Pad all single-digit hexadecimal values with zero (#504)

* Pad all single-digit hexadecimal values with zero

* One more fix
This commit is contained in:
Christian Semmler 2024-01-29 16:17:17 -05:00 committed by GitHub
parent 35def3013a
commit bcdddd4c7e
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
147 changed files with 311 additions and 311 deletions

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@ -36,15 +36,15 @@ class Act1State : public LegoState {
// Act1State::`scalar deleting destructor' // Act1State::`scalar deleting destructor'
protected: protected:
undefined m_unk0x8[0x10]; // 0x8 undefined m_unk0x08[0x10]; // 0x08
MxU32 m_unk0x18; // 0x18 MxU32 m_unk0x18; // 0x18
undefined2 m_unk0x1c; // 0x1c undefined2 m_unk0x1c; // 0x1c
undefined m_unk0x1e; // 0x1e undefined m_unk0x1e; // 0x1e
undefined m_unk0x1f; // 0x1f undefined m_unk0x1f; // 0x1f
undefined m_unk0x20; // 0x20 undefined m_unk0x20; // 0x20
MxBool m_unk0x21; // 0x21 MxBool m_unk0x21; // 0x21
undefined m_unk0x22; // 0x22 undefined m_unk0x22; // 0x22
// TODO // TODO
}; };
#endif // ACT1STATE_H #endif // ACT1STATE_H

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@ -8,9 +8,9 @@
class Act2Brick : public LegoPathActor { class Act2Brick : public LegoPathActor {
public: public:
Act2Brick(); Act2Brick();
virtual ~Act2Brick() override; // vtable+0x0 virtual ~Act2Brick() override; // vtable+0x00
virtual MxLong Notify(MxParam& p_param) override; // vtable+0x4 virtual MxLong Notify(MxParam& p_param) override; // vtable+0x04
virtual MxResult Tickle() override; // vtable+0x08 virtual MxResult Tickle() override; // vtable+0x08
// FUNCTION: LEGO1 0x1007a360 // FUNCTION: LEGO1 0x1007a360

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@ -7,7 +7,7 @@
// SIZE 0x68 // SIZE 0x68
class Act2PoliceStation : public LegoEntity { class Act2PoliceStation : public LegoEntity {
public: public:
virtual MxLong Notify(MxParam& p_param) override; // vtable+0x4 virtual MxLong Notify(MxParam& p_param) override; // vtable+0x04
// FUNCTION: LEGO1 0x1000e200 // FUNCTION: LEGO1 0x1000e200
inline virtual const char* ClassName() const override // vtable+0x0c inline virtual const char* ClassName() const override // vtable+0x0c

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@ -11,8 +11,8 @@ class Act3 : public LegoWorld {
virtual ~Act3() override; // vtable+00 virtual ~Act3() override; // vtable+00
virtual MxLong Notify(MxParam& p_param) override; // vtable+0x4 virtual MxLong Notify(MxParam& p_param) override; // vtable+0x04
virtual MxResult Tickle() override; // vtable+0x8 virtual MxResult Tickle() override; // vtable+0x08
// FUNCTION: LEGO1 0x10072510 // FUNCTION: LEGO1 0x10072510
inline virtual const char* ClassName() const override // vtable+0x0c inline virtual const char* ClassName() const override // vtable+0x0c

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@ -4,7 +4,7 @@
#include "legostate.h" #include "legostate.h"
// VTABLE: LEGO1 0x100d4fc8 // VTABLE: LEGO1 0x100d4fc8
// SIZE 0xc // SIZE 0x0c
class Act3State : public LegoState { class Act3State : public LegoState {
public: public:
inline Act3State() { m_unk0x08 = 0; } inline Act3State() { m_unk0x08 = 0; }

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@ -46,18 +46,18 @@ class AmbulanceMissionState : public LegoState {
// AmbulanceMissionState::`scalar deleting destructor' // AmbulanceMissionState::`scalar deleting destructor'
protected: protected:
undefined4 m_unk0x8; // 0x08 undefined4 m_unk0x08; // 0x08
undefined4 m_unk0xc; // 0x0c undefined4 m_unk0x0c; // 0x0c
MxU16 m_unk0x10; // 0x10 MxU16 m_unk0x10; // 0x10
MxU16 m_unk0x12; // 0x12 MxU16 m_unk0x12; // 0x12
MxU16 m_unk0x14; // 0x14 MxU16 m_unk0x14; // 0x14
MxU16 m_unk0x16; // 0x16 MxU16 m_unk0x16; // 0x16
MxU16 m_unk0x18; // 0x18 MxU16 m_unk0x18; // 0x18
MxU16 m_color1; // 0x1a MxU16 m_color1; // 0x1a
MxU16 m_color2; // 0x1c MxU16 m_color2; // 0x1c
MxU16 m_color3; // 0x1e MxU16 m_color3; // 0x1e
MxU16 m_color4; // 0x20 MxU16 m_color4; // 0x20
MxU16 m_color5; // 0x22 MxU16 m_color5; // 0x22
}; };
#endif // AMBULANCEMISSIONSTATE_H #endif // AMBULANCEMISSIONSTATE_H

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@ -8,7 +8,7 @@
class AnimState : public LegoState { class AnimState : public LegoState {
public: public:
AnimState(); AnimState();
virtual ~AnimState() override; // vtable+0x0 virtual ~AnimState() override; // vtable+0x00
// FUNCTION: LEGO1 0x10065070 // FUNCTION: LEGO1 0x10065070
inline virtual const char* ClassName() const override // vtable+0x0c inline virtual const char* ClassName() const override // vtable+0x0c
@ -30,8 +30,8 @@ class AnimState : public LegoState {
// AnimState::`scalar deleting destructor' // AnimState::`scalar deleting destructor'
private: private:
undefined4 m_unk0x8; // 0x08 undefined4 m_unk0x08; // 0x08
undefined4 m_unk0xc; // 0x0c undefined4 m_unk0x0c; // 0x0c
void* m_unk0x10; // 0x10 void* m_unk0x10; // 0x10
undefined4 m_unk0x14; // 0x14 undefined4 m_unk0x14; // 0x14
void* m_unk0x18; // 0x18 void* m_unk0x18; // 0x18

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@ -8,9 +8,9 @@
class BuildingEntity : public LegoEntity { class BuildingEntity : public LegoEntity {
public: public:
BuildingEntity(); BuildingEntity();
virtual ~BuildingEntity() override; // vtable+0x0 virtual ~BuildingEntity() override; // vtable+0x00
virtual MxLong Notify(MxParam& p_param) override; // vtable+0x4 virtual MxLong Notify(MxParam& p_param) override; // vtable+0x04
// FUNCTION: LEGO1 0x10014f20 // FUNCTION: LEGO1 0x10014f20
inline virtual const char* ClassName() const override // vtable+0x0c inline virtual const char* ClassName() const override // vtable+0x0c

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@ -7,7 +7,7 @@
// VTABLE: LEGO1 0x100d6790 // VTABLE: LEGO1 0x100d6790
class BumpBouy : public LegoAnimActor { class BumpBouy : public LegoAnimActor {
public: public:
virtual MxLong Notify(MxParam& p_param) override; // vtable+0x4 virtual MxLong Notify(MxParam& p_param) override; // vtable+0x04
// FUNCTION: LEGO1 0x100274e0 // FUNCTION: LEGO1 0x100274e0
inline virtual const char* ClassName() const override // vtable+0x0c inline virtual const char* ClassName() const override // vtable+0x0c

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@ -9,9 +9,9 @@
class ElevatorBottom : public LegoWorld { class ElevatorBottom : public LegoWorld {
public: public:
ElevatorBottom(); ElevatorBottom();
virtual ~ElevatorBottom() override; // vtable+0x0 virtual ~ElevatorBottom() override; // vtable+0x00
virtual MxLong Notify(MxParam& p_param) override; // vtable+0x4 virtual MxLong Notify(MxParam& p_param) override; // vtable+0x04
// FUNCTION: LEGO1 0x10017f20 // FUNCTION: LEGO1 0x10017f20
inline virtual const char* ClassName() const override // vtable+0x0c inline virtual const char* ClassName() const override // vtable+0x0c

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@ -11,10 +11,10 @@
class GasStation : public LegoWorld { class GasStation : public LegoWorld {
public: public:
GasStation(); GasStation();
virtual ~GasStation() override; // vtable+0x0 virtual ~GasStation() override; // vtable+0x00
virtual MxLong Notify(MxParam& p_param) override; // vtable+0x4 virtual MxLong Notify(MxParam& p_param) override; // vtable+0x04
virtual MxResult Tickle() override; // vtable+0x8 virtual MxResult Tickle() override; // vtable+0x08
// FUNCTION: LEGO1 0x10004780 // FUNCTION: LEGO1 0x10004780
inline virtual const char* ClassName() const override // vtable+0x0c inline virtual const char* ClassName() const override // vtable+0x0c

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@ -12,7 +12,7 @@ class HelicopterSubclass {
MxResult FUN_100040a0(Vector4& p_v, float p_f); MxResult FUN_100040a0(Vector4& p_v, float p_f);
private: private:
Mx4DPointFloat m_unk0x0; // 0x0 Mx4DPointFloat m_unk0x00; // 0x00
Mx4DPointFloat m_unk0x18; // 0x18 Mx4DPointFloat m_unk0x18; // 0x18
undefined4 m_unk0x30; // 0x30 undefined4 m_unk0x30; // 0x30
}; };
@ -22,7 +22,7 @@ class HelicopterSubclass {
class Helicopter : public IslePathActor { class Helicopter : public IslePathActor {
public: public:
Helicopter(); Helicopter();
virtual ~Helicopter() override; // vtable+0x0 virtual ~Helicopter() override; // vtable+0x00
// FUNCTION: LEGO1 0x10003070 // FUNCTION: LEGO1 0x10003070
inline virtual const char* ClassName() const override // vtable+0x0c inline virtual const char* ClassName() const override // vtable+0x0c

