxS16 m_unk0x16; // 0x16
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MxS16 m_unk0x18; // 0x18
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MxS16 m_unk0x1a; // 0x1a
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MxS16 m_score1; // 0x1c
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MxS16 m_score2; // 0x1e
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MxS16 m_score3; // 0x20
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MxS16 m_score4; // 0x22
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MxS16 m_score5; // 0x24
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};
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// VTABLE: LEGO1 0x100d7ee0
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// SIZE 0x180
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class TowTrack : public IslePathActor {
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public:
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TowTrack();
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~TowTrack() override;
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// FUNCTION: LEGO1 0x1004c7c0
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const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f03b8
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return "TowTrack";
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}
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// FUNCTION: LEGO1 0x1004c7d0
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MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, TowTrack::ClassName()) || IslePathActor::IsA(p_name);
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}
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MxLong Notify(MxParam& p_param) override; // vtable+0x04
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MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
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void VTable0x70(float p_time) override; // vtable+0x70
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MxLong HandleClick() override; // vtable+0xcc
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MxLong HandleControl(LegoControlManagerNotificationParam& p_param) override; // vtable+0xd4
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MxLong HandleEndAnim(LegoEndAnimNotificationParam& p_param) override; // vtable+0xd8
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MxLong HandlePathStruct(LegoPathStructNotificationParam& p_param) override; // vtable+0xdc
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void Exit() override; // vtable+0xe4
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virtual MxLong HandleEndAction(MxEndActionNotificationParam& p_param); // vtable+0xf0
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void CreateState();
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void FUN_1004dab0();
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void ActivateSceneActions();
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void StopActions();
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void FUN_1004dbe0();
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// SYNTHETIC: LEGO1 0x1004c950
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// TowTrack::`scalar deleting destructor'
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private:
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void Leave();
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void PlayAction(IsleScript::Script p_objectId);
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undefined4 m_unk0x160; // 0x160
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TowTrackMissionState* m_state; // 0x164
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MxS16 m_unk0x168; // 0x168
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MxS16 m_actorId; // 0x16a
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MxS16 m_unk0x16c; // 0x16c
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MxS16 m_unk0x16e; // 0x16e
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IsleScript::Script m_lastAction; // 0x170
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MxS32 m_unk0x174; // 0x174
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MxFloat m_fuel; // 0x178
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MxFloat m_time; // 0x17c
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};
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#endif // TOWTRACK_H
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