MS
b5a3c5feea
Enforce vtable match ( #464 )
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* vtable enforce
* Vtable progress
* IslePathActor subclasses
* LegoState subclasses
* LegoWorld subclasses
* Presenter progress
* Remaining presenters
* All but two that need new files
* Merge into vtable branch (#3 )
* Implement MxDisplaySurface::VTable0x44 (#467 )
* Update mxdisplaysurface.cpp
* add arguments to header
* Fix glitched bitmaps
* WIP fixes
* Match
* Fix
* Changes
* Fixes
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Co-authored-by: Christian Semmler <mail@csemmler.com>
* Implmement PoliceState::VTable0x1c (#468 )
* Implmement PoliceState::VTable0x1c
* Fixes
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Co-authored-by: Christian Semmler <mail@csemmler.com>
* Implement Lego3DView::Render (#470 )
* Implement Lego3DView::Render
* use MxDouble
* Revert "use MxDouble"
This reverts commit a006b60e2066b79ded3e15e143a302d8fd707deb.
* Begin work on Police class (#469 )
* Begin work on Police class
* Use JukeBox::e_policeStation value
* Fixes
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Co-authored-by: Christian Semmler <mail@csemmler.com>
* Implement MxDisplaySurface::CreateCursorSurface (#471 )
* Update mxdisplaysurface.cpp
* Fixes
* Update legovideomanager.cpp
* Match to 100%
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Co-authored-by: Christian Semmler <mail@csemmler.com>
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Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
* Police fix
* Finish
* motocycle lower case
* Update historybook.h
* Update hospitalstate.h
* Update jetski.h
* Update legoinputmanager.h
* Update legolocomotionanimpresenter.h
* Update pizza.h
* Update act3shark.h
* Update ambulancemissionstate.h
* Update bumpbouy.h
* Update doors.h
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Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
2024-01-20 18:04:46 -05:00
Misha
1c612a2d25
Implement Lego3DView::Render ( #470 )
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* Implement Lego3DView::Render
* use MxDouble
* Revert "use MxDouble"
This reverts commit a006b60e2066b79ded3e15e143a302d8fd707deb.
2024-01-20 21:43:53 +01:00
MS
909c44b679
reccmp: vtable comparison ( #452 )
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* Add vtable comparison to reccmp
* Add missing scalar deleting destructors
* Fix some vtables
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Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-18 14:34:14 +01:00
Christian Semmler
6af0c6cb1a
Implement/match a few LegoEntity functions ( #445 )
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* Implement/match a few LegoEntity functions
* Add annotations
2024-01-16 20:33:03 +01:00
MS
7e9d3bde65
Reccmp: Use symbol names in asm output ( #433 )
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* Name substitution for reccmp asm output
* Decomp marker corrections
* Fix a few annotations
* Fix IslePathActor dtor
* Fix audio presenter
* Fix LegoEntity::Create
* Fix Pizza and related
* Fix path part
* Add missing annotations
* Add missing annotations
* Add more missing annotations
* Fix MxNotificationParam
* More fixes
* More fixes
* Add missing annotations
* Fixes
* More annotations
* More annotations
* More annotations
* More annotations
* Fixes and annotations
* Find imports and thunk functions
* Fix more bugs
* Add some markers for LEGO1 imports, fix SIZE comment
* Add more annotations
* Rename annotation
* Fix bugs and annotations
* Fix bug
* Order
* Update legoanimpresenter.h
* Re-enable print-rec-addr option
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Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-14 22:28:46 +01:00
Christian Semmler
7d2629318c
Match Lego3DView::Create ( #431 )
2024-01-13 20:58:10 +01:00
Christian Semmler
d24f5db42f
Matrix/vector refactor ( #426 )
2024-01-12 19:34:38 -05:00
Christian Semmler
9eea48f629
Fix structure of Lego3DView ( #422 )
2024-01-10 23:40:24 +01:00
Anonymous Maarten
b996fff6fa
Support building isle with modern MSVC + msys2 ( #421 )
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* cmake: detect older MSVC and define ENABLE_DECOMP_ASSERTS to enable decomp asserts
* Add /Zc:__cplusplus to define __cplusplus with c++ version number
* Silence deprecated CRT releated warnings
* LegoCameraController overrids some methods that are not defined in its parent(s)
* Tgl::Device::GetDrawnTriangleCount does not exist (FIXME: INCORRECT FIX -> Tgl::Device should be updated instead)
* Remove copy/pasted APP_ICON from lego1 resource.h header
* Implement empty ViewLODList::Dump method
* Also enable "compat mode" for newer MSVC compilers
* Only do decomp assertions when using older MSVC compilers
* msys2 mingw compat (cannot pass reference of rvalue)
* Fix msys2 mingw warning: declaration 'class Tgl::Group' does not declare anything
* Add FIXME comment to LEgo3DView::m_previousRenderTime
* LegoView1 is 16 bytes bigger then LegoView ==> 4 32-bit pointers
* include string.h for strlen
* Fix overrides
* Fix constness of method
* Fixes
* Formatting
* Add size assert for MxFrequencyMeter
* ci: build isle with msys2 + msvc on GitHub actions
* Set vcvars for msvc
* msys2 needs the msys2 shell
* Build in default shell
* isle is not 64-bit yet (I think)
* Print bitness
* Use amd64_x64 cross tools
* Minor updates
* Add more names
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Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-10 23:34:32 +01:00
Christian Semmler
c47206617d
Reorganize sources and files ( #414 )
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* Reorganize sources
* Refactor
* Remove relative paths
* Renames
* Fix gitignore
* Remove stuff
* Try fixing format script
* Fix format
* Fix format
* Fix naming script
* Test format
* Fix format
2024-01-08 10:58:49 +01:00