Commit graph

202 commits

Author SHA1 Message Date
Ramen2X
a9a564b25e
implement/match Hospital::~Hospital() (#669) 2024-03-13 15:10:53 -04:00
Christian Semmler
0f2aee1849
Implement/match LegoPointOfViewController::SetEntity (#668)
* Implement/match LegoPointOfViewController::SetEntity

* Fix order
2024-03-13 19:03:30 +01:00
Christian Semmler
0623e6a766
Implement/match LegoPointOfViewController::Tickle (#667) 2024-03-13 18:46:20 +01:00
Ramen2X
beb30e80ea
slight style tweaks to legogamestate and related members (#666) 2024-03-13 13:17:20 -04:00
Ramen2X
4aafc435f5
implement/match Hospital::Create() (#665) 2024-03-13 11:45:27 -04:00
Christian Semmler
06080b6492
Changes to GasStation::Create based on beta debug build (#664)
* Implement/match LegoAnimNodeData::FUN_100a0990

* Change GasStation::Create based on beta debug build
2024-03-13 16:38:38 +01:00
Christian Semmler
02838d0f57
Implement LegoAnimNodeData::GetRotation (#661)
* WIP

* Improve matches
2024-03-12 18:21:58 +01:00
MS
e3d7188ec9
Use AUTOLOCK macro (#660)
* Use AUTOLOCK macro

* MxAutoLock

* Remove semicolon

Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>

---------

Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
2024-03-12 15:23:50 +01:00
Ramen2X
b0483000d8
TransitionNone() -> NoTransition() (#659) 2024-03-11 21:23:31 -04:00
Ramen2X
9207d1cb28
remove redundant MxU16 cast in MosaicTransition()
mistake, but it gets optimized out anyways
2024-03-11 17:37:45 -04:00
Ramen2X
121708a574
match MxTransitionManager::MosaicTransition() (#658) 2024-03-11 17:33:43 -04:00
Ramen2X
6dfee432ea
rename MxTransitionManager transitions (#655) 2024-03-11 04:57:58 -04:00
Ramen2X
c28c2aeb52
fix regressions (#653) 2024-03-10 12:45:46 -04:00
Ramen2X
7fad763699
refactor script enum structure (#649)
* add autogenerated action headers

* refactor police

* refactor infocenter

* refactor jukebox

* refactor regbook

* format

* scope headers in namespaces instead

* attempt to dynamically build headers ignore list in ncc

* correct whitespace in naming.yml

* fix wrong folder

* fix accidental extra newline in cmakelists
2024-03-10 17:08:21 +01:00
Christian Semmler
d090b449d1
Add CalcWorldBoundingVolumes (#651) 2024-03-10 15:29:16 +01:00
Christian Semmler
8069923651
Refactor files based on beta debug build (#645)
* Rename LegoUnkSaveDataWriter -> LegoCharacterManager

* Refactor mxomni into mxomni/mxmisc

* Refactor legoomni into legoomni/misc

* Resolve deps

* Refactor atom

* Refactor mxutil

* Refactor mxio

* Rename/relocate files

* Fix format
2024-03-09 21:07:52 +01:00
Christian Semmler
c62469fef4
Implement/match LegoPartPresenter::ReadyTickle (#644)
* Implement/match LegoPartPresenter::ReadyTickle

* Remove space
2024-03-09 19:11:34 +01:00
Christian Semmler
6fa4a0dbec
Implement/match LegoPartPresenter::Store (#643) 2024-03-09 19:03:21 +01:00
Christian Semmler
9f875d01e5
Implement/match LegoPartPresenter::Read (#642)
* WIP

* Match

* Remove TODO

* Fix
2024-03-09 18:27:53 +01:00
Christian Semmler
9e2f37e7ca
Implement LegoTexturePresenter::Read and Store (#641)
* LegoTexturePresenter::Read

* Implement LegoTexturePresenter::Store

* Rename

* Fix naming
2024-03-09 16:49:13 +01:00
Christian Semmler
fb800db862
Implement OrientableROI::FUN_100a46b0 (#640)
* Implement OrientableROI::FUN_100a46b0

* Fix
2024-03-09 03:52:42 +01:00
Christian Semmler
a12146f52f
Implement/match LegoEntity::VTable0x34 (#633)
* Implement/match LegoEntity::VTable0x34

* Change parameter name

* Fix order
2024-03-06 20:12:20 +01:00
Christian Semmler
71bcd4c771
Implement/match LegoEntity::SetWorldTransform and ResetWorldTransform (#632)
* Implement/match LegoEntity::SetWorldTransform and ResetWorldTransform

* Add param name
2024-03-06 19:25:45 +01:00
Misha
3897e9c015
Add JailEntity class (#630)
* Add JailEntity class

* Update legoobjectfactory.h

* Update jailentity.h

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-05 16:05:38 -05:00
Christian Semmler
a93e2ae0d3
Implement/match LegoEntity::SetLocation (#629)
* Implement/match LegoEntity::SetLocation

* Remove comment
2024-03-05 20:31:57 +01:00
Christian Semmler
3b2bd0e9d4
Implement/match LegoEntity::SetROI (#628) 2024-03-05 19:35:28 +01:00
Christian Semmler
f6e44b1c1b
Implement LegoROI::Read and geom library (#627)
* Implement LegoROI::Read and geom library

* Match

* Match

* Fixes

* Fix
2024-03-05 18:38:53 +01:00
MS
ec1fcce08c
Data comparison tool (#618)
* Parse cvdump TYPES section. Add datacmp tool.

