mirror of
https://github.com/isledecomp/isle-portable.git
synced 2024-11-22 15:37:55 -05:00
save the damn project
This commit is contained in:
parent
14b14f88a5
commit
7ed9c7df82
2 changed files with 190 additions and 8 deletions
198
isle.mak
198
isle.mak
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@ -56,8 +56,17 @@ ALL : ".\Release\LEGO1.DLL"
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CLEAN :
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CLEAN :
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-@erase "$(INTDIR)\dllmain.obj"
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-@erase "$(INTDIR)\dllmain.obj"
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-@erase "$(INTDIR)\legoomni.obj"
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-@erase "$(INTDIR)\legoomni.obj"
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-@erase "$(INTDIR)\mxautolocker.obj"
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-@erase "$(INTDIR)\mxcore.obj"
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-@erase "$(INTDIR)\mxcore.obj"
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-@erase "$(INTDIR)\mxcriticalsection.obj"
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-@erase "$(INTDIR)\mxcriticalsection.obj"
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-@erase "$(INTDIR)\mxomni.obj"
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-@erase "$(INTDIR)\mxomnicreateflags.obj"
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-@erase "$(INTDIR)\mxomnicreateparam.obj"
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-@erase "$(INTDIR)\mxomnicreateparambase.obj"
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-@erase "$(INTDIR)\mxstring.obj"
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-@erase "$(INTDIR)\mxtimer.obj"
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-@erase "$(INTDIR)\mxvideoparam.obj"
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-@erase "$(INTDIR)\mxvideoparamflags.obj"
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-@erase ".\Release\LEGO1.DLL"
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-@erase ".\Release\LEGO1.DLL"
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-@erase ".\Release\LEGO1.EXP"
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-@erase ".\Release\LEGO1.EXP"
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-@erase ".\Release\LEGO1.LIB"
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-@erase ".\Release\LEGO1.LIB"
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@ -107,18 +116,27 @@ BSC32_SBRS= \
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LINK32=link.exe
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /pdb:"Release/LEGO1.PDB" /map:"Release/LEGO1.MAP" /machine:I386 /out:"Release/LEGO1.DLL" /implib:"Release/LEGO1.LIB"
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /dll /pdb:"Release/LEGO1.PDB" /map:"Release/LEGO1.MAP" /machine:I386 /out:"Release/LEGO1.DLL" /implib:"Release/LEGO1.LIB"
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# SUBTRACT LINK32 /pdb:none
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# SUBTRACT LINK32 /pdb:none
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LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
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LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
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advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
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advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
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odbccp32.lib /nologo /subsystem:windows /dll /incremental:no\
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odbccp32.lib winmm.lib /nologo /subsystem:windows /dll /incremental:no\
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/pdb:"Release/LEGO1.PDB" /map:"Release/LEGO1.MAP" /machine:I386\
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/pdb:"Release/LEGO1.PDB" /map:"Release/LEGO1.MAP" /machine:I386\
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/out:"Release/LEGO1.DLL" /implib:"Release/LEGO1.LIB"
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/out:"Release/LEGO1.DLL" /implib:"Release/LEGO1.LIB"
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LINK32_OBJS= \
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LINK32_OBJS= \
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"$(INTDIR)\dllmain.obj" \
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"$(INTDIR)\dllmain.obj" \
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"$(INTDIR)\legoomni.obj" \
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"$(INTDIR)\legoomni.obj" \
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"$(INTDIR)\mxautolocker.obj" \
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"$(INTDIR)\mxcore.obj" \
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"$(INTDIR)\mxcore.obj" \
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"$(INTDIR)\mxcriticalsection.obj"
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"$(INTDIR)\mxcriticalsection.obj" \
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"$(INTDIR)\mxomni.obj" \
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"$(INTDIR)\mxomnicreateflags.obj" \
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"$(INTDIR)\mxomnicreateparam.obj" \
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"$(INTDIR)\mxomnicreateparambase.obj" \
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"$(INTDIR)\mxstring.obj" \
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"$(INTDIR)\mxtimer.obj" \
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"$(INTDIR)\mxvideoparam.obj" \
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"$(INTDIR)\mxvideoparamflags.obj"
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".\Release\LEGO1.DLL" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
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".\Release\LEGO1.DLL" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
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$(LINK32) @<<
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$(LINK32) @<<
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@ -145,8 +163,17 @@ ALL : ".\Debug\LEGO1.DLL"
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CLEAN :
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CLEAN :
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-@erase "$(INTDIR)\dllmain.obj"
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-@erase "$(INTDIR)\dllmain.obj"
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-@erase "$(INTDIR)\legoomni.obj"
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-@erase "$(INTDIR)\legoomni.obj"
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-@erase "$(INTDIR)\mxautolocker.obj"
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-@erase "$(INTDIR)\mxcore.obj"
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-@erase "$(INTDIR)\mxcore.obj"
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-@erase "$(INTDIR)\mxcriticalsection.obj"
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-@erase "$(INTDIR)\mxcriticalsection.obj"
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-@erase "$(INTDIR)\mxomni.obj"
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-@erase "$(INTDIR)\mxomnicreateflags.obj"
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-@erase "$(INTDIR)\mxomnicreateparam.obj"
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-@erase "$(INTDIR)\mxomnicreateparambase.obj"
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-@erase "$(INTDIR)\mxstring.obj"
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-@erase "$(INTDIR)\mxtimer.obj"
