Commit graph

1519 commits

Author SHA1 Message Date
Anonymous Maarten
94081312c3 Merge commit 'ac41854149776a30b7acaa89808cee0a7cad7380' into new-isle-decomp 2024-06-25 19:50:27 +02:00
Christian Semmler
4258fb0deb Add back some stuff from decomp (#2)
* Add ncc script

* add requirements.txt

* Add other builds

* Add with submodules

* Comment out for now

* Add
2024-06-25 19:49:59 +02:00
Christian Semmler
f3f8480834 Update CONTRIBUTING.md 2024-06-25 19:49:59 +02:00
Christian Semmler
42f74b6592 Update README.md 2024-06-25 19:49:59 +02:00
Christian Semmler
3ec9c98daf Update TODO comments 2024-06-25 19:49:59 +02:00
Anonymous Maarten
c1f20a4502 Merge commit '6774784b37ec185297191c0dd87251a53f3c7e4c' into new-isle-decomp 2024-06-25 19:49:56 +02:00
Christian Semmler
dc61d91e99 Remove SmartHeap 2024-06-25 19:48:57 +02:00
Christian Semmler
6d07a284df Remove naming script (for now) 2024-06-25 19:48:57 +02:00
Christian Semmler
e4e959d70b Check out submodules 2024-06-25 19:48:57 +02:00
Christian Semmler
751693489c Update README 2024-06-25 19:48:57 +02:00
Christian Semmler
874f3a26ff Adjust GH actions 2024-06-25 19:48:57 +02:00
Christian Semmler
e2263ca8ae Add rudimentary README 2024-06-25 19:48:57 +02:00
Christian Semmler
3fdf45968e Remove decomp tools 2024-06-25 19:48:57 +02:00
Christian Semmler
a548770f7e Add libsmacker to replace smack.lib 2024-06-25 19:48:56 +02:00
Anonymous Maarten
8113a17167
Backports of isle-portable x64 fixes (#1044)
* Introduce LPD3DRM_APPDATA typedef for setting d3drm appdata

* Fix warning about assigning const string literals to variable char pointers

* Don't cast pointers to integers on non-32-bit architectures

* memset 2nd argument is int

* Assume cpuid is available on x86_64, needs testing on i386 and unavailable on anything else

* Store HFILE in its own member variable
2024-06-25 17:56:30 +02:00
Christian Semmler
62307e1819
Implement/match LegoPlantManager::FUN_10026c50 (#1043)
* Minor fixes

* Implement/match LegoPlantManager::FUN_10026c50
2024-06-25 17:28:10 +02:00
jonschz
c9c130eb87
Implement AnimState (#1042)
* Implement LegoAnim

* fix: minor issues

* fix ncc complaints

* refactor: address review comments

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-06-21 14:41:01 -04:00
Christian Semmler
1d666f62e5
Implement/match LegoPlantManager interaction functions (#1041) 2024-06-19 18:57:05 +02:00
Christian Semmler
656e7fc674
Implement/match more LegoPlantManager functions (#1040) 2024-06-19 18:02:54 +02:00
Christian Semmler
e507f42717
Implement/match LegoPlantManager::CreatePlant (#1039)
* Implement/match LegoPlantManager::CreatePlant

* Update names

* Fix name

* Fix

* Fix
2024-06-18 19:35:03 +02:00
Christian Semmler
1a46d370ec
Bootstrap LegoPlantManager, add plants data (#1038)
* Bootstrap LegoPlantManager, add plants data

* Naming

* Move

* Fix
2024-06-17 20:11:27 +02:00
Christian Semmler
e4e0f4e4d3
Implement/match Motocycle, consistent notification names (#1037)
* Implement/match Motocycle, consistent notification names

* Format

* Fix

* Fix return types

* Fix return type

* Fix annotations

* Rename function
2024-06-16 16:47:53 +02:00
Christian Semmler
68023379d8
Implement/match Bike (#1036) 2024-06-16 15:54:40 +02:00
jonschz
d869d565c2
Fix Ghidra import script re-importing unchanged functions (#1035)
* feat: Reuse enums instead of recreating them every time

* feat: Support verifying return values larger than 4 bytes

* feat: Ignore `__$ReturnUdt` in template functions

* run formatter

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-06-16 08:50:32 -04:00
jonschz
c8dc77cbf4
Support stubs in function import (#1034)
* Refactor returned data structure for extensibility

* feature: Import stub functions but don't overwrite their argument list

Ghidra might have auto-detected some arguments, so we don't want to overwrite that if the stub's argument list has not been verified

Closes #1009

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-06-16 07:13:19 -04:00
jonschz
a6644801f1
feat: Implement several ::Serialize functions (#1017)
* feat: Implement many ::Serialize functions

* address review comments, part 1 [skip ci]

* address review comments, part 2 [skip ci]

* review comments (final part)

* refactor: Remove Read/Write duplication

* fix merge conflict

* Match PizzeriaState::Serialize again

* Remove unused variable, add LegoVehicleBuildState::Serialize

* Implement AnimState::Serialize

* fix: Conform with naming scheme

* refactor: change names back

* refactor: int to MxS32

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-06-14 23:24:34 +02:00
MS
165785c434
Bugfix for LegoMeterPresenter::DrawMeter (#1033) 2024-06-13 23:56:28 -04:00
Christian Semmler
e1a97cab2d
Implement LegoAnimScene::FUN_1009f490 (#1032)
* Implement LegoAnimScene::FUN_1009f490

