From 7ed9c7df82f042a20f775c5bc6e19925057a1797 Mon Sep 17 00:00:00 2001 From: Thomas May Date: Wed, 14 Jun 2023 01:30:56 +0100 Subject: [PATCH] save the damn project --- isle.mak | 198 ++++++++++++++++++++++++++++++++++++++++++++++++++++--- isle.mdp | Bin 46080 -> 51200 bytes 2 files changed, 190 insertions(+), 8 deletions(-) diff --git a/isle.mak b/isle.mak index c81ebe25..e70c28f9 100644 --- a/isle.mak +++ b/isle.mak @@ -56,8 +56,17 @@ ALL : ".\Release\LEGO1.DLL" CLEAN : -@erase "$(INTDIR)\dllmain.obj" -@erase "$(INTDIR)\legoomni.obj" + -@erase "$(INTDIR)\mxautolocker.obj" -@erase "$(INTDIR)\mxcore.obj" -@erase "$(INTDIR)\mxcriticalsection.obj" + -@erase "$(INTDIR)\mxomni.obj" + -@erase "$(INTDIR)\mxomnicreateflags.obj" + -@erase "$(INTDIR)\mxomnicreateparam.obj" + -@erase "$(INTDIR)\mxomnicreateparambase.obj" + -@erase "$(INTDIR)\mxstring.obj" + -@erase "$(INTDIR)\mxtimer.obj" + -@erase "$(INTDIR)\mxvideoparam.obj" + -@erase "$(INTDIR)\mxvideoparamflags.obj" -@erase ".\Release\LEGO1.DLL" -@erase ".\Release\LEGO1.EXP" -@erase ".\Release\LEGO1.LIB" @@ -107,18 +116,27 @@ BSC32_SBRS= \ LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 -# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /pdb:"Release/LEGO1.PDB" /map:"Release/LEGO1.MAP" /machine:I386 /out:"Release/LEGO1.DLL" /implib:"Release/LEGO1.LIB" +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /dll /pdb:"Release/LEGO1.PDB" /map:"Release/LEGO1.MAP" /machine:I386 /out:"Release/LEGO1.DLL" /implib:"Release/LEGO1.LIB" # SUBTRACT LINK32 /pdb:none LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\ advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\ - odbccp32.lib /nologo /subsystem:windows /dll /incremental:no\ + odbccp32.lib winmm.lib /nologo /subsystem:windows /dll /incremental:no\ /pdb:"Release/LEGO1.PDB" /map:"Release/LEGO1.MAP" /machine:I386\ /out:"Release/LEGO1.DLL" /implib:"Release/LEGO1.LIB" LINK32_OBJS= \ "$(INTDIR)\dllmain.obj" \ "$(INTDIR)\legoomni.obj" \ + "$(INTDIR)\mxautolocker.obj" \ "$(INTDIR)\mxcore.obj" \ - "$(INTDIR)\mxcriticalsection.obj" + "$(INTDIR)\mxcriticalsection.obj" \ + "$(INTDIR)\mxomni.obj" \ + "$(INTDIR)\mxomnicreateflags.obj" \ + "$(INTDIR)\mxomnicreateparam.obj" \ + "$(INTDIR)\mxomnicreateparambase.obj" \ + "$(INTDIR)\mxstring.obj" \ + "$(INTDIR)\mxtimer.obj" \ + "$(INTDIR)\mxvideoparam.obj" \ + "$(INTDIR)\mxvideoparamflags.obj" ".\Release\LEGO1.DLL" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS) $(LINK32) @<< @@ -145,8 +163,17 @@ ALL : ".\Debug\LEGO1.DLL" CLEAN : -@erase "$(INTDIR)\dllmain.obj" -@erase "$(INTDIR)\legoomni.obj" + -@erase "$(INTDIR)\mxautolocker.obj" -@erase "$(INTDIR)\mxcore.obj" -@erase "$(INTDIR)\mxcriticalsection.obj" + -@erase "$(INTDIR)\mxomni.obj" + -@erase "$(INTDIR)\mxomnicreateflags.obj" + -@erase "$(INTDIR)\mxomnicreateparam.obj" + -@erase "$(INTDIR)\mxomnicreateparambase.obj" + -@erase "$(INTDIR)\mxstring.obj" + -@erase "$(INTDIR)\mxtimer.obj" + -@erase "$(INTDIR)\mxvideoparam.obj" + -@erase "$(INTDIR)\mxvideoparamflags.obj" -@erase "$(INTDIR)\vc40.idb" -@erase "$(INTDIR)\vc40.pdb" -@erase "$(OUTDIR)\LEGO1.exp" @@ -200,18 +227,27 @@ BSC32_SBRS= \ LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 -# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /map /debug /machine:I386 /out:"Debug/LEGO1.DLL" +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /dll /map /debug /machine:I386 /out:"Debug/LEGO1.DLL" # SUBTRACT LINK32 /pdb:none LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\ advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\ - odbccp32.lib /nologo /subsystem:windows /dll /incremental:yes\ + odbccp32.lib winmm.lib /nologo /subsystem:windows /dll /incremental:yes\ /pdb:"$(OUTDIR)/LEGO1.pdb" /map:"$(INTDIR)/LEGO1.map" /debug /machine:I386\ /out:"Debug/LEGO1.DLL" /implib:"$(OUTDIR)/LEGO1.lib" LINK32_OBJS= \ "$(INTDIR)\dllmain.obj" \ "$(INTDIR)\legoomni.obj" \ + "$(INTDIR)\mxautolocker.obj" \ "$(INTDIR)\mxcore.obj" \ - "$(INTDIR)\mxcriticalsection.obj" + "$(INTDIR)\mxcriticalsection.obj" \ + "$(INTDIR)\mxomni.obj" \ + "$(INTDIR)\mxomnicreateflags.obj" \ + "$(INTDIR)\mxomnicreateparam.obj" \ + "$(INTDIR)\mxomnicreateparambase.obj" \ + "$(INTDIR)\mxstring.obj" \ + "$(INTDIR)\mxtimer.obj" \ + "$(INTDIR)\mxvideoparam.obj" \ + "$(INTDIR)\mxvideoparamflags.obj" ".\Debug\LEGO1.DLL" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS) $(LINK32) @<< @@ -497,6 +533,151 @@ DEP_CPP_MXCRI=\ $(CPP) $(CPP_PROJ) $(SOURCE) +# End Source File +################################################################################ +# Begin Source File + +SOURCE=.\LEGO1\mxautolocker.cpp +DEP_CPP_MXAUT=\ + ".\LEGO1\mxautolocker.h"\ + ".\LEGO1\mxcriticalsection.h"\ + + +"$(INTDIR)\mxautolocker.obj" : $(SOURCE) $(DEP_CPP_MXAUT) "$(INTDIR)" + $(CPP) $(CPP_PROJ) $(SOURCE) + + +# End Source File +################################################################################ +# Begin Source File + +SOURCE=.\LEGO1\mxtimer.cpp +DEP_CPP_MXTIM=\ + ".\LEGO1\mxbool.h"\ + ".\LEGO1\mxcore.h"\ + ".\LEGO1\mxtimer.h"\ + + +"$(INTDIR)\mxtimer.obj" : $(SOURCE) $(DEP_CPP_MXTIM) "$(INTDIR)" + $(CPP) $(CPP_PROJ) $(SOURCE) + + +# End Source File +################################################################################ +# Begin Source File + +SOURCE=.\LEGO1\mxomni.cpp +DEP_CPP_MXOMN=\ + ".\LEGO1\mxbool.h"\ + ".\LEGO1\mxcore.h"\ + ".\LEGO1\mxomni.h"\ + ".\LEGO1\mxomnicreateflags.h"\ + ".\LEGO1\mxomnicreateparam.h"\ + ".\LEGO1\mxomnicreateparambase.h"\ + ".\LEGO1\mxresult.h"\ + ".\LEGO1\mxstring.h"\ + ".\LEGO1\mxtimer.h"\ + ".\LEGO1\mxvideoparam.h"\ + + +"$(INTDIR)\mxomni.obj" : $(SOURCE) $(DEP_CPP_MXOMN) "$(INTDIR)" + $(CPP) $(CPP_PROJ) $(SOURCE) + + +# End Source File +################################################################################ +# Begin Source File + +SOURCE=.\LEGO1\mxvideoparam.cpp +DEP_CPP_MXVID=\ + ".\LEGO1\mxvideoparam.h"\ + + +"$(INTDIR)\mxvideoparam.obj" : $(SOURCE) $(DEP_CPP_MXVID) "$(INTDIR)" + $(CPP) $(CPP_PROJ) $(SOURCE) + + +# End Source File +################################################################################ +# Begin Source File + +SOURCE=.