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bc5ca621a4
* Add ncc tool * Add symlink * Fixes * Try this * Try this * Try this * Try this * Add include path * Update style * Update style * Add more rules * Fix style * Update styles * Fix name parameter * Fix MxParam p * Fix m_unk0x pattern * Allow 4 digits for relative hex * Add missing offset * Fix some parameters * Fix some vtables * Fix more vtables * Update rules, fixes * More fixes * More fixes * More fixes * More fixes * More fixes * More fixes * More fixes * Fix last issue * Update readme * Update readme * Update CONTRIBUTING.md * Fix annotations * Rename * Update CONTRIBUTING.md * Update README.md
51 lines
817 B
C++
51 lines
817 B
C++
#include "legoactor.h"
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DECOMP_SIZE_ASSERT(LegoActor, 0x78)
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// Probably in header
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// FUNCTION: LEGO1 0x10002cc0
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MxFloat LegoActor::VTable0x50()
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{
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return m_unk0x68;
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}
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// FUNCTION: LEGO1 0x10002cd0
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void LegoActor::VTable0x54(MxFloat p_unk0x68)
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{
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m_unk0x68 = p_unk0x68;
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}
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// FUNCTION: LEGO1 0x10002ce0
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void LegoActor::VTable0x58(MxFloat p_unk0x70)
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{
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m_unk0x70 = p_unk0x70;
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}
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// FUNCTION: LEGO1 0x10002cf0
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MxFloat LegoActor::VTable0x5c()
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{
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return m_unk0x70;
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}
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// FUNCTION: LEGO1 0x10002d00
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undefined LegoActor::VTable0x60()
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{
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return m_unk0x74;
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}
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// FUNCTION: LEGO1 0x10002d10
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void LegoActor::VTable0x64(undefined p_unk0x74)
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{
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m_unk0x74 = p_unk0x74;
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}
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// End header
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// FUNCTION: LEGO1 0x1002d110
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LegoActor::LegoActor()
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{
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m_unk0x68 = 0.0f;
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m_unk0x6c = 0;
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m_unk0x70 = 0.0f;
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m_unk0x10 = 0;
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m_unk0x74 = 0;
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}
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