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-@erase "$(INTDIR)\mxvideoparam.obj"
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-@erase "$(INTDIR)\mxvideoparamflags.obj"
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-@erase "$(INTDIR)\vc40.idb"
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-@erase "$(INTDIR)\vc40.idb"
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-@erase "$(INTDIR)\vc40.pdb"
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-@erase "$(INTDIR)\vc40.pdb"
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-@erase "$(OUTDIR)\LEGO1.exp"
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-@erase "$(OUTDIR)\LEGO1.exp"
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@ -200,18 +227,27 @@ BSC32_SBRS= \
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LINK32=link.exe
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /map /debug /machine:I386 /out:"Debug/LEGO1.DLL"
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /dll /map /debug /machine:I386 /out:"Debug/LEGO1.DLL"
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# SUBTRACT LINK32 /pdb:none
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# SUBTRACT LINK32 /pdb:none
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LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
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LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
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advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
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advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
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odbccp32.lib /nologo /subsystem:windows /dll /incremental:yes\
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odbccp32.lib winmm.lib /nologo /subsystem:windows /dll /incremental:yes\
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/pdb:"$(OUTDIR)/LEGO1.pdb" /map:"$(INTDIR)/LEGO1.map" /debug /machine:I386\
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/pdb:"$(OUTDIR)/LEGO1.pdb" /map:"$(INTDIR)/LEGO1.map" /debug /machine:I386\
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/out:"Debug/LEGO1.DLL" /implib:"$(OUTDIR)/LEGO1.lib"
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/out:"Debug/LEGO1.DLL" /implib:"$(OUTDIR)/LEGO1.lib"
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LINK32_OBJS= \
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LINK32_OBJS= \
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"$(INTDIR)\dllmain.obj" \
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"$(INTDIR)\dllmain.obj" \
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"$(INTDIR)\legoomni.obj" \
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"$(INTDIR)\legoomni.obj" \
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"$(INTDIR)\mxautolocker.obj" \
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"$(INTDIR)\mxcore.obj" \
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"$(INTDIR)\mxcore.obj" \
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"$(INTDIR)\mxcriticalsection.obj"
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"$(INTDIR)\mxcriticalsection.obj" \
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"$(INTDIR)\mxomni.obj" \
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"$(INTDIR)\mxomnicreateflags.obj" \
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"$(INTDIR)\mxomnicreateparam.obj" \
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"$(INTDIR)\mxomnicreateparambase.obj" \
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"$(INTDIR)\mxstring.obj" \
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"$(INTDIR)\mxtimer.obj" \
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"$(INTDIR)\mxvideoparam.obj" \
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"$(INTDIR)\mxvideoparamflags.obj"
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".\Debug\LEGO1.DLL" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
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".\Debug\LEGO1.DLL" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
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$(LINK32) @<<
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$(LINK32) @<<
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@ -497,6 +533,151 @@ DEP_CPP_MXCRI=\
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$(CPP) $(CPP_PROJ) $(SOURCE)
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$(CPP) $(CPP_PROJ) $(SOURCE)
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# End Source File
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################################################################################
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# Begin Source File
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SOURCE=.\LEGO1\mxautolocker.cpp
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DEP_CPP_MXAUT=\
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".\LEGO1\mxautolocker.h"\
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".\LEGO1\mxcriticalsection.h"\
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"$(INTDIR)\mxautolocker.obj" : $(SOURCE) $(DEP_CPP_MXAUT) "$(INTDIR)"
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$(CPP) $(CPP_PROJ) $(SOURCE)
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# End Source File
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################################################################################
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# Begin Source File
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SOURCE=.\LEGO1\mxtimer.cpp
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DEP_CPP_MXTIM=\
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".\LEGO1\mxbool.h"\
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".\LEGO1\mxcore.h"\
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".\LEGO1\mxtimer.h"\
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"$(INTDIR)\mxtimer.obj" : $(SOURCE) $(DEP_CPP_MXTIM) "$(INTDIR)"
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$(CPP) $(CPP_PROJ) $(SOURCE)
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# End Source File
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################################################################################
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# Begin Source File
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SOURCE=.\LEGO1\mxomni.cpp
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DEP_CPP_MXOMN=\
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".\LEGO1\mxbool.h"\
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".\LEGO1\mxcore.h"\
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".\LEGO1\mxomni.h"\
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".\LEGO1\mxomnicreateflags.h"\
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".\LEGO1\mxomnicreateparam.h"\
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".\LEGO1\mxomnicreateparambase.h"\
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".\LEGO1\mxresult.h"\
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".\LEGO1\mxstring.h"\
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".\LEGO1\mxtimer.h"\
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".\LEGO1\mxvideoparam.h"\
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"$(INTDIR)\mxomni.obj" : $(SOURCE) $(DEP_CPP_MXOMN) "$(INTDIR)"
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$(CPP) $(CPP_PROJ) $(SOURCE)
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# End Source File
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################################################################################
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# Begin Source File
