save the damn project

This commit is contained in:
Thomas May 2023-06-14 01:30:56 +01:00
parent 14b14f88a5
commit 7ed9c7df82
2 changed files with 190 additions and 8 deletions

198
isle.mak
View file

@ -56,8 +56,17 @@ ALL : ".\Release\LEGO1.DLL"
CLEAN : CLEAN :
-@erase "$(INTDIR)\dllmain.obj" -@erase "$(INTDIR)\dllmain.obj"
-@erase "$(INTDIR)\legoomni.obj" -@erase "$(INTDIR)\legoomni.obj"
-@erase "$(INTDIR)\mxautolocker.obj"
-@erase "$(INTDIR)\mxcore.obj" -@erase "$(INTDIR)\mxcore.obj"
-@erase "$(INTDIR)\mxcriticalsection.obj" -@erase "$(INTDIR)\mxcriticalsection.obj"
-@erase "$(INTDIR)\mxomni.obj"
-@erase "$(INTDIR)\mxomnicreateflags.obj"
-@erase "$(INTDIR)\mxomnicreateparam.obj"
-@erase "$(INTDIR)\mxomnicreateparambase.obj"
-@erase "$(INTDIR)\mxstring.obj"
-@erase "$(INTDIR)\mxtimer.obj"
-@erase "$(INTDIR)\mxvideoparam.obj"
-@erase "$(INTDIR)\mxvideoparamflags.obj"
-@erase ".\Release\LEGO1.DLL" -@erase ".\Release\LEGO1.DLL"
-@erase ".\Release\LEGO1.EXP" -@erase ".\Release\LEGO1.EXP"
-@erase ".\Release\LEGO1.LIB" -@erase ".\Release\LEGO1.LIB"
@ -107,18 +116,27 @@ BSC32_SBRS= \
LINK32=link.exe LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /pdb:"Release/LEGO1.PDB" /map:"Release/LEGO1.MAP" /machine:I386 /out:"Release/LEGO1.DLL" /implib:"Release/LEGO1.LIB" # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /dll /pdb:"Release/LEGO1.PDB" /map:"Release/LEGO1.MAP" /machine:I386 /out:"Release/LEGO1.DLL" /implib:"Release/LEGO1.LIB"
# SUBTRACT LINK32 /pdb:none # SUBTRACT LINK32 /pdb:none
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\ LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\ advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
odbccp32.lib /nologo /subsystem:windows /dll /incremental:no\ odbccp32.lib winmm.lib /nologo /subsystem:windows /dll /incremental:no\
/pdb:"Release/LEGO1.PDB" /map:"Release/LEGO1.MAP" /machine:I386\ /pdb:"Release/LEGO1.PDB" /map:"Release/LEGO1.MAP" /machine:I386\
/out:"Release/LEGO1.DLL" /implib:"Release/LEGO1.LIB" /out:"Release/LEGO1.DLL" /implib:"Release/LEGO1.LIB"
LINK32_OBJS= \ LINK32_OBJS= \
"$(INTDIR)\dllmain.obj" \ "$(INTDIR)\dllmain.obj" \
"$(INTDIR)\legoomni.obj" \ "$(INTDIR)\legoomni.obj" \
"$(INTDIR)\mxautolocker.obj" \
"$(INTDIR)\mxcore.obj" \ "$(INTDIR)\mxcore.obj" \
"$(INTDIR)\mxcriticalsection.obj" "$(INTDIR)\mxcriticalsection.obj" \
"$(INTDIR)\mxomni.obj" \
"$(INTDIR)\mxomnicreateflags.obj" \
"$(INTDIR)\mxomnicreateparam.obj" \
"$(INTDIR)\mxomnicreateparambase.obj" \
"$(INTDIR)\mxstring.obj" \
"$(INTDIR)\mxtimer.obj" \
"$(INTDIR)\mxvideoparam.obj" \
"$(INTDIR)\mxvideoparamflags.obj"
".\Release\LEGO1.DLL" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS) ".\Release\LEGO1.DLL" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<< $(LINK32) @<<
@ -145,8 +163,17 @@ ALL : ".\Debug\LEGO1.DLL"
CLEAN : CLEAN :
-@erase "$(INTDIR)\dllmain.obj" -@erase "$(INTDIR)\dllmain.obj"