* Corrections

* Use static

* Revert "Use static"

This reverts commit e0a4324e004e83565a9880e457c588ed0cf71931.

* Handle partially initialized variable

* Shuffle order of legounksavedatawriter

* Revert "Shuffle order of legounksavedatawriter"

This reverts commit 506e06f1174739fdbfade73e29b9ce4eac44b06c.

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-05 09:45:09 +01:00
Christian Semmler
c9210c02fb
Bootstrap LegoLOD, implement/match ViewManager::FUN_100a66a0 (#625)
* Bootstrap LegoLOD, implement/match ViewManager::FUN_100a66a0

* Fixes

* Try fix

* Try this

* Fix
2024-03-04 22:57:35 +01:00
Christian Semmler
b8aa16ff80
Implement/match ViewManager::Remove (#624) 2024-03-04 22:06:40 +01:00
Christian Semmler
d3b575169e
Implement/match LegoModelPresenter::FUN_1007ff70 (#622) 2024-03-04 18:26:36 +01:00
Misha
c2a46b058b
implement various LegoWorldPresenter functions (#621)
* implement LegoWorldPresenterFunctions

* fix typo

* Fixes/match

* Fix

* Match

* Fixes

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-03 20:34:55 -05:00
Christian Semmler
01f07a323c
Implement ModelDb (WDB reader/parser) (#619)
* WIP Read WDB

* Fixes

* WIP

* WIP

* WIP

* WIP

* Match

* Match

* Fix Compare

* Rename member
2024-03-03 21:35:56 +01:00
Misha
a6cf0b5856
implement BuildingEntity functions (#617)
* implement BuildingEntity functions

* fix build

* Update infocenterentity.h
2024-03-02 17:11:03 -05:00
Christian Semmler
de5cd98b76
Implement/match ViewManager::RemoveAll (#616)
* Implement/match ViewManager::RemoveAll

* Use const_iterator

* const

* Naming
2024-03-02 20:26:19 +01:00
Christian Semmler
6de17cf1b6
Implement/match some ViewManager functions (#615) 2024-03-02 19:40:42 +01:00
Christian Semmler
baacb42bfb
Improve match of LegoVideoManager::Create (#612) 2024-03-01 22:46:28 +01:00
Christian Semmler
0067c24ead
Implement/match ViewLODListManager::Create (#611)
* Implement/match ViewLODListManager::Create

* Add stdio.h header

* Add remaining annotations
2024-03-01 22:32:10 +01:00
Christian Semmler
fb6eed9bff
Match StartAction functions, remove NextFragment (#610) 2024-03-01 19:07:07 +01:00
Christian Semmler
49d6c88912
Match ParseExtra functions (#605)
* Match ParseExtra functions

* Match MxStillPresenter::ParseExtra

* Match remaining ParseExtra functions
2024-02-29 19:15:20 +01:00
Christian Semmler
f3f29e5536
Allow game to start 2024-02-28 15:09:08 -05:00
Nathan M Gilbert
0e7823cedd
LegoGameState player functions (#603)
* LegoGameState player functions

* Style

* use sizeof

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-28 21:03:27 +01:00
Nathan M Gilbert
4d84157888
Implement Save, Load, DeleteState (#602)
* Implement Save, Load, DeleteState

* WIP

* WIP

* Match LegoGameState::Save

* Spacing

* Match LegoGameState::DeleteState()

* More match

* Match

* Move vars

* Other fixes

* Rename

* Fix error

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-27 21:04:17 +01:00
Christian Semmler
c0a988b0fe
Implement/match LegoAnimPresenter::StartingTickle (#601)
* Implement/match LegoAnimPresenter::StartingTickle

* Fix vtable

* Fix vtable
2024-02-27 17:49:31 +01:00
Christian Semmler
68893d67ed
Implement/match LegoAnimPresenter::FUN_10069150 (#600) 2024-02-27 16:13:00 +01:00
Christian Semmler
60161c43b5
Implement/match LegoAnimPresenter::FUN_100698b0 (#598)
* Implement/match LegoAnimPresenter::FUN_100698b0

* Use const_iterator
2024-02-26 19:39:03 +01:00
Christian Semmler
e6c347b8ab
Implement/match LegoAnimPresenter::FUN_100697c0 (#597)
* Implement/match LegoAnimPresenter::FUN_100697c0

* Use LegoU32
2024-02-26 18:41:18 +01:00
Nathan M Gilbert
124b73046b
Continued work on LegoGameState (#596)
* Continued work on LegoGameState

* Fixes/matches/refactor

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-26 17:19:16 +01:00
Joshua Peisach
b524b47723
jukebox functions (#592)
* start jukebox functions

* JukeBox::notify

* implement remaining functions/fixes

* Fixes/matches

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-26 16:12:14 +01:00
Christian Semmler
c5318dca13
Implement/match LegoAnimPresenter::FUN_100695c0 (#595) 2024-02-25 18:55:57 +01:00