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@ -5,7 +5,7 @@
#include "legostate.h" #include "legostate.h"
// VTABLE: LEGO1 0x100d5418 // VTABLE: LEGO1 0x100d5418
// SIZE 0xc // SIZE 0x0c
class HelicopterState : public LegoState { class HelicopterState : public LegoState {
public: public:
// FUNCTION: LEGO1 0x1000e0d0 // FUNCTION: LEGO1 0x1000e0d0
@ -27,18 +27,18 @@ class HelicopterState : public LegoState {
// FUNCTION: LEGO1 0x1000e0c0 // FUNCTION: LEGO1 0x1000e0c0
virtual MxBool SetFlag() override virtual MxBool SetFlag() override
{ {
m_unk0x8 = 0; m_unk0x08 = 0;
return TRUE; return TRUE;
}; // vtable+0x18 }; // vtable+0x18
inline void SetUnknown8(MxU32 p_unk0x8) { m_unk0x8 = p_unk0x8; } inline void SetUnknown8(MxU32 p_unk0x08) { m_unk0x08 = p_unk0x08; }
inline MxU32 GetUnkown8() { return m_unk0x8; } inline MxU32 GetUnkown8() { return m_unk0x08; }
// SYNTHETIC: LEGO1 0x1000e190 // SYNTHETIC: LEGO1 0x1000e190
// HelicopterState::`scalar deleting destructor' // HelicopterState::`scalar deleting destructor'
protected: protected:
MxU32 m_unk0x8; // 0x8 MxU32 m_unk0x08; // 0x08
}; };
#endif // HELICOPTERSTATE_H #endif // HELICOPTERSTATE_H

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@ -8,9 +8,9 @@
class HistoryBook : public LegoWorld { class HistoryBook : public LegoWorld {
public: public:
HistoryBook(); HistoryBook();
virtual ~HistoryBook() override; // vtable+0x0 virtual ~HistoryBook() override; // vtable+0x00
virtual MxLong Notify(MxParam& p_param) override; // vtable+0x4 virtual MxLong Notify(MxParam& p_param) override; // vtable+0x04
// FUNCTION: LEGO1 0x10082390 // FUNCTION: LEGO1 0x10082390
inline virtual const char* ClassName() const override // vtable+0x0c inline virtual const char* ClassName() const override // vtable+0x0c

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@ -9,7 +9,7 @@
class Hospital : public LegoWorld { class Hospital : public LegoWorld {
public: public:
Hospital(); Hospital();
virtual ~Hospital() override; // vtable+0x0 virtual ~Hospital() override; // vtable+0x00
virtual MxLong Notify(MxParam& p_param) override; // vtable+0x04 virtual MxLong Notify(MxParam& p_param) override; // vtable+0x04
virtual MxResult Tickle() override; // vtable+0x08 virtual MxResult Tickle() override; // vtable+0x08

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@ -30,13 +30,13 @@ class HospitalState : public LegoState {
// HospitalState::`scalar deleting destructor' // HospitalState::`scalar deleting destructor'
private: private:
undefined m_unk0x8[4]; // 0x8 undefined m_unk0x08[4]; // 0x08
undefined2 m_unk0xc; // 0xc undefined2 m_unk0x0c; // 0x0c
undefined2 m_unk0xe; // 0xe undefined2 m_unk0x0e; // 0x0e
undefined2 m_unk0x10; // 0x10 undefined2 m_unk0x10; // 0x10
undefined2 m_unk0x12; // 0x12 undefined2 m_unk0x12; // 0x12
undefined2 m_unk0x14; // 0x14 undefined2 m_unk0x14; // 0x14
undefined2 m_unk0x16; // 0x16 undefined2 m_unk0x16; // 0x16
}; };
#endif // HOSPITALSTATE_H #endif // HOSPITALSTATE_H

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@ -132,8 +132,8 @@ class Infocenter : public LegoWorld {
Infocenter(); Infocenter();
virtual ~Infocenter() override; virtual ~Infocenter() override;
virtual MxLong Notify(MxParam& p_param) override; // vtable+0x4 virtual MxLong Notify(MxParam& p_param) override; // vtable+0x04
virtual MxResult Tickle() override; // vtable+0x8 virtual MxResult Tickle() override; // vtable+0x08
// FUNCTION: LEGO1 0x1006eb40 // FUNCTION: LEGO1 0x1006eb40
inline virtual const char* ClassName() const override // vtable+0x0c inline virtual const char* ClassName() const override // vtable+0x0c

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@ -8,9 +8,9 @@
class InfocenterDoor : public LegoWorld { class InfocenterDoor : public LegoWorld {
public: public:
InfocenterDoor(); InfocenterDoor();
virtual ~InfocenterDoor(); // vtable+0x0 virtual ~InfocenterDoor(); // vtable+0x00
virtual MxLong Notify(MxParam& p_param) override; // vtable+0x4 virtual MxLong Notify(MxParam& p_param) override; // vtable+0x04
// FUNCTION: LEGO1 0x100377b0 // FUNCTION: LEGO1 0x100377b0
inline virtual const char* ClassName() const override // vtable+0x0c inline virtual const char* ClassName() const override // vtable+0x0c

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@ -24,7 +24,7 @@ class Isle : public LegoWorld {
public: public:
Isle(); Isle();
virtual ~Isle() override; virtual ~Isle() override;
virtual MxLong Notify(MxParam& p_param) override; // vtable+0x4 virtual MxLong Notify(MxParam& p_param) override; // vtable+0x04
// FUNCTION: LEGO1 0x10030910 // FUNCTION: LEGO1 0x10030910
inline virtual const char* ClassName() const override // vtable+0x0c inline virtual const char* ClassName() const override // vtable+0x0c

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@ -6,7 +6,7 @@
// VTABLE: LEGO1 0x100d5178 // VTABLE: LEGO1 0x100d5178
class IsleActor : public LegoActor { class IsleActor : public LegoActor {
public: public:
virtual MxLong Notify(MxParam& p_param) override; // vtable+0x4 virtual MxLong Notify(MxParam& p_param) override; // vtable+0x04
// FUNCTION: LEGO1 0x1000e660 // FUNCTION: LEGO1 0x1000e660
inline virtual const char* ClassName() const override // vtable+0x0c inline virtual const char* ClassName() const override // vtable+0x0c

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@ -15,9 +15,9 @@ class IslePathActor : public LegoPathActor {
IslePathActor(); IslePathActor();
// FUNCTION: LEGO1 0x10002e10 // FUNCTION: LEGO1 0x10002e10
inline virtual ~IslePathActor() override { IslePathActor::Destroy(TRUE); } // vtable+0x0 inline virtual ~IslePathActor() override { IslePathActor::Destroy(TRUE); } // vtable+0x00
virtual MxLong Notify(MxParam& p_param) override; // vtable+0x4 virtual MxLong Notify(MxParam& p_param) override; // vtable+0x04
// FUNCTION: LEGO1 0x10002ea0 // FUNCTION: LEGO1 0x10002ea0
inline virtual const char* ClassName() const override // vtable+0x0c inline virtual const char* ClassName() const override // vtable+0x0c

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@ -10,8 +10,8 @@ class JukeBox : public LegoWorld {
public: public:
JukeBox(); JukeBox();
virtual MxLong Notify(MxParam& p_param) override; // vtable+0x4 virtual MxLong Notify(MxParam& p_param) override; // vtable+0x04
virtual MxResult Tickle() override; // vtable+0x8 virtual MxResult Tickle() override; // vtable+0x08
// FUNCTION: LEGO1 0x1005d6f0 // FUNCTION: LEGO1 0x1005d6f0
inline virtual const char* ClassName() const override // vtable+0x0c inline virtual const char* ClassName() const override // vtable+0x0c

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@ -8,9 +8,9 @@
class JukeBoxEntity : public LegoEntity { class JukeBoxEntity : public LegoEntity {
public: public:
JukeBoxEntity(); JukeBoxEntity();
virtual ~JukeBoxEntity() override; // vtable+0x0 virtual ~JukeBoxEntity() override; // vtable+0x00
virtual MxLong Notify(MxParam& p_param) override; // vtable+0x4 virtual MxLong Notify(MxParam& p_param) override; // vtable+0x04
// FUNCTION: LEGO1 0x10085cc0 // FUNCTION: LEGO1 0x10085cc0
inline virtual const char* ClassName() const override // vtable+0x0c inline virtual const char* ClassName() const override // vtable+0x0c

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@ -9,10 +9,10 @@
class LegoAnimationManager : public MxCore { class LegoAnimationManager : public MxCore {
public: public:
LegoAnimationManager(); LegoAnimationManager();
virtual ~LegoAnimationManager() override; // vtable+0x0 virtual ~LegoAnimationManager() override; // vtable+0x00
virtual MxLong Notify(MxParam& p_param) override; // vtable+0x4 virtual MxLong Notify(MxParam& p_param) override; // vtable+0x04
virtual MxResult Tickle() override; // vtable+0x8 virtual MxResult Tickle() override; // vtable+0x08
// FUNCTION: LEGO1 0x1005ec80 // FUNCTION: LEGO1 0x1005ec80
inline virtual const char* ClassName() const override // vtable+0x0c inline virtual const char* ClassName() const override // vtable+0x0c