-@erase "$(INTDIR)\legoomni.obj" -@erase "$(INTDIR)\legoomni.obj"
-@erase "$(INTDIR)\mxautolocker.obj"
-@erase "$(INTDIR)\mxcore.obj" -@erase "$(INTDIR)\mxcore.obj"
-@erase "$(INTDIR)\mxcriticalsection.obj" -@erase "$(INTDIR)\mxcriticalsection.obj"
-@erase "$(INTDIR)\mxomni.obj"
-@erase "$(INTDIR)\mxomnicreateflags.obj"
-@erase "$(INTDIR)\mxomnicreateparam.obj"
-@erase "$(INTDIR)\mxomnicreateparambase.obj"
-@erase "$(INTDIR)\mxstring.obj"
-@erase "$(INTDIR)\mxtimer.obj"
-@erase "$(INTDIR)\mxvideoparam.obj"
-@erase "$(INTDIR)\mxvideoparamflags.obj"
-@erase "$(INTDIR)\vc40.idb" -@erase "$(INTDIR)\vc40.idb"
-@erase "$(INTDIR)\vc40.pdb" -@erase "$(INTDIR)\vc40.pdb"
-@erase "$(OUTDIR)\LEGO1.exp" -@erase "$(OUTDIR)\LEGO1.exp"
@ -200,18 +227,27 @@ BSC32_SBRS= \
LINK32=link.exe LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /map /debug /machine:I386 /out:"Debug/LEGO1.DLL" # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /dll /map /debug /machine:I386 /out:"Debug/LEGO1.DLL"
# SUBTRACT LINK32 /pdb:none # SUBTRACT LINK32 /pdb:none
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\ LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\ advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
odbccp32.lib /nologo /subsystem:windows /dll /incremental:yes\ odbccp32.lib winmm.lib /nologo /subsystem:windows /dll /incremental:yes\
/pdb:"$(OUTDIR)/LEGO1.pdb" /map:"$(INTDIR)/LEGO1.map" /debug /machine:I386\ /pdb:"$(OUTDIR)/LEGO1.pdb" /map:"$(INTDIR)/LEGO1.map" /debug /machine:I386\
/out:"Debug/LEGO1.DLL" /implib:"$(OUTDIR)/LEGO1.lib" /out:"Debug/LEGO1.DLL" /implib:"$(OUTDIR)/LEGO1.lib"
LINK32_OBJS= \ LINK32_OBJS= \
"$(INTDIR)\dllmain.obj" \ "$(INTDIR)\dllmain.obj" \
"$(INTDIR)\legoomni.obj" \ "$(INTDIR)\legoomni.obj" \
"$(INTDIR)\mxautolocker.obj" \
"$(INTDIR)\mxcore.obj" \ "$(INTDIR)\mxcore.obj" \
"$(INTDIR)\mxcriticalsection.obj" "$(INTDIR)\mxcriticalsection.obj" \
"$(INTDIR)\mxomni.obj" \
"$(INTDIR)\mxomnicreateflags.obj" \
"$(INTDIR)\mxomnicreateparam.obj" \
"$(INTDIR)\mxomnicreateparambase.obj" \
"$(INTDIR)\mxstring.obj" \
"$(INTDIR)\mxtimer.obj" \
"$(INTDIR)\mxvideoparam.obj" \
"$(INTDIR)\mxvideoparamflags.obj"
".\Debug\LEGO1.DLL" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS) ".\Debug\LEGO1.DLL" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<< $(LINK32) @<<
@ -497,6 +533,151 @@ DEP_CPP_MXCRI=\
$(CPP) $(CPP_PROJ) $(SOURCE) $(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=.\LEGO1\mxautolocker.cpp
DEP_CPP_MXAUT=\
".\LEGO1\mxautolocker.h"\
".\LEGO1\mxcriticalsection.h"\
"$(INTDIR)\mxautolocker.obj" : $(SOURCE) $(DEP_CPP_MXAUT) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=.\LEGO1\mxtimer.cpp
DEP_CPP_MXTIM=\
".\LEGO1\mxbool.h"\
".\LEGO1\mxcore.h"\
".\LEGO1\mxtimer.h"\
"$(INTDIR)\mxtimer.obj" : $(SOURCE) $(DEP_CPP_MXTIM) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=.\LEGO1\mxomni.cpp