\LEGO1\mxvideoparamflags.cpp +DEP_CPP_MXVIDE=\ + ".\LEGO1\mxvideoparamflags.h"\ + + +"$(INTDIR)\mxvideoparamflags.obj" : $(SOURCE) $(DEP_CPP_MXVIDE) "$(INTDIR)" + $(CPP) $(CPP_PROJ) $(SOURCE) + + +# End Source File +################################################################################ +# Begin Source File + +SOURCE=.\LEGO1\mxomnicreateparam.cpp +DEP_CPP_MXOMNI=\ + ".\LEGO1\mxbool.h"\ + ".\LEGO1\mxcore.h"\ + ".\LEGO1\mxomnicreateflags.h"\ + ".\LEGO1\mxomnicreateparam.h"\ + ".\LEGO1\mxomnicreateparambase.h"\ + ".\LEGO1\mxstring.h"\ + ".\LEGO1\mxvideoparam.h"\ + + +"$(INTDIR)\mxomnicreateparam.obj" : $(SOURCE) $(DEP_CPP_MXOMNI) "$(INTDIR)" + $(CPP) $(CPP_PROJ) $(SOURCE) + + +# End Source File +################################################################################ +# Begin Source File + +SOURCE=.\LEGO1\mxomnicreateparambase.cpp +DEP_CPP_MXOMNIC=\ + ".\LEGO1\mxbool.h"\ + ".\LEGO1\mxcore.h"\ + ".\LEGO1\mxomnicreateflags.h"\ + ".\LEGO1\mxomnicreateparam.h"\ + ".\LEGO1\mxomnicreateparambase.h"\ + ".\LEGO1\mxstring.h"\ + ".\LEGO1\mxvideoparam.h"\ + + +"$(INTDIR)\mxomnicreateparambase.obj" : $(SOURCE) $(DEP_CPP_MXOMNIC)\ + "$(INTDIR)" + $(CPP) $(CPP_PROJ) $(SOURCE) + + +# End Source File +################################################################################ +# Begin Source File + +SOURCE=.\LEGO1\mxstring.cpp +DEP_CPP_MXSTR=\ + ".\LEGO1\mxbool.h"\ + ".\LEGO1\mxcore.h"\ + ".\LEGO1\mxstring.h"\ + + +"$(INTDIR)\mxstring.obj" : $(SOURCE) $(DEP_CPP_MXSTR) "$(INTDIR)" + $(CPP) $(CPP_PROJ) $(SOURCE) + + +# End Source File +################################################################################ +# Begin Source File + +SOURCE=.\LEGO1\mxomnicreateflags.cpp +DEP_CPP_MXOMNICR=\ + ".\LEGO1\mxbool.h"\ + ".\LEGO1\mxomnicreateflags.h"\ + + +"$(INTDIR)\mxomnicreateflags.obj" : $(SOURCE) $(DEP_CPP_MXOMNICR) "$(INTDIR)" + $(CPP) $(CPP_PROJ) $(SOURCE) + + # End Source File # End Target ################################################################################ @@ -647,7 +828,7 @@ SOURCE=.\ISLE\res\isle.rc # Begin Source File SOURCE=.\LEGO1\mxomnicreateparambase.cpp -DEP_CPP_MXOMN=\ +DEP_CPP_MXOMNIC=\ ".\LEGO1\mxbool.h"\ ".\LEGO1\mxcore.h"\ ".\LEGO1\mxomnicreateflags.h"\ @@ -661,7 +842,8 @@ DEP_CPP_MXOMN=\ ".\LEGO1\mxvideoparamflags.h"\ -"$(INTDIR)\mxomnicreateparambase.obj" : $(SOURCE) $(DEP_CPP_MXOMN) "$(INTDIR)" +"$(INTDIR)\mxomnicreateparambase.obj" : $(SOURCE) $(DEP_CPP_MXOMNIC)\ + "$(INTDIR)" $(CPP) $(CPP_PROJ) $(SOURCE) diff --git a/isle.mdp b/isle.mdp index 1d92bce9b92e4ca9a9c88f55e04f126638aacd73..9a7cd26268c5f59b226e5a22a0f60f508c91d743 100644 GIT binary patch literal 51200 zcmeHQS$EsU6~2rXOS0ollI=K-W2Z}Y#Fm`Ib#_zoR@q4{Icid-EeOIQYJlJY!Gu01 z4>|o2{R8bw-}*a}*ZzREr%!!K-uhJc&Hw`pI2ejUnU-T+o&$lTzFF>vJ9p;ZS$Jdp z>bVJ+ga*J@Ar<_Bx%aP zBlASLvR?5 zz)_fo1z3b*aQw$F5=k&L1G5y_o3T&^HqPS^mfy*ZO 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