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@ -87,11 +87,11 @@ class LegoAnimClass : public LegoTree {
virtual LegoTreeNodeData* CreateData() override; // vtable+0x0c virtual LegoTreeNodeData* CreateData() override; // vtable+0x0c
virtual MxResult VTable0x10(LegoMemory* p_stream, MxS32); // vtable+0x10 virtual MxResult VTable0x10(LegoMemory* p_stream, MxS32); // vtable+0x10
inline MxLong GetUnknown0x8() { return m_unk0x8; } inline MxLong GetUnknown0x8() { return m_unk0x08; }
private: private:
MxLong m_unk0x8; // 0x08 MxLong m_unk0x08; // 0x08
undefined4 m_unk0xc; // 0x0c undefined4 m_unk0x0c; // 0x0c
undefined4 m_unk0x10; // 0x10 undefined4 m_unk0x10; // 0x10
undefined4 m_unk0x14; // 0x14 undefined4 m_unk0x14; // 0x14
}; };

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@ -9,7 +9,7 @@
class LegoCacheSound : public MxCore { class LegoCacheSound : public MxCore {
public: public:
LegoCacheSound(); LegoCacheSound();
virtual ~LegoCacheSound() override; // vtable+0x0 virtual ~LegoCacheSound() override; // vtable+0x00
// FUNCTION: LEGO1 0x10006580 // FUNCTION: LEGO1 0x10006580
inline virtual const char* ClassName() const override // vtable+0x0c inline virtual const char* ClassName() const override // vtable+0x0c

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@ -12,7 +12,7 @@
class LegoCameraController : public LegoPointOfViewController { class LegoCameraController : public LegoPointOfViewController {
public: public:
LegoCameraController(); LegoCameraController();
virtual ~LegoCameraController() override; // vtable+0x0 virtual ~LegoCameraController() override; // vtable+0x00
virtual MxLong Notify(MxParam& p_param) override; // vtable+04 virtual MxLong Notify(MxParam& p_param) override; // vtable+04

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@ -10,8 +10,8 @@ class LegoCarBuild : public LegoWorld {
LegoCarBuild(); LegoCarBuild();
virtual ~LegoCarBuild() override; virtual ~LegoCarBuild() override;
virtual MxLong Notify(MxParam& p_param) override; // vtable+0x4 virtual MxLong Notify(MxParam& p_param) override; // vtable+0x04
virtual MxResult Tickle() override; // vtable+0x8 virtual MxResult Tickle() override; // vtable+0x08
// FUNCTION: LEGO1 0x10022940 // FUNCTION: LEGO1 0x10022940
inline virtual const char* ClassName() const override // vtable+0x0c inline virtual const char* ClassName() const override // vtable+0x0c

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@ -8,7 +8,7 @@
class LegoCarBuildAnimPresenter : public LegoAnimPresenter { class LegoCarBuildAnimPresenter : public LegoAnimPresenter {
public: public:
LegoCarBuildAnimPresenter(); LegoCarBuildAnimPresenter();
virtual ~LegoCarBuildAnimPresenter() override; // vtable+0x0 virtual ~LegoCarBuildAnimPresenter() override; // vtable+0x00
// FUNCTION: LEGO1 0x10078510 // FUNCTION: LEGO1 0x10078510
inline virtual const char* ClassName() const override // vtable+0x0c inline virtual const char* ClassName() const override // vtable+0x0c

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@ -40,9 +40,9 @@ class LegoControlManagerEvent : public LegoEventNotificationParam {
class LegoControlManager : public MxCore { class LegoControlManager : public MxCore {
public: public:
LegoControlManager(); LegoControlManager();
virtual ~LegoControlManager() override; // vtable+0x0 virtual ~LegoControlManager() override; // vtable+0x00
virtual MxResult Tickle() override; // vtable+0x8 virtual MxResult Tickle() override; // vtable+0x08
// FUNCTION: LEGO1 0x10028cb0 // FUNCTION: LEGO1 0x10028cb0
inline virtual const char* ClassName() const override // vtable+0x0c inline virtual const char* ClassName() const override // vtable+0x0c

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@ -22,10 +22,10 @@ class LegoEntity : public MxEntity {
// FUNCTION: LEGO1 0x1000c290 // FUNCTION: LEGO1 0x1000c290
virtual ~LegoEntity() override { Destroy(TRUE); } virtual ~LegoEntity() override { Destroy(TRUE); }
virtual MxLong Notify(MxParam& p_param) override; // vtable+0x4 virtual MxLong Notify(MxParam& p_param) override; // vtable+0x04
// FUNCTION: LEGO1 0x1000c2f0 // FUNCTION: LEGO1 0x1000c2f0
inline const char* ClassName() const override // vtable+0xc inline const char* ClassName() const override // vtable+0x0c
{ {
// STRING: LEGO1 0x100f0064 // STRING: LEGO1 0x100f0064
return "LegoEntity"; return "LegoEntity";

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@ -10,10 +10,10 @@ class LegoEntity;
class LegoEntityPresenter : public MxCompositePresenter { class LegoEntityPresenter : public MxCompositePresenter {
public: public:
LegoEntityPresenter(); LegoEntityPresenter();
virtual ~LegoEntityPresenter() override; // vtable+0x0 virtual ~LegoEntityPresenter() override; // vtable+0x00
// FUNCTION: LEGO1 0x100534b0 // FUNCTION: LEGO1 0x100534b0
inline const char* ClassName() const override // vtable+0xc inline const char* ClassName() const override // vtable+0x0c
{ {
// STRING: LEGO1 0x100f06b8 // STRING: LEGO1 0x100f06b8
return "LegoEntityPresenter"; return "LegoEntityPresenter";

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@ -18,7 +18,7 @@ class LegoEventNotificationParam : public MxNotificationParam {
new LegoEventNotificationParam(m_type, m_sender, m_modifier, m_x, m_y, m_key); new LegoEventNotificationParam(m_type, m_sender, m_modifier, m_x, m_y, m_key);
clone->m_roi = m_roi; clone->m_roi = m_roi;
return clone; return clone;
}; // vtable+0x4 }; // vtable+0x04
inline LegoEventNotificationParam() : MxNotificationParam(c_notificationType0, NULL) {} inline LegoEventNotificationParam() : MxNotificationParam(c_notificationType0, NULL) {}
inline LegoEventNotificationParam( inline LegoEventNotificationParam(

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@ -7,7 +7,7 @@
class LegoExtraActor : public LegoAnimActor { class LegoExtraActor : public LegoAnimActor {
public: public:
// FUNCTION: LEGO1 0x1002b7a0 // FUNCTION: LEGO1 0x1002b7a0
inline const char* ClassName() const override // vtable+0xc inline const char* ClassName() const override // vtable+0x0c
{ {
// STRING: LEGO1 0x100f3204 // STRING: LEGO1 0x100f3204
return "LegoExtraActor"; return "LegoExtraActor";

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@ -11,7 +11,7 @@ class LegoFlcTexturePresenter : public MxFlcPresenter {
LegoFlcTexturePresenter(); LegoFlcTexturePresenter();
// FUNCTION: LEGO1 0x1005def0 // FUNCTION: LEGO1 0x1005def0
inline const char* ClassName() const override // vtable+0xc inline const char* ClassName() const override // vtable+0x0c
{ {
// STRING: LEGO1 0x100f0634 // STRING: LEGO1 0x100f0634
return "LegoFlcTexturePresenter"; return "LegoFlcTexturePresenter";

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@ -35,7 +35,7 @@ class LegoGameState {
void FUN_1003a720(MxU32); void FUN_1003a720(MxU32);
void HandleAction(MxU32); void HandleAction(MxU32);
inline MxU8 GetUnknownC() { return m_unk0xc; } inline MxU8 GetUnknownC() { return m_unk0x0c; }
inline MxU32 GetUnknown10() { return m_unk0x10; } inline MxU32 GetUnknown10() { return m_unk0x10; }
inline MxS32 GetCurrentAct() { return m_currentAct; } inline MxS32 GetCurrentAct() { return m_currentAct; }
inline undefined4 GetUnknown424() { return m_unk0x424; } inline undefined4 GetUnknown424() { return m_unk0x424; }
@ -61,10 +61,10 @@ class LegoGameState {
MxS32 ReadVariable(LegoStorage* p_stream, MxVariableTable* p_to); MxS32 ReadVariable(LegoStorage* p_stream, MxVariableTable* p_to);
void SetROIHandlerFunction(); void SetROIHandlerFunction();
char* m_savePath; // 0x0 char* m_savePath; // 0x00
MxS16 m_stateCount; // 0x4 MxS16 m_stateCount; // 0x04
LegoState** m_stateArray; // 0x8 LegoState** m_stateArray; // 0x08
MxU8 m_unk0xc; // 0xc MxU8 m_unk0x0c; // 0x0c
MxU32 m_unk0x10; // 0x10 MxU32 m_unk0x10; // 0x10
MxS32 m_currentAct; // 0x14 MxS32 m_currentAct; // 0x14
LegoBackgroundColor* m_backgroundColor; // 0x18 LegoBackgroundColor* m_backgroundColor; // 0x18

View file

@ -12,7 +12,7 @@ class LegoHideAnimPresenter : public LegoLoopingAnimPresenter {
virtual ~LegoHideAnimPresenter() override; virtual ~LegoHideAnimPresenter() override;
// FUNCTION: LEGO1 0x1006d880 // FUNCTION: LEGO1 0x1006d880
inline const char* ClassName() const override // vtable+0xc inline const char* ClassName() const override // vtable+0x0c
{ {
// STRING: LEGO1 0x100f06cc // STRING: LEGO1 0x100f06cc
return "LegoHideAnimPresenter"; return "LegoHideAnimPresenter";

