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Fix regression in LegoWorld::Enable
(#1329)
* Fix regression in `LegoWorld::Enable` * Update legoworld.cpp
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1 changed files with 1 additions and 1 deletions
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@ -741,7 +741,7 @@ void LegoWorld::Enable(MxBool p_enable)
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SetIsWorldActive(TRUE);
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#endif
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}
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else if (!p_enable && m_set0xd0.size() != 0) {
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else if (!p_enable && m_set0xd0.size() == 0) {
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MxPresenter* presenter;
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LegoPathController* controller;
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LegoPathActor* actor = UserActor();
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