Improve match of LegoPathActor::FUN_1002edd0, reorder ()

* Relocate annotation

* Improve match of `LegoBuildingManager::ScheduleAnimation`

* try fix

* Revert "try fix"

This reverts commit e8f5db6fec92e87fae5cd177f6b4880e81519bfe.

* Order isle

* Move annotation
This commit is contained in:
Christian Semmler 2025-01-12 13:31:58 -07:00 committed by GitHub
parent 5c57b805de
commit f95eedd0ce
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
5 changed files with 68 additions and 57 deletions
LEGO1/lego/legoomni

View file

@ -118,6 +118,9 @@ public:
MxLong Notify(MxParam& p_param) override; // vtable+0x04
// FUNCTION: LEGO1 0x10030900
MxBool VTable0x5c() override { return TRUE; } // vtable+0x5c
// FUNCTION: LEGO1 0x10030910
// FUNCTION: BETA10 0x10035d70
const char* ClassName() const override // vtable+0x0c
@ -135,16 +138,10 @@ public:
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
void ReadyWorld() override; // vtable+0x50
void Add(MxCore* p_object) override; // vtable+0x58
// FUNCTION: LEGO1 0x10030900
MxBool VTable0x5c() override { return TRUE; } // vtable+0x5c
// FUNCTION: LEGO1 0x10033170
void VTable0x60() override {} // vtable+60
MxBool Escape() override; // vtable+0x64
void Enable(MxBool p_enable) override; // vtable+0x68
virtual void VTable0x6c(LegoPathActor* p_actor); // vtable+0x6c
void VTable0x60() override; // vtable+0x60
MxBool Escape() override; // vtable+0x64
void Enable(MxBool p_enable) override; // vtable+0x68
virtual void VTable0x6c(LegoPathActor* p_actor); // vtable+0x6c
void SetDestLocation(LegoGameState::Area p_destLocation) { m_destLocation = p_destLocation; }
MxBool HasHelicopter() { return m_helicopter != NULL; }

View file

@ -198,6 +198,9 @@ protected:
MxFloat m_unk0x150; // 0x150
};
// FUNCTION: LEGO1 0x1002edd0
// LegoPathActor::FUN_1002edd0
// TEMPLATE: LEGO1 0x10018b70
// List<LegoBoundaryEdge>::~List<LegoBoundaryEdge>

View file

@ -680,7 +680,11 @@ void LegoBuildingManager::ScheduleAnimation(LegoEntity* p_entity, MxLong p_lengt
entry->m_entity = p_entity;
entry->m_roi = p_entity->GetROI();
entry->m_time = Timer()->GetTime() + p_length + 1000;
MxLong time = Timer()->GetTime();
time += p_length;
entry->m_time = time + 1000;
entry->m_unk0x0c = entry->m_roi->GetWorldPosition()[1];
entry->m_muted = p_haveSound == FALSE;
FUN_100307b0(p_entity, -2);

View file

@ -491,29 +491,6 @@ MxU32 LegoPathActor::VTable0x6c(
return 0;
}
// FUNCTION: LEGO1 0x1002ebe0
// FUNCTION: BETA10 0x100af35e
MxS32 LegoPathActor::VTable0x68(Vector3& p_v1, Vector3& p_v2, Vector3& p_v3)
{
Mx3DPointFloat v2(p_v2);
v2 -= p_v1;
float len = v2.LenSquared();
if (len <= 0.001) {
return 0;
}
len = sqrt(len);
v2 /= len;
float radius = m_roi->GetWorldBoundingSphere().Radius();
list<LegoPathBoundary*> boundaries;
return FUN_1002edd0(boundaries, m_boundary, p_v1, v2, len, radius, p_v3, 0);
}
// FUNCTION: LEGO1 0x1002edd0
inline MxU32 LegoPathActor::FUN_1002edd0(
list<LegoPathBoundary*>& p_boundaries,
LegoPathBoundary* p_boundary,
@ -527,41 +504,65 @@ inline MxU32 LegoPathActor::FUN_1002edd0(
{
MxU32 result = VTable0x6c(p_boundary, p_v1, p_v2, p_f1, p_f2, p_v3);
if (result == 0) {
p_boundaries.push_back(p_boundary);
if (result != 0) {
return result;
}
if (p_und >= 2) {
return 0;
}
p_boundaries.push_back(p_boundary);
LegoS32 numEdges = p_boundary->GetNumEdges();
for (MxS32 i = 0; i < numEdges; i++) {
LegoUnknown100db7f4* edge = ((LegoUnknown100db7f4*) p_boundary->GetEdges()[i]);
LegoPathBoundary* boundary = (LegoPathBoundary*) edge->OtherFace(p_boundary);
if (p_und >= 2) {
return 0;
}
if (boundary != NULL) {
list<LegoPathBoundary*>::iterator it;
LegoS32 numEdges = p_boundary->GetNumEdges();
for (MxS32 i = 0; i < numEdges; i++) {
LegoUnknown100db7f4* edge = p_boundary->GetEdges()[i];
LegoPathBoundary* boundary = (LegoPathBoundary*) edge->OtherFace(p_boundary);
for (it = p_boundaries.begin(); it != p_boundaries.end(); it++) {
if ((*it) == boundary) {
break;
}
if (boundary != NULL) {
list<LegoPathBoundary*>::const_iterator it;
for (it = p_boundaries.begin(); !(it == p_boundaries.end()); it++) {
if ((*it) == boundary) {
break;
}
}
if (it == p_boundaries.end()) {
result = FUN_1002edd0(p_boundaries, boundary, p_v1, p_v2, p_f1, p_f2, p_v3, p_und + 1);
if (it == p_boundaries.end()) {
result = FUN_1002edd0(p_boundaries, boundary, p_v1, p_v2, p_f1, p_f2, p_v3, p_und + 1);
if (result != 0) {
return result;
}
if (result != 0) {
return result;
}
}
}
result = 0;
}
return result;
return 0;
}
// FUNCTION: LEGO1 0x1002ebe0
// FUNCTION: BETA10 0x100af35e
MxS32 LegoPathActor::VTable0x68(Vector3& p_v1, Vector3& p_v2, Vector3& p_v3)
{
assert(m_boundary && m_roi);
Mx3DPointFloat v2(p_v2);
v2 -= p_v1;
float len = v2.LenSquared();
if (len <= 0.001) {
return 0;
}
len = sqrt((double) len);
v2 /= len;
float radius = m_roi->GetWorldBoundingSphere().Radius();
list<LegoPathBoundary*> boundaries;
return FUN_1002edd0(boundaries, m_boundary, p_v1, v2, len, radius, p_v3, 0);
}
// FUNCTION: LEGO1 0x1002f020

View file

@ -1186,6 +1186,12 @@ void Isle::CreateState()
}
}
// FUNCTION: LEGO1 0x10033170
void Isle::VTable0x60()
{
// empty
}
// FUNCTION: LEGO1 0x10033180
MxBool Isle::Escape()
{