View file

@ -75,7 +75,7 @@ class LegoInputManager : public MxPresenter {
void Register(MxCore*); void Register(MxCore*);
void UnRegister(MxCore*); void UnRegister(MxCore*);
virtual MxResult Tickle() override; // vtable+0x8 virtual MxResult Tickle() override; // vtable+0x08
// FUNCTION: LEGO1 0x1005b8c0 // FUNCTION: LEGO1 0x1005b8c0
virtual MxResult PutData() override { return SUCCESS; }; // vtable+0x4c virtual MxResult PutData() override { return SUCCESS; }; // vtable+0x4c

View file

@ -9,7 +9,7 @@ class LegoJetski : public LegoJetskiRaceActor {
virtual MxLong Notify(MxParam& p_param) override; // vtable+0x04 virtual MxLong Notify(MxParam& p_param) override; // vtable+0x04
// FUNCTION: LEGO1 0x10013e80 // FUNCTION: LEGO1 0x10013e80
inline const char* ClassName() const override // vtable+0xc inline const char* ClassName() const override // vtable+0x0c
{ {
// STRING: LEGO1 0x100f053c // STRING: LEGO1 0x100f053c
return "LegoJetski"; return "LegoJetski";

View file

@ -7,7 +7,7 @@
class LegoJetskiRaceActor : public LegoCarRaceActor { class LegoJetskiRaceActor : public LegoCarRaceActor {
public: public:
// FUNCTION: LEGO1 0x10081d80 // FUNCTION: LEGO1 0x10081d80
inline const char* ClassName() const override // vtable+0xc inline const char* ClassName() const override // vtable+0x0c
{ {
// STRING: LEGO1 0x100f0554 // STRING: LEGO1 0x100f0554
return "LegoJetskiRaceActor"; return "LegoJetskiRaceActor";

View file

@ -14,7 +14,7 @@ class LegoLoadCacheSoundPresenter : public MxWavePresenter {
virtual ~LegoLoadCacheSoundPresenter() override; virtual ~LegoLoadCacheSoundPresenter() override;
// FUNCTION: LEGO1 0x10018450 // FUNCTION: LEGO1 0x10018450
inline const char* ClassName() const override // vtable+0xc inline const char* ClassName() const override // vtable+0x0c
{ {
// STRING: LEGO1 0x100f05a0 // STRING: LEGO1 0x100f05a0
return "LegoLoadCacheSoundPresenter"; return "LegoLoadCacheSoundPresenter";

View file

@ -11,7 +11,7 @@ class LegoLocomotionAnimPresenter : public LegoLoopingAnimPresenter {
virtual ~LegoLocomotionAnimPresenter() override; virtual ~LegoLocomotionAnimPresenter() override;
// FUNCTION: LEGO1 0x1006ce50 // FUNCTION: LEGO1 0x1006ce50
inline const char* ClassName() const override // vtable+0xc inline const char* ClassName() const override // vtable+0x0c
{ {
// STRING: LEGO1 0x100f06e4 // STRING: LEGO1 0x100f06e4
return "LegoLocomotionAnimPresenter"; return "LegoLocomotionAnimPresenter";

View file

@ -8,7 +8,7 @@
class LegoLoopingAnimPresenter : public LegoAnimPresenter { class LegoLoopingAnimPresenter : public LegoAnimPresenter {
public: public:
// FUNCTION: LEGO1 0x1000c9a0 // FUNCTION: LEGO1 0x1000c9a0
inline const char* ClassName() const override // vtable+0xc inline const char* ClassName() const override // vtable+0x0c
{ {
// STRING: LEGO1 0x100f0700 // STRING: LEGO1 0x100f0700
return "LegoLoopingAnimPresenter"; return "LegoLoopingAnimPresenter";

View file

@ -12,7 +12,7 @@ class LegoModelPresenter : public MxVideoPresenter {
static void configureLegoModelPresenter(MxS32 p_modelPresenterConfig); static void configureLegoModelPresenter(MxS32 p_modelPresenterConfig);
// FUNCTION: LEGO1 0x1000ccb0 // FUNCTION: LEGO1 0x1000ccb0
inline const char* ClassName() const override // vtable+0xc inline const char* ClassName() const override // vtable+0x0c
{ {
// STRING: LEGO1 0x100f067c // STRING: LEGO1 0x100f067c
return "LegoModelPresenter"; return "LegoModelPresenter";

View file

@ -37,11 +37,11 @@ class LegoNavController : public MxCore {
); );
LegoNavController(); LegoNavController();
virtual ~LegoNavController() override; // vtable+0x0 virtual ~LegoNavController() override; // vtable+0x00
virtual MxLong Notify(MxParam& p_param) override; // vtable+0x4 virtual MxLong Notify(MxParam& p_param) override; // vtable+0x04
// FUNCTION: LEGO1 0x10054b80 // FUNCTION: LEGO1 0x10054b80
inline const char* ClassName() const override // vtable+0xc inline const char* ClassName() const override // vtable+0x0c
{ {
// STRING: LEGO1 0x100f66d8 // STRING: LEGO1 0x100f66d8
return "LegoNavController"; return "LegoNavController";

View file

@ -10,10 +10,10 @@
class LegoPalettePresenter : public MxVideoPresenter { class LegoPalettePresenter : public MxVideoPresenter {
public: public:
LegoPalettePresenter(); LegoPalettePresenter();
virtual ~LegoPalettePresenter() override; // vtable+0x0 virtual ~LegoPalettePresenter() override; // vtable+0x00
// FUNCTION: LEGO1 0x10079f30 // FUNCTION: LEGO1 0x10079f30
inline const char* ClassName() const override // vtable+0xc inline const char* ClassName() const override // vtable+0x0c
{ {
// STRING: LEGO1 0x100f061c // STRING: LEGO1 0x100f061c
return "LegoPalettePresenter"; return "LegoPalettePresenter";

View file

@ -8,7 +8,7 @@
class LegoPartPresenter : public MxMediaPresenter { class LegoPartPresenter : public MxMediaPresenter {
public: public:
// FUNCTION: LEGO1 0x1000cf70 // FUNCTION: LEGO1 0x1000cf70
inline const char* ClassName() const override // vtable+0xc inline const char* ClassName() const override // vtable+0x0c
{ {
// STRING: LEGO1 0x100f05d8 // STRING: LEGO1 0x100f05d8
return "LegoPartPresenter"; return "LegoPartPresenter";

View file

@ -13,7 +13,7 @@ class LegoPathActor : public LegoActor {
virtual ~LegoPathActor() override; virtual ~LegoPathActor() override;
// FUNCTION: LEGO1 0x1000c430 // FUNCTION: LEGO1 0x1000c430
inline const char* ClassName() const override // vtable+0xc inline const char* ClassName() const override // vtable+0x0c
{ {
// STRING: LEGO1 0x100f0114 // STRING: LEGO1 0x100f0114
return "LegoPathActor"; return "LegoPathActor";

View file

@ -13,7 +13,7 @@ class LegoPathController : public MxCore {
virtual MxResult Tickle() override; // vtable+08 virtual MxResult Tickle() override; // vtable+08
// FUNCTION: LEGO1 0x10045110 // FUNCTION: LEGO1 0x10045110
inline const char* ClassName() const override // vtable+0xc inline const char* ClassName() const override // vtable+0x0c
{ {
// STRING: LEGO1 0x100f11b8 // STRING: LEGO1 0x100f11b8
return "LegoPathController"; return "LegoPathController";

View file

@ -11,7 +11,7 @@ class LegoPathPresenter : public MxMediaPresenter {
virtual ~LegoPathPresenter() override; virtual ~LegoPathPresenter() override;
// FUNCTION: LEGO1 0x100449a0 // FUNCTION: LEGO1 0x100449a0
inline const char* ClassName() const override // vtable+0xc inline const char* ClassName() const override // vtable+0x0c
{ {
// STRING: LEGO1 0x100f0690 // STRING: LEGO1 0x100f0690
return "LegoPathPresenter"; return "LegoPathPresenter";

View file

@ -11,10 +11,10 @@
class LegoPhonemePresenter : public MxFlcPresenter { class LegoPhonemePresenter : public MxFlcPresenter {
public: public:
LegoPhonemePresenter(); LegoPhonemePresenter();
virtual ~LegoPhonemePresenter() override; // vtable+0x0 virtual ~LegoPhonemePresenter() override; // vtable+0x00
// FUNCTION: LEGO1 0x1004e310 // FUNCTION: LEGO1 0x1004e310
inline const char* ClassName() const override // vtable+0xc inline const char* ClassName() const override // vtable+0x0c
{ {
// STRING: LEGO1 0x100f064c // STRING: LEGO1 0x100f064c
return "LegoPhonemePresenter"; return "LegoPhonemePresenter";

View file

@ -9,12 +9,12 @@
class LegoPlantManager : public MxCore { class LegoPlantManager : public MxCore {
public: public:
LegoPlantManager(); LegoPlantManager();
virtual ~LegoPlantManager() override; // vtable+0x0 virtual ~LegoPlantManager() override; // vtable+0x00
virtual MxResult Tickle() override; // vtable+0x8 virtual MxResult Tickle() override; // vtable+0x08
// FUNCTION: LEGO1 0x10026290 // FUNCTION: LEGO1 0x10026290
inline const char* ClassName() const override // vtable+0xc inline const char* ClassName() const override // vtable+0x0c
{ {
// STRING: LEGO1 0x100f318c // STRING: LEGO1 0x100f318c
return "LegoPlantManager"; return "LegoPlantManager";