DEP_CPP_MXOMN=\
".\LEGO1\mxbool.h"\
".\LEGO1\mxcore.h"\
".\LEGO1\mxomni.h"\
".\LEGO1\mxomnicreateflags.h"\
".\LEGO1\mxomnicreateparam.h"\
".\LEGO1\mxomnicreateparambase.h"\
".\LEGO1\mxresult.h"\
".\LEGO1\mxstring.h"\
".\LEGO1\mxtimer.h"\
".\LEGO1\mxvideoparam.h"\
"$(INTDIR)\mxomni.obj" : $(SOURCE) $(DEP_CPP_MXOMN) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=.\LEGO1\mxvideoparam.cpp
DEP_CPP_MXVID=\
".\LEGO1\mxvideoparam.h"\
"$(INTDIR)\mxvideoparam.obj" : $(SOURCE) $(DEP_CPP_MXVID) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=.\LEGO1\mxvideoparamflags.cpp
DEP_CPP_MXVIDE=\
".\LEGO1\mxvideoparamflags.h"\
"$(INTDIR)\mxvideoparamflags.obj" : $(SOURCE) $(DEP_CPP_MXVIDE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=.\LEGO1\mxomnicreateparam.cpp
DEP_CPP_MXOMNI=\
".\LEGO1\mxbool.h"\
".\LEGO1\mxcore.h"\
".\LEGO1\mxomnicreateflags.h"\
".\LEGO1\mxomnicreateparam.h"\
".\LEGO1\mxomnicreateparambase.h"\
".\LEGO1\mxstring.h"\
".\LEGO1\mxvideoparam.h"\
"$(INTDIR)\mxomnicreateparam.obj" : $(SOURCE) $(DEP_CPP_MXOMNI) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=.\LEGO1\mxomnicreateparambase.cpp
DEP_CPP_MXOMNIC=\
".\LEGO1\mxbool.h"\
".\LEGO1\mxcore.h"\
".\LEGO1\mxomnicreateflags.h"\
".\LEGO1\mxomnicreateparam.h"\
".\LEGO1\mxomnicreateparambase.h"\
".\LEGO1\mxstring.h"\
".\LEGO1\mxvideoparam.h"\
"$(INTDIR)\mxomnicreateparambase.obj" : $(SOURCE) $(DEP_CPP_MXOMNIC)\
"$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=.\LEGO1\mxstring.cpp
DEP_CPP_MXSTR=\
".\LEGO1\mxbool.h"\
".\LEGO1\mxcore.h"\
".\LEGO1\mxstring.h"\
"$(INTDIR)\mxstring.obj" : $(SOURCE) $(DEP_CPP_MXSTR) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=.\LEGO1\mxomnicreateflags.cpp
DEP_CPP_MXOMNICR=\
".\LEGO1\mxbool.h"\
".\LEGO1\mxomnicreateflags.h"\
"$(INTDIR)\mxomnicreateflags.obj" : $(SOURCE) $(DEP_CPP_MXOMNICR) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File # End Source File
# End Target # End Target
################################################################################ ################################################################################
@ -647,7 +828,7 @@ SOURCE=.\ISLE\res\isle.rc
# Begin Source File # Begin Source File
SOURCE=.\LEGO1\mxomnicreateparambase.cpp SOURCE=.\LEGO1\mxomnicreateparambase.cpp
DEP_CPP_MXOMN=\ DEP_CPP_MXOMNIC=\
".\LEGO1\mxbool.h"\ ".\LEGO1\mxbool.h"\
".\LEGO1\mxcore.h"\ ".\LEGO1\mxcore.h"\
".\LEGO1\mxomnicreateflags.h"\ ".\LEGO1\mxomnicreateflags.h"\
@ -661,7 +842,8 @@ DEP_CPP_MXOMN=\
".\LEGO1\mxvideoparamflags.h"\ ".\LEGO1\mxvideoparamflags.h"\
"$(INTDIR)\mxomnicreateparambase.obj" : $(SOURCE) $(DEP_CPP_MXOMN) "$(INTDIR)" "$(INTDIR)\mxomnicreateparambase.obj" : $(SOURCE) $(DEP_CPP_MXOMNIC)\
"$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE) $(CPP) $(CPP_PROJ) $(SOURCE)

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isle.mdp

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