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SOURCE=.\LEGO1\mxvideoparam.cpp
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DEP_CPP_MXVID=\
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".\LEGO1\mxvideoparam.h"\
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"$(INTDIR)\mxvideoparam.obj" : $(SOURCE) $(DEP_CPP_MXVID) "$(INTDIR)"
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$(CPP) $(CPP_PROJ) $(SOURCE)
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# End Source File
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################################################################################
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# Begin Source File
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SOURCE=.\LEGO1\mxvideoparamflags.cpp
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DEP_CPP_MXVIDE=\
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".\LEGO1\mxvideoparamflags.h"\
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"$(INTDIR)\mxvideoparamflags.obj" : $(SOURCE) $(DEP_CPP_MXVIDE) "$(INTDIR)"
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$(CPP) $(CPP_PROJ) $(SOURCE)
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# End Source File
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################################################################################
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# Begin Source File
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SOURCE=.\LEGO1\mxomnicreateparam.cpp
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DEP_CPP_MXOMNI=\
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".\LEGO1\mxbool.h"\
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".\LEGO1\mxcore.h"\
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".\LEGO1\mxomnicreateflags.h"\
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".\LEGO1\mxomnicreateparam.h"\
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".\LEGO1\mxomnicreateparambase.h"\
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".\LEGO1\mxstring.h"\
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".\LEGO1\mxvideoparam.h"\
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"$(INTDIR)\mxomnicreateparam.obj" : $(SOURCE) $(DEP_CPP_MXOMNI) "$(INTDIR)"
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$(CPP) $(CPP_PROJ) $(SOURCE)
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# End Source File
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################################################################################
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# Begin Source File
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SOURCE=.\LEGO1\mxomnicreateparambase.cpp
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DEP_CPP_MXOMNIC=\
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".\LEGO1\mxbool.h"\
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".\LEGO1\mxcore.h"\
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".\LEGO1\mxomnicreateflags.h"\
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".\LEGO1\mxomnicreateparam.h"\
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".\LEGO1\mxomnicreateparambase.h"\
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".\LEGO1\mxstring.h"\
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".\LEGO1\mxvideoparam.h"\
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"$(INTDIR)\mxomnicreateparambase.obj" : $(SOURCE) $(DEP_CPP_MXOMNIC)\
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"$(INTDIR)"
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$(CPP) $(CPP_PROJ) $(SOURCE)
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# End Source File
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################################################################################
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# Begin Source File
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SOURCE=.\LEGO1\mxstring.cpp
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DEP_CPP_MXSTR=\
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".\LEGO1\mxbool.h"\
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".\LEGO1\mxcore.h"\
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".\LEGO1\mxstring.h"\
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"$(INTDIR)\mxstring.obj" : $(SOURCE) $(DEP_CPP_MXSTR) "$(INTDIR)"
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$(CPP) $(CPP_PROJ) $(SOURCE)
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# End Source File
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################################################################################
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# Begin Source File
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SOURCE=.\LEGO1\mxomnicreateflags.cpp
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DEP_CPP_MXOMNICR=\
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".\LEGO1\mxbool.h"\
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".\LEGO1\mxomnicreateflags.h"\
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"$(INTDIR)\mxomnicreateflags.obj" : $(SOURCE) $(DEP_CPP_MXOMNICR) "$(INTDIR)"
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$(CPP) $(CPP_PROJ) $(SOURCE)
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# End Source File
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# End Source File
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# End Target
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# End Target
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################################################################################
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################################################################################
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@ -647,7 +828,7 @@ SOURCE=.\ISLE\res\isle.rc
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# Begin Source File
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# Begin Source File
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SOURCE=.\LEGO1\mxomnicreateparambase.cpp
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SOURCE=.\LEGO1\mxomnicreateparambase.cpp
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DEP_CPP_MXOMN=\
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DEP_CPP_MXOMNIC=\
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".\LEGO1\mxbool.h"\
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".\LEGO1\mxbool.h"\
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".\LEGO1\mxcore.h"\
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".\LEGO1\mxcore.h"\
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".\LEGO1\mxomnicreateflags.h"\
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".\LEGO1\mxomnicreateflags.h"\
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@ -661,7 +842,8 @@ DEP_CPP_MXOMN=\
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".\LEGO1\mxvideoparamflags.h"\
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".\LEGO1\mxvideoparamflags.h"\
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"$(INTDIR)\mxomnicreateparambase.obj" : $(SOURCE) $(DEP_CPP_MXOMN) "$(INTDIR)"
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"$(INTDIR)\mxomnicreateparambase.obj" : $(SOURCE) $(DEP_CPP_MXOMNIC)\
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"$(INTDIR)"
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$(CPP) $(CPP_PROJ) $(SOURCE)
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$(CPP) $(CPP_PROJ) $(SOURCE)
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BIN
isle.mdp
BIN
isle.mdp
Binary file not shown.
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Reference in a new issue