View file

@ -30,10 +30,10 @@ class LegoMouseController : public MxCore {
virtual void RightUp(int, int); // vtable+0x28 virtual void RightUp(int, int); // vtable+0x28
private: private:
BOOL m_isButtonDown; // 0x08 BOOL m_isButtonDown; // 0x08
undefined4 m_unk0xc; // 0x0c undefined4 m_unk0x0c; // 0x0c
MxDouble m_buttonX; // 0x10 MxDouble m_buttonX; // 0x10
MxDouble m_buttonY; // 0x18 MxDouble m_buttonY; // 0x18
}; };
// SYNTHETIC: LEGO1 0x100655b0 // SYNTHETIC: LEGO1 0x100655b0

View file

@ -11,12 +11,12 @@
class LegoRace : public LegoWorld { class LegoRace : public LegoWorld {
public: public:
LegoRace(); LegoRace();
virtual ~LegoRace() override; // vtable+0x0 virtual ~LegoRace() override; // vtable+0x00
virtual MxLong Notify(MxParam& p_param) override; // vtable+0x4 virtual MxLong Notify(MxParam& p_param) override; // vtable+0x04
// FUNCTION: LEGO1 0x10015ba0 // FUNCTION: LEGO1 0x10015ba0
inline const char* ClassName() const override // vtable+0xc inline const char* ClassName() const override // vtable+0x0c
{ {
// STRING: LEGO1 0x100f07c4 // STRING: LEGO1 0x100f07c4
return "LegoRace"; return "LegoRace";

View file

@ -8,7 +8,7 @@
class LegoRaceActor : public LegoAnimActor { class LegoRaceActor : public LegoAnimActor {
public: public:
// FUNCTION: LEGO1 0x10014af0 // FUNCTION: LEGO1 0x10014af0
inline const char* ClassName() const override // vtable+0xc inline const char* ClassName() const override // vtable+0x0c
{ {
// STRING: LEGO1 0x100f0bf4 // STRING: LEGO1 0x100f0bf4
return "LegoRaceActor"; return "LegoRaceActor";

View file

@ -11,7 +11,7 @@ class LegoRaceCar : public LegoCarRaceActor {
virtual MxLong Notify(MxParam& p_param) override; // vtable+0x04 virtual MxLong Notify(MxParam& p_param) override; // vtable+0x04
// FUNCTION: LEGO1 0x10014290 // FUNCTION: LEGO1 0x10014290
inline const char* ClassName() const override // vtable+0xc inline const char* ClassName() const override // vtable+0x0c
{ {
// STRING: LEGO1 0x100f0548 // STRING: LEGO1 0x100f0548
return "LegoRaceCar"; return "LegoRaceCar";

View file

@ -25,7 +25,7 @@ class LegoVideoManager : public MxVideoManager {
void EnableFullScreenMovie(MxBool p_enable, MxBool p_scale); void EnableFullScreenMovie(MxBool p_enable, MxBool p_scale);
void MoveCursor(MxS32 p_cursorX, MxS32 p_cursorY); void MoveCursor(MxS32 p_cursorX, MxS32 p_cursorY);
virtual MxResult Tickle() override; // vtable+0x8 virtual MxResult Tickle() override; // vtable+0x08
virtual void Destroy() override; // vtable+0x18 virtual void Destroy() override; // vtable+0x18
virtual MxResult Create(MxVideoParam& p_videoParam, MxU32 p_frequencyMS, MxBool p_createThread) virtual MxResult Create(MxVideoParam& p_videoParam, MxU32 p_frequencyMS, MxBool p_createThread)
override; // vtable+0x2c override; // vtable+0x2c

View file

@ -33,10 +33,10 @@ class LegoWorld : public LegoEntity {
}; };
LegoWorld(); LegoWorld();
virtual ~LegoWorld() override; // vtable+0x0 virtual ~LegoWorld() override; // vtable+0x00
virtual MxLong Notify(MxParam& p_param) override; // vtable+0x4 virtual MxLong Notify(MxParam& p_param) override; // vtable+0x04
virtual MxResult Tickle() override; // vtable+0x8 virtual MxResult Tickle() override; // vtable+0x08
// FUNCTION: LEGO1 0x1001d690 // FUNCTION: LEGO1 0x1001d690
inline virtual const char* ClassName() const override // vtable+0x0c inline virtual const char* ClassName() const override // vtable+0x0c

View file

@ -8,7 +8,7 @@
class LegoWorldPresenter : public LegoEntityPresenter { class LegoWorldPresenter : public LegoEntityPresenter {
public: public:
LegoWorldPresenter(); LegoWorldPresenter();
virtual ~LegoWorldPresenter() override; // vtable+0x0 virtual ~LegoWorldPresenter() override; // vtable+0x00
static void configureLegoWorldPresenter(MxS32 p_legoWorldPresenterQuality); static void configureLegoWorldPresenter(MxS32 p_legoWorldPresenterQuality);

View file

@ -54,8 +54,8 @@ class MxBackgroundAudioManager : public MxCore {
MxResult OpenMusic(MxAtomId& p_script); MxResult OpenMusic(MxAtomId& p_script);
void DestroyMusic(); void DestroyMusic();
MxBool m_musicEnabled; // 0x8 MxBool m_musicEnabled; // 0x08
MxDSAction m_action1; // 0xc MxDSAction m_action1; // 0x0c
MxAudioPresenter* m_unk0xa0; MxAudioPresenter* m_unk0xa0;
MxDSAction m_action2; // 0xa4 MxDSAction m_action2; // 0xa4
MxAudioPresenter* m_unk0x138; MxAudioPresenter* m_unk0x138;

View file

@ -11,11 +11,11 @@
class MxTransitionManager : public MxCore { class MxTransitionManager : public MxCore {
public: public:
MxTransitionManager(); MxTransitionManager();
virtual ~MxTransitionManager() override; // vtable+0x0 virtual ~MxTransitionManager() override; // vtable+0x00
void SetWaitIndicator(MxVideoPresenter* p_waitIndicator); void SetWaitIndicator(MxVideoPresenter* p_waitIndicator);
virtual MxResult Tickle(); // vtable+0x8 virtual MxResult Tickle(); // vtable+0x08
// FUNCTION: LEGO1 0x1004b950 // FUNCTION: LEGO1 0x1004b950
inline virtual const char* ClassName() const override // vtable+0x0c inline virtual const char* ClassName() const override // vtable+0x0c

View file

@ -15,10 +15,10 @@ class Pizza : public IsleActor {
Pizza(); Pizza();
virtual ~Pizza() override; virtual ~Pizza() override;
virtual MxResult Tickle() override; // vtable+0x8 virtual MxResult Tickle() override; // vtable+0x08
// FUNCTION: LEGO1 0x10037f90 // FUNCTION: LEGO1 0x10037f90
inline const char* ClassName() const // vtable+0xc inline const char* ClassName() const // vtable+0x0c
{ {
// STRING: LEGO1 0x100f038c // STRING: LEGO1 0x100f038c
return "Pizza"; return "Pizza";

View file

@ -6,9 +6,9 @@
// SIZE 0x20 // SIZE 0x20
struct PizzaMissionStateEntry { struct PizzaMissionStateEntry {
public: public:
undefined2 m_unk0x0; undefined2 m_unk0x00;
MxU8 m_id; MxU8 m_id;
undefined m_unk0x3[0x15]; undefined m_unk0x03[0x15];
MxU16 m_color; MxU16 m_color;
undefined m_unk0x18[6]; undefined m_unk0x18[6];
}; };
@ -41,8 +41,8 @@ class PizzaMissionState : public LegoState {
PizzaMissionStateEntry* GetState(MxU8 p_id); PizzaMissionStateEntry* GetState(MxU8 p_id);
protected: protected:
undefined4 m_unk0x8; // 0x08 undefined4 m_unk0x08; // 0x08
undefined4 m_unk0xc; // 0x0c undefined4 m_unk0x0c; // 0x0c
PizzaMissionStateEntry m_state[5]; // 0x10 PizzaMissionStateEntry m_state[5]; // 0x10
}; };

View file

@ -13,12 +13,12 @@
class Police : public LegoWorld { class Police : public LegoWorld {
public: public:
Police(); Police();
virtual ~Police() override; // vtable+0x0 virtual ~Police() override; // vtable+0x00
virtual MxLong Notify(MxParam& p_param) override; // vtable+0x4 virtual MxLong Notify(MxParam& p_param) override; // vtable+0x04
// FUNCTION: LEGO1 0x1005e1e0 // FUNCTION: LEGO1 0x1005e1e0
inline virtual const char* ClassName() const override // vtable+0xc inline virtual const char* ClassName() const override // vtable+0x0c
{ {
// STRING: LEGO1 0x100f0450 // STRING: LEGO1 0x100f0450
return "Police"; return "Police";

View file

@ -8,7 +8,7 @@
class PoliceEntity : public BuildingEntity { class PoliceEntity : public BuildingEntity {
public: public:
// FUNCTION: LEGO1 0x1000ed60 // FUNCTION: LEGO1 0x1000ed60
inline virtual const char* ClassName() const override // vtable+0xc inline virtual const char* ClassName() const override // vtable+0x0c
{ {
// STRING: LEGO1 0x100f0328 // STRING: LEGO1 0x100f0328
return "PoliceEntity"; return "PoliceEntity";