* Update legoanim.cpp

* Update legoanim.cpp

* Update legoanim.cpp
2024-06-13 17:53:45 -04:00
Christian Semmler
dd1c11a933
Fix camera glitch (#1031) 2024-06-13 22:09:14 +02:00
Christian Semmler
e5d66d597d
Implement/match remaining Ambulance functions (#1030) 2024-06-13 20:32:28 +02:00
Christian Semmler
bbc304ce46
Implement/match Ambulance::HandlePathStruct (#1029)
* Implement/match Ambulance::HandlePathStruct

* Add annotation
2024-06-13 20:10:19 +02:00
Christian Semmler
cf7246ac6c
Implement/match Ambulance::HandleButtonDown (#1028) 2024-06-13 17:34:44 +02:00
Christian Semmler
33c64bb002
Implement/match Ambulance::VTable0x70 (#1027) 2024-06-13 17:25:48 +02:00
Christian Semmler
cf576ca78f
Add remaining classes, implement/match LegoObjectFactory (#1026)
* Add missing classes

* Match LegoObjectFactory

* Remove semicolon

* Add symbol

* Fix
2024-06-13 02:02:47 +02:00
Christian Semmler
abb4483e18
Implement/match JailEntity::HandleClick and CaveEntity::HandleClick (#1025)
* Implement/match JailEntity::HandleClick and CaveEntity::HandleClick

* Fix
2024-06-12 17:13:06 +02:00
Christian Semmler
641d9f1b8b
Fix CaveEntity class (#1024)
* Fix CaveEntity class

* Rename function
2024-06-12 16:20:51 +02:00
Christian Semmler
475d21f8c8
Implement/match Ambulance::ActivateSceneActions (#1023) 2024-06-12 16:08:55 +02:00
Christian Semmler
2a88d06ff9
Match LegoMeterPresenter::ParseExtra (#1022)
* Match LegoMeterPresenter::ParseExtra

* Add LegoMeterPresenter to factory

* Add call to parent

* Add missing TODO
2024-06-12 15:53:33 +02:00
Christian Semmler
1f360929cb
Implement/match Ambulance::Tickle (#1021) 2024-06-12 15:13:52 +02:00
Christian Semmler
ebc200bea3
Implement/match Ambulance::HandleClick (#1019)
* Implement/match Ambulance::HandleClick

* Remove junk

* Add Ambulance::FUN_10036e60
2024-06-11 20:19:41 +02:00
Christian Semmler
5311951bc7
Implement/match Ambulance::HandleEndAction (#1018) 2024-06-11 19:12:02 +02:00
MS
9383076e04
Fix remaining vtordisp issues (#1016)
* Fix LegoRaceActor

* Fix LegoRaceMap

* Fix LegoCarRaceActor

* Fix LegoJetskiRaceActor

* Fix LegoJetski

* Fix LegoRaceCar

* Downgrade orig addr unique message to debug
2024-06-10 13:04:40 -04:00
Christian Semmler
c22c6f3379
Implement/match LegoFlcTexturePresenter (#1015)
* Implement/match LegoFlcTexturePresenter

* Move files
2024-06-10 17:44:55 +02:00
Mikhail Thompson
1c430f894d
Begin LegoRace class (#1014)
* Begin LegoRace

* Match functions

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-06-10 14:58:05 +02:00
MS
0dca127649
Parse anonymous LF_UNION type (#1013) 2024-06-09 13:52:04 -04:00
Christian Semmler
be4c351d7d
Rename Start/StopTimer to Pause/Resume (#1007)
* Rename Start/StopTimer to Pause/Resume

* Fix
2024-06-09 13:39:22 -04:00
MS
9bc5c26bcc
Handle S_BLOCK32 in cvdump symbols parser (#1012) 2024-06-09 13:38:57 -04:00
jonschz
f26c30974a
Add Ghidra function import script (#909)
* Add draft for Ghidra function import script

* feature: Basic PDB analysis [skip ci]

This is a draft with a lot of open questions left. Please do not merge

* Refactor: Introduce submodules and reload remedy

* refactor types and make them Python 3.9 compatible

* run black

* WIP: save progress

* fix types and small type safety violations

* fix another Python 3.9 syntax incompatibility

* Implement struct imports [skip ci]

- This code is still in dire need of refactoring and tests
- There are only single-digit issues left, and 2600 functions can be imported
- The biggest remaining error is mismatched stacks

* Refactor, implement enums, fix lots of bugs

* fix Python 3.9 issue

* refactor: address review comments

Not sure why VS Code suddenly decides to remove some empty spaces, but they don't make sense anyway

* add unit tests for new type parsers, fix linter issue

* refactor: db access from pdb_extraction.py

* Fix stack layout offset error

* fix: Undo incorrect reference change

* Fix CI issue

* Improve READMEs (fix typos, add information)

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-06-09 08:41:24 -04:00
MS
88805f9fcb
TowTrack and LegoAct2 destructors (#1005)
* Add some missing dtors

* Add missing 'override'
2024-06-08 19:17:33 -04:00
MS
efdbbeecc0
Stop disassembling if we hit int3 (#1004) 2024-06-08 19:16:28 -04:00