View file

@ -30,8 +30,8 @@ class PoliceState : public LegoState {
// PoliceState::`scalar deleting destructor' // PoliceState::`scalar deleting destructor'
private: private:
undefined4 m_unk0x8; // 0x8 undefined4 m_unk0x08; // 0x08
undefined4 m_unk0xc; // 0xc undefined4 m_unk0x0c; // 0x0c
}; };
#endif // POLICESTATE_H #endif // POLICESTATE_H

View file

@ -9,7 +9,7 @@
class RaceCar : public IslePathActor { class RaceCar : public IslePathActor {
public: public:
RaceCar(); RaceCar();
virtual ~RaceCar() override; // vtable+0x0 virtual ~RaceCar() override; // vtable+0x00
// FUNCTION: LEGO1 0x10028270 // FUNCTION: LEGO1 0x10028270
inline virtual const char* ClassName() const override // vtable+0x0c inline virtual const char* ClassName() const override // vtable+0x0c

View file

@ -6,8 +6,8 @@
struct RaceStateEntry { struct RaceStateEntry {
public: public:
MxU8 m_id; MxU8 m_id;
undefined m_unk0x1[1]; undefined m_unk0x01[1];
MxU16 m_unk0x2; MxU16 m_unk0x02;
MxU16 m_color; MxU16 m_color;
}; };

View file

@ -32,7 +32,7 @@ class Radio : public MxCore {
private: private:
RadioState* m_state; // 0x08 RadioState* m_state; // 0x08
MxBool m_unk0xc; // 0x0c MxBool m_unk0x0c; // 0x0c
void CreateRadioState(); void CreateRadioState();
}; };

View file

@ -8,10 +8,10 @@
class RegistrationBook : public LegoWorld { class RegistrationBook : public LegoWorld {
public: public:
RegistrationBook(); RegistrationBook();
virtual ~RegistrationBook() override; // vtable+0x0 virtual ~RegistrationBook() override; // vtable+0x00
virtual MxLong Notify(MxParam& p_param) override; // vtable+0x4 virtual MxLong Notify(MxParam& p_param) override; // vtable+0x04
virtual MxResult Tickle() override; // vtable+0x8 virtual MxResult Tickle() override; // vtable+0x08
// FUNCTION: LEGO1 0x10076e10 // FUNCTION: LEGO1 0x10076e10
inline virtual const char* ClassName() const override // vtable+0x0c inline virtual const char* ClassName() const override // vtable+0x0c

View file

@ -12,8 +12,8 @@
class Score : public LegoWorld { class Score : public LegoWorld {
public: public:
Score(); Score();
virtual ~Score() override; // vtable+0x0 virtual ~Score() override; // vtable+0x00
virtual MxLong Notify(MxParam& p_param) override; // vtable+0x4 virtual MxLong Notify(MxParam& p_param) override; // vtable+0x04
// FUNCTION: LEGO1 0x100010c0 // FUNCTION: LEGO1 0x100010c0
inline virtual const char* ClassName() const override // vtable+0x0c inline virtual const char* ClassName() const override // vtable+0x0c

View file

@ -4,7 +4,7 @@
#include "legostate.h" #include "legostate.h"
// VTABLE: LEGO1 0x100d53f8 // VTABLE: LEGO1 0x100d53f8
// SIZE 0xc // SIZE 0x0c
class ScoreState : public LegoState { class ScoreState : public LegoState {
public: public:
// FUNCTION: LEGO1 0x1000de40 // FUNCTION: LEGO1 0x1000de40

View file

@ -342,7 +342,7 @@ MxResult HelicopterSubclass::FUN_100040a0(Vector4& p_v, float p_f)
{ {
MxU32 state = m_unk0x30; MxU32 state = m_unk0x30;
if (state == 1) { if (state == 1) {
p_v.EqualsImpl(m_unk0x0.GetData()); p_v.EqualsImpl(m_unk0x00.GetData());
p_v[3] = acos(p_v[3]) * (1 - p_f) * 2.0; p_v[3] = acos(p_v[3]) * (1 - p_f) * 2.0;
return p_v.NormalizeQuaternion(); return p_v.NormalizeQuaternion();
} }
@ -352,7 +352,7 @@ MxResult HelicopterSubclass::FUN_100040a0(Vector4& p_v, float p_f)
return p_v.NormalizeQuaternion(); return p_v.NormalizeQuaternion();
} }
else if (state == 3) { else if (state == 3) {
double d1 = p_v.Dot(&m_unk0x0, &m_unk0x18), d2; double d1 = p_v.Dot(&m_unk0x00, &m_unk0x18), d2;
if (d1 + 1 > 0.00001) { if (d1 + 1 > 0.00001) {
if (1 - d1 > 0.00001) { if (1 - d1 > 0.00001) {
double d = acos(d1); double d = acos(d1);
@ -365,18 +365,18 @@ MxResult HelicopterSubclass::FUN_100040a0(Vector4& p_v, float p_f)
d2 = p_f; d2 = p_f;
} }
for (MxS32 i = 0; i < 4; i++) { for (MxS32 i = 0; i < 4; i++) {
p_v[i] = m_unk0x18[i] * d2 + m_unk0x0[i] * d1; p_v[i] = m_unk0x18[i] * d2 + m_unk0x00[i] * d1;
} }
return SUCCESS; return SUCCESS;
} }
p_v[0] = -m_unk0x0[1]; p_v[0] = -m_unk0x00[1];
p_v[1] = m_unk0x0[1]; p_v[1] = m_unk0x00[1];
p_v[2] = -m_unk0x0[3]; p_v[2] = -m_unk0x00[3];
p_v[3] = m_unk0x0[2]; p_v[3] = m_unk0x00[2];
d1 = sin((1 - p_f) * 1.570796326794895); d1 = sin((1 - p_f) * 1.570796326794895);
d2 = sin(p_f * 1.570796326794895); d2 = sin(p_f * 1.570796326794895);
for (MxS32 i = 0; i < 3; i++) { for (MxS32 i = 0; i < 3; i++) {
p_v[i] = m_unk0x0[i] * d1 + p_v[i] * d2; p_v[i] = m_unk0x00[i] * d1 + p_v[i] * d2;
} }
return SUCCESS; return SUCCESS;
} }

View file

@ -3,7 +3,7 @@
#include "decomp.h" #include "decomp.h"
DECOMP_SIZE_ASSERT(LegoVehicleBuildState, 0x50); // 1000acd7 DECOMP_SIZE_ASSERT(LegoVehicleBuildState, 0x50); // 1000acd7
DECOMP_SIZE_ASSERT(LegoVehicleBuildState::UnkStruct, 0xc); DECOMP_SIZE_ASSERT(LegoVehicleBuildState::UnkStruct, 0x0c);
// FUNCTION: LEGO1 0x10017c00 // FUNCTION: LEGO1 0x10017c00
LegoVehicleBuildState::UnkStruct::UnkStruct() LegoVehicleBuildState::UnkStruct::UnkStruct()

View file

@ -5,7 +5,7 @@ DECOMP_SIZE_ASSERT(AnimState, 0x1c);
// FUNCTION: LEGO1 0x10064ff0 // FUNCTION: LEGO1 0x10064ff0
AnimState::AnimState() AnimState::AnimState()
{ {
m_unk0xc = 0; m_unk0x0c = 0;
m_unk0x10 = NULL; m_unk0x10 = NULL;
m_unk0x14 = 0; m_unk0x14 = 0;
m_unk0x18 = NULL; m_unk0x18 = NULL;

View file

@ -47,7 +47,7 @@ void GifManager::FUN_10099cc0(GifData* p_data)
for (GifList::iterator it = m_list.begin(); it != m_list.end(); it++) { for (GifList::iterator it = m_list.begin(); it != m_list.end(); it++) {
#endif #endif
if (*it == p_data) { if (*it == p_data) {
// TODO: This is wrong, but what is at +0xc on the iterator? // TODO: This is wrong, but what is at +0x0c on the iterator?
*it = NULL; *it = NULL;
if (p_data->m_texture->Release() == TRUE) { if (p_data->m_texture->Release() == TRUE) {

View file

@ -67,7 +67,7 @@ LegoGameState::LegoGameState()
SetROIHandlerFunction(); SetROIHandlerFunction();
this->m_stateCount = 0; this->m_stateCount = 0;
this->m_unk0xc = 0; this->m_unk0x0c = 0;
this->m_savePath = NULL; this->m_savePath = NULL;
this->m_unk0x424 = 0; this->m_unk0x424 = 0;
this->m_prevArea = 0; this->m_prevArea = 0;
@ -131,7 +131,7 @@ MxResult LegoGameState::Save(MxULong p_slot)
fileStream.Write(&maybeVersion, 4); fileStream.Write(&maybeVersion, 4);
fileStream.Write(&m_unk0x24, 2); fileStream.Write(&m_unk0x24, 2);
fileStream.Write(&m_unk0x10, 2); fileStream.Write(&m_unk0x10, 2);
fileStream.Write(&m_unk0xc, 1); fileStream.Write(&m_unk0x0c, 1);
for (MxS32 i = 0; i < sizeof(g_colorSaveData) / sizeof(g_colorSaveData[0]); ++i) { for (MxS32 i = 0; i < sizeof(g_colorSaveData) / sizeof(g_colorSaveData[0]); ++i) {
if (WriteVariable(&fileStream, variableTable, g_colorSaveData[i].m_targetName) == FAILURE) if (WriteVariable(&fileStream, variableTable, g_colorSaveData[i].m_targetName) == FAILURE)

View file

@ -8,9 +8,9 @@ AmbulanceMissionState::AmbulanceMissionState()
m_unk0x10 = 0; m_unk0x10 = 0;
m_unk0x12 = 0; m_unk0x12 = 0;
m_unk0x14 = 0; m_unk0x14 = 0;
m_unk0x8 = 0; m_unk0x08 = 0;
m_unk0x16 = 0; m_unk0x16 = 0;
m_unk0xc = 0; m_unk0x0c = 0;
m_unk0x18 = 0; m_unk0x18 = 0;
m_color1 = 0; m_color1 = 0;
m_color2 = 0; m_color2 = 0;

View file

@ -5,8 +5,8 @@ DECOMP_SIZE_ASSERT(HospitalState, 0x18)
// FUNCTION: LEGO1 0x10076370 // FUNCTION: LEGO1 0x10076370
HospitalState::HospitalState() HospitalState::HospitalState()
{ {
this->m_unk0xc = 0; this->m_unk0x0c = 0;
this->m_unk0xe = 0; this->m_unk0x0e = 0;
this->m_unk0x10 = 0; this->m_unk0x10 = 0;
this->m_unk0x12 = 0; this->m_unk0x12 = 0;
this->m_unk0x14 = 0; this->m_unk0x14 = 0;

View file

@ -133,7 +133,7 @@ MxLong Infocenter::Notify(MxParam& p_param)
StopBookAnimation(); StopBookAnimation();
m_bookAnimationTimer = 0; m_bookAnimationTimer = 0;
if (m_infocenterState->GetUnknown0x74() == 0xc) { if (m_infocenterState->GetUnknown0x74() == 0x0c) {
StartCredits(); StartCredits();
m_infocenterState->SetUnknown0x74(0xd); m_infocenterState->SetUnknown0x74(0xd);
} }

View file

@ -303,12 +303,12 @@ void Score::FillArea(MxU32 p_x, MxU32 p_y, MxS16 p_color)
data[0] = 0x11; data[0] = 0x11;
data[17] = 0x28; data[17] = 0x28;
data[18] = 0x28; data[18] = 0x28;
data[1] = 0xf; data[1] = 0x0f;
MxU32 size = data[p_x + 14]; MxU32 size = data[p_x + 14];
MxU8* ptr = data[p_x + 4] + data[p_y + 9] + m_surface; MxU8* ptr = data[p_x + 4] + data[p_y + 9] + m_surface;
MxS32 count = data[p_y + 19]; MxS32 count = data[p_y + 19];
data[2] = 0x8; data[2] = 0x08;
data[3] = 0x5; data[3] = 0x05;
MxU32 value = data[p_color]; MxU32 value = data[p_color];
for (; count > 0; count--) { for (; count > 0; count--) {
memset(ptr++, value, size); memset(ptr++, value, size);

View file

@ -13,7 +13,7 @@ Radio::Radio()
NotificationManager()->Register(this); NotificationManager()->Register(this);
ControlManager()->Register(this); ControlManager()->Register(this);
m_unk0xc = TRUE; m_unk0x0c = TRUE;
CreateRadioState(); CreateRadioState();
} }
@ -33,8 +33,8 @@ MxLong Radio::Notify(MxParam& p_param)
// FUNCTION: LEGO1 0x1002cdc0 // FUNCTION: LEGO1 0x1002cdc0
void Radio::Initialize(MxBool p_und) void Radio::Initialize(MxBool p_und)
{ {
if (m_unk0xc != p_und) { if (m_unk0x0c != p_und) {
m_unk0xc = p_und; m_unk0x0c = p_und;
CreateRadioState(); CreateRadioState();
} }
} }

View file

@ -7,8 +7,8 @@ DECOMP_SIZE_ASSERT(PoliceState, 0x10)
// FUNCTION: LEGO1 0x1005e7c0 // FUNCTION: LEGO1 0x1005e7c0
PoliceState::PoliceState() PoliceState::PoliceState()
{ {
m_unk0xc = 0; m_unk0x0c = 0;
m_unk0x8 = (rand() % 2 == 0) ? 501 : 500; m_unk0x08 = (rand() % 2 == 0) ? 501 : 500;
} }
// FUNCTION: LEGO1 0x1005e990 // FUNCTION: LEGO1 0x1005e990
@ -19,11 +19,11 @@ MxResult PoliceState::VTable0x1c(LegoFile* p_legoFile)
} }
if (p_legoFile->IsReadMode()) { if (p_legoFile->IsReadMode()) {
p_legoFile->Read(&m_unk0x8, sizeof(m_unk0x8)); p_legoFile->Read(&m_unk0x08, sizeof(m_unk0x08));
} }
else { else {
undefined4 unk0x8 = m_unk0x8; undefined4 unk0x08 = m_unk0x08;
p_legoFile->Write(&unk0x8, sizeof(m_unk0x8)); p_legoFile->Write(&unk0x08, sizeof(m_unk0x08));
} }
return SUCCESS; return SUCCESS;

View file

@ -202,8 +202,8 @@ void LegoAnimPresenter::EndAction()
// FUNCTION: LEGO1 0x100a0b30 // FUNCTION: LEGO1 0x100a0b30
LegoAnimClass::LegoAnimClass() LegoAnimClass::LegoAnimClass()
{ {
m_unk0x8 = 0; m_unk0x08 = 0;
m_unk0xc = 0; m_unk0x0c = 0;
m_unk0x10 = 0; m_unk0x10 = 0;
m_unk0x14 = 0; m_unk0x14 = 0;
} }

View file

@ -4,7 +4,7 @@
#include "legostorage.h" #include "legostorage.h"
#include "memory.h" #include "memory.h"
DECOMP_SIZE_ASSERT(LegoPaletteEntry, 0x3); DECOMP_SIZE_ASSERT(LegoPaletteEntry, 0x03);
DECOMP_SIZE_ASSERT(LegoImage, 0x310); DECOMP_SIZE_ASSERT(LegoImage, 0x310);
// FUNCTION: LEGO1 0x100994c0 // FUNCTION: LEGO1 0x100994c0

View file

@ -5,7 +5,7 @@
class LegoStorage; class LegoStorage;
// SIZE 0x3 // SIZE 0x03
class LegoPaletteEntry { class LegoPaletteEntry {
public: public:
LegoPaletteEntry(); LegoPaletteEntry();

View file

@ -5,9 +5,9 @@
#include <memory.h> #include <memory.h>
#include <string.h> #include <string.h>
DECOMP_SIZE_ASSERT(LegoStorage, 0x8); DECOMP_SIZE_ASSERT(LegoStorage, 0x08);
DECOMP_SIZE_ASSERT(LegoMemory, 0x10); DECOMP_SIZE_ASSERT(LegoMemory, 0x10);
DECOMP_SIZE_ASSERT(LegoFile, 0xc); DECOMP_SIZE_ASSERT(LegoFile, 0x0c);
// FUNCTION: LEGO1 0x10099080 // FUNCTION: LEGO1 0x10099080
LegoMemory::LegoMemory(void* p_buffer) : LegoStorage() LegoMemory::LegoMemory(void* p_buffer) : LegoStorage()

View file

@ -4,7 +4,7 @@
#include "legoimage.h" #include "legoimage.h"
#include "legostorage.h" #include "legostorage.h"
DECOMP_SIZE_ASSERT(LegoTexture, 0x4); DECOMP_SIZE_ASSERT(LegoTexture, 0x04);
// FUNCTION: LEGO1 0x10098fb0 // FUNCTION: LEGO1 0x10098fb0
LegoTexture::LegoTexture() LegoTexture::LegoTexture()

View file

@ -9,17 +9,17 @@
class LegoStorage; class LegoStorage;
// VTABLE: LEGO1 0x100db778 // VTABLE: LEGO1 0x100db778
// SIZE 0x4 // SIZE 0x04
class LegoTreeNodeData { class LegoTreeNodeData {
public: public:
LegoTreeNodeData() {} LegoTreeNodeData() {}
virtual ~LegoTreeNodeData() {} virtual ~LegoTreeNodeData() {}
// FUNCTION: LEGO1 0x10099fe0 // FUNCTION: LEGO1 0x10099fe0
virtual LegoResult Read(LegoStorage* p_storage) { return SUCCESS; } // vtable+0x4 virtual LegoResult Read(LegoStorage* p_storage) { return SUCCESS; } // vtable+0x04
// FUNCTION: LEGO1 0x10099ff0 // FUNCTION: LEGO1 0x10099ff0
virtual LegoResult Write(LegoStorage* p_storage) { return SUCCESS; } // vtable+0x8 virtual LegoResult Write(LegoStorage* p_storage) { return SUCCESS; } // vtable+0x08
// SYNTHETIC: LEGO1 0x1009a000 // SYNTHETIC: LEGO1 0x1009a000
// LegoTreeNodeData::`scalar deleting destructor' // LegoTreeNodeData::`scalar deleting destructor'
@ -44,21 +44,21 @@ class LegoTreeNode {
// LegoTreeNode::`scalar deleting destructor' // LegoTreeNode::`scalar deleting destructor'
protected: protected:
LegoTreeNodeData* m_data; // 0x4 LegoTreeNodeData* m_data; // 0x04
LegoU32 m_numChildren; // 0x8 LegoU32 m_numChildren; // 0x08
LegoTreeNode** m_children; // 0xc LegoTreeNode** m_children; // 0x0c
}; };
// VTABLE: LEGO1 0x100db768 // VTABLE: LEGO1 0x100db768
// SIZE 0x8 // SIZE 0x08
class LegoTree { class LegoTree {
public: public:
LegoTree(); LegoTree();
virtual ~LegoTree(); virtual ~LegoTree();
LegoTreeNode* GetRoot() { return m_root; } LegoTreeNode* GetRoot() { return m_root; }
void SetRoot(LegoTreeNode* p_root) { m_root = p_root; } void SetRoot(LegoTreeNode* p_root) { m_root = p_root; }
virtual LegoResult Read(LegoStorage* p_storage); // vtable+0x4 virtual LegoResult Read(LegoStorage* p_storage); // vtable+0x04
virtual LegoResult Write(LegoStorage* p_storage); // vtable+0x8 virtual LegoResult Write(LegoStorage* p_storage); // vtable+0x08
// SYNTHETIC: LEGO1 0x10099de0 // SYNTHETIC: LEGO1 0x10099de0
// LegoTree::`scalar deleting destructor' // LegoTree::`scalar deleting destructor'
@ -69,9 +69,9 @@ class LegoTree {
void Delete(LegoTreeNode* p_node); void Delete(LegoTreeNode* p_node);
// FUNCTION: LEGO1 0x10099f70 // FUNCTION: LEGO1 0x10099f70
virtual LegoTreeNodeData* CreateData() { return new LegoTreeNodeData(); } // vtable+0xc virtual LegoTreeNodeData* CreateData() { return new LegoTreeNodeData(); } // vtable+0x0c
LegoTreeNode* m_root; // 0x4 LegoTreeNode* m_root; // 0x04
}; };
#endif // __LEGOTREE_H #endif // __LEGOTREE_H

View file

@ -19,7 +19,7 @@ class LegoROI : public ViewROI {
public: public:
LegoROI(Tgl::Renderer* p_renderer, ViewLODList* p_lodList, int p_time); LegoROI(Tgl::Renderer* p_renderer, ViewLODList* p_lodList, int p_time);
virtual float IntrinsicImportance() const override; // vtable+0x4 virtual float IntrinsicImportance() const override; // vtable+0x04
// Note: Actually part of parent class (doesn't exist yet) // Note: Actually part of parent class (doesn't exist yet)
virtual void UpdateWorldBoundingVolumes() override; // vtable+0x18 virtual void UpdateWorldBoundingVolumes() override; // vtable+0x18

View file

@ -47,12 +47,12 @@ class MxActionNotificationParam : public MxNotificationParam {
virtual MxNotificationParam* Clone() override virtual MxNotificationParam* Clone() override
{ {
return new MxActionNotificationParam(this->m_type, this->m_sender, this->m_action, this->m_realloc); return new MxActionNotificationParam(this->m_type, this->m_sender, this->m_action, this->m_realloc);
}; // vtable+0x4 }; // vtable+0x04
inline MxDSAction* GetAction() { return m_action; } inline MxDSAction* GetAction() { return m_action; }
protected: protected:
MxDSAction* m_action; // 0xc MxDSAction* m_action; // 0x0c
MxBool m_realloc; // 0x10 MxBool m_realloc; // 0x10
}; };
@ -70,7 +70,7 @@ class MxStartActionNotificationParam : public MxActionNotificationParam {
{ {
} }
virtual MxNotificationParam* Clone() override; // vtable+0x4 virtual MxNotificationParam* Clone() override; // vtable+0x04
}; };
// VTABLE: LEGO1 0x100d8358 // VTABLE: LEGO1 0x100d8358
@ -96,7 +96,7 @@ class MxEndActionNotificationParam : public MxActionNotificationParam {
this->m_action, this->m_action,
this->m_realloc this->m_realloc
); );
}; // vtable+0x4 }; // vtable+0x04
}; };
// VTABLE: LEGO1 0x100dc208 // VTABLE: LEGO1 0x100dc208
@ -109,7 +109,7 @@ class MxType4NotificationParam : public MxActionNotificationParam {
m_unk0x14 = p_unk0x14; m_unk0x14 = p_unk0x14;
} }
virtual MxNotificationParam* Clone() override; // vtable+0x4 virtual MxNotificationParam* Clone() override; // vtable+0x04
private: private:
MxPresenter* m_unk0x14; // 0x14 MxPresenter* m_unk0x14; // 0x14

View file

@ -134,8 +134,8 @@ class MxBitmap : public MxCore {
private: private:
MxResult ImportColorsToPalette(RGBQUAD*, MxPalette*); MxResult ImportColorsToPalette(RGBQUAD*, MxPalette*);
MxBITMAPINFO* m_info; // 0x8 MxBITMAPINFO* m_info; // 0x08
BITMAPINFOHEADER* m_bmiHeader; // 0xc BITMAPINFOHEADER* m_bmiHeader; // 0x0c
RGBQUAD* m_paletteData; // 0x10 RGBQUAD* m_paletteData; // 0x10
MxU8* m_data; // 0x14 MxU8* m_data; // 0x14
MxBool m_isHighColor; // 0x18 MxBool m_isHighColor; // 0x18

View file

@ -20,8 +20,8 @@ class MxCollection : public MxCore {
virtual MxS8 Compare(T, T) { return 0; } virtual MxS8 Compare(T, T) { return 0; }
protected: protected:
MxU32 m_count; // 0x8 MxU32 m_count; // 0x08
void (*m_customDestructor)(T); // 0xc void (*m_customDestructor)(T); // 0x0c
}; };
#endif // MXCOLLECTION_H #endif // MXCOLLECTION_H

View file

@ -12,7 +12,7 @@ class MxCompositePresenterList : public list<MxPresenter*> {};
class MxCompositePresenter : public MxPresenter { class MxCompositePresenter : public MxPresenter {
public: public:
MxCompositePresenter(); MxCompositePresenter();
virtual ~MxCompositePresenter() override; // vtable+0x0 virtual ~MxCompositePresenter() override; // vtable+0x00
virtual MxLong Notify(MxParam& p_param) override; // vtable+0x04 virtual MxLong Notify(MxParam& p_param) override; // vtable+0x04

View file

@ -9,7 +9,7 @@
class MxParam; class MxParam;
// VTABLE: LEGO1 0x100dc0f8 // VTABLE: LEGO1 0x100dc0f8
// SIZE 0x8 // SIZE 0x08
class MxCore { class MxCore {
public: public:
MxCore(); MxCore();

View file

@ -17,7 +17,7 @@ class MxDiskStreamController : public MxStreamController {
MxDiskStreamController(); MxDiskStreamController();
virtual ~MxDiskStreamController() override; virtual ~MxDiskStreamController() override;
virtual MxResult Tickle() override; // vtable+0x8 virtual MxResult Tickle() override; // vtable+0x08
// FUNCTION: LEGO1 0x100c7360 // FUNCTION: LEGO1 0x100c7360
inline virtual const char* ClassName() const override // vtable+0x0c inline virtual const char* ClassName() const override // vtable+0x0c

View file

@ -61,8 +61,8 @@ class MxDSChunk : public MxCore {
// MxDSChunk::`scalar deleting destructor' // MxDSChunk::`scalar deleting destructor'
protected: protected:
MxU16 m_flags; // 0x8 MxU16 m_flags; // 0x08
MxU32 m_objectId; // 0xc MxU32 m_objectId; // 0x0c
MxLong m_time; // 0x10 MxLong m_time; // 0x10
MxU32 m_length; // 0x14 MxU32 m_length; // 0x14
MxU8* m_data; // 0x18 MxU8* m_data; // 0x18

View file

@ -12,7 +12,7 @@
class MxDSFile : public MxDSSource { class MxDSFile : public MxDSSource {
public: public:
MxDSFile(const char* p_filename, MxULong p_skipReadingChunks); MxDSFile(const char* p_filename, MxULong p_skipReadingChunks);
virtual ~MxDSFile(); // vtable+0x0 virtual ~MxDSFile(); // vtable+0x00
// FUNCTION: LEGO1 0x100c0120 // FUNCTION: LEGO1 0x100c0120
inline virtual const char* ClassName() const override // vtable+0x0c inline virtual const char* ClassName() const override // vtable+0x0c

View file

@ -68,8 +68,8 @@ class MxDSObject : public MxCore {
// MxDSObject::`scalar deleting destructor' // MxDSObject::`scalar deleting destructor'
private: private:
MxU32 m_sizeOnDisk; // 0x8 MxU32 m_sizeOnDisk; // 0x08
MxU16 m_type; // 0xc MxU16 m_type; // 0x0c
char* m_sourceName; // 0x10 char* m_sourceName; // 0x10
undefined4 m_unk0x14; // 0x14 undefined4 m_unk0x14; // 0x14
char* m_objectName; // 0x18 char* m_objectName; // 0x18

View file

@ -18,7 +18,7 @@ class MxEntity : public MxCore {
virtual ~MxEntity() override{}; virtual ~MxEntity() override{};
// FUNCTION: LEGO1 0x1000c180 // FUNCTION: LEGO1 0x1000c180
inline virtual const char* ClassName() const override // vtable+0xc inline virtual const char* ClassName() const override // vtable+0x0c
{ {
// STRING: LEGO1 0x100f0070 // STRING: LEGO1 0x100f0070
return "MxEntity"; return "MxEntity";
@ -52,8 +52,8 @@ class MxEntity : public MxCore {
// MxEntity::`scalar deleting destructor' // MxEntity::`scalar deleting destructor'
protected: protected:
MxS32 m_mxEntityId; // 0x8 MxS32 m_mxEntityId; // 0x08
MxAtomId m_atom; // 0xc MxAtomId m_atom; // 0x0c
}; };
#endif // MXENTITY_H #endif // MXENTITY_H

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