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Implement/match LegoAnimationManager::FUN_10060dc0 (#856)
* Implement/match LegoAnimationManager::FUN_10060dc0 * Fix params
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parent
19d39394be
commit
53ef6bdd81
5 changed files with 105 additions and 41 deletions
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@ -16,7 +16,7 @@ struct ModelInfo {
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// SIZE 0x30
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struct AnimInfo {
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char* m_animName; // 0x00
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undefined4 m_unk0x04; // 0x04
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MxU32 m_objectId; // 0x04
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MxS16 m_unk0x08; // 0x08
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MxU8 m_unk0x0a; // 0x0a
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MxU8 m_unk0x0b; // 0x0b
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@ -75,18 +75,17 @@ class LegoAnimationManager : public MxCore {
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MxResult ReadModelInfo(LegoFile* p_file, ModelInfo* p_info);
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void DeleteAnimations();
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void FUN_10060570(MxBool);
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MxResult FUN_100609f0(MxU32 p_objectId, MxMatrix* p_matrix, MxBool p_und1, MxBool p_und2);
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MxResult StartEntityAction(MxDSAction& p_dsAction, LegoEntity* p_entity);
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undefined4 FUN_10060dc0(
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IsleScript::Script,
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undefined4,
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undefined,
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undefined,
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undefined4,
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undefined,
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undefined,
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undefined,
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undefined
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MxResult FUN_10060dc0(
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IsleScript::Script p_objectId,
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MxMatrix* p_matrix,
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undefined p_param3,
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undefined p_param4,
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undefined4 p_param5,
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undefined p_param6,
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MxBool p_param7,
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MxBool p_param8,
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undefined p_param9
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);
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void FUN_10061010(undefined4);
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void FUN_100617c0(MxS32, MxU16&, MxU32&);
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@ -107,6 +106,18 @@ class LegoAnimationManager : public MxCore {
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private:
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void Init();
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MxResult FUN_100605e0(
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MxU32 p_index,
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MxU8 p_unk0x0a,
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MxMatrix* p_matrix,
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undefined,
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undefined4,
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undefined,
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MxBool,
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MxBool,
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undefined
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);
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MxResult FUN_100609f0(MxU32 p_objectId, MxMatrix* p_matrix, MxBool p_und1, MxBool p_und2);
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MxU32 m_scriptIndex; // 0x08
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MxU16 m_animCount; // 0x0c
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@ -259,6 +259,8 @@ class LegoOmni : public MxOmni {
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MxDSAction m_action; // 0xa0
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MxBackgroundAudioManager* m_bkgAudioManager; // 0x134
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MxTransitionManager* m_transitionManager; // 0x138
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public:
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MxBool m_unk0x13c; // 0x13c
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};
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@ -329,7 +329,7 @@ MxResult LegoAnimationManager::ReadAnimInfo(LegoFile* p_file, AnimInfo* p_info)
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}
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p_info->m_animName[length] = 0;
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if (p_file->Read(&p_info->m_unk0x04, sizeof(p_info->m_unk0x04)) == FAILURE) {
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if (p_file->Read(&p_info->m_objectId, sizeof(p_info->m_objectId)) == FAILURE) {
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goto done;
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}
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@ -444,6 +444,24 @@ void LegoAnimationManager::FUN_10060570(MxBool)
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// TODO
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}
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// STUB: LEGO1 0x100605e0
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// FUNCTION: BETA10 0x1004152b
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MxResult LegoAnimationManager::FUN_100605e0(
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MxU32 p_index,
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MxU8 p_unk0x0a,
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MxMatrix* p_matrix,
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undefined,
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undefined4,
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undefined,
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MxBool,
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MxBool,
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undefined
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)
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{
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// TODO
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return FAILURE;
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}
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// FUNCTION: LEGO1 0x100609f0
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// FUNCTION: BETA10 0x10041a38
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MxResult LegoAnimationManager::FUN_100609f0(MxU32 p_objectId, MxMatrix* p_matrix, MxBool p_und1, MxBool p_und2)
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@ -535,21 +553,54 @@ MxResult LegoAnimationManager::StartEntityAction(MxDSAction& p_dsAction, LegoEnt
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return result;
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}
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// STUB: LEGO1 0x10060dc0
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undefined4 LegoAnimationManager::FUN_10060dc0(
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IsleScript::Script,
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undefined4,
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undefined,
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undefined,
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undefined4,
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undefined,
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undefined,
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undefined,
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undefined
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// FUNCTION: LEGO1 0x10060dc0
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// FUNCTION: BETA10 0x10041f2c
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MxResult LegoAnimationManager::FUN_10060dc0(
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IsleScript::Script p_objectId,
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MxMatrix* p_matrix,
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undefined p_param3,
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undefined p_param4,
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undefined4 p_param5,
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undefined p_param6,
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MxBool p_param7,
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MxBool p_param8,
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undefined p_param9
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)
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{
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// TODO
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return 0;
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MxResult result = FAILURE;
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MxBool found = FALSE;
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if (!Lego()->m_unk0x13c) {
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return SUCCESS;
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}
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for (MxS32 i = 0; i < m_animCount; i++) {
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if (m_anims[i].m_objectId == p_objectId) {
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found = TRUE;
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undefined unk0x0a;
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switch (p_param4) {
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case 0:
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unk0x0a = m_anims[i].m_unk0x0a;
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break;
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case 1:
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unk0x0a = 1;
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break;
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default:
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unk0x0a = 0;
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break;
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}
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result = FUN_100605e0(i, unk0x0a, p_matrix, p_param3, p_param5, p_param6, p_param7, p_param8, p_param9);
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break;
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}
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}
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if (!found && p_param3 != 0) {
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result = FUN_100609f0(p_objectId, p_matrix, p_param7, p_param8);
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}
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return result;
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}
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// STUB: LEGO1 0x10061010
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@ -666,7 +666,7 @@ void Isle::Enable(MxBool p_enable)
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break;
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}
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AnimationManager()->FUN_10060dc0(script, 0, 1, 1, 0, 0, 0, 1, 0);
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AnimationManager()->FUN_10060dc0(script, NULL, 1, 1, 0, 0, FALSE, TRUE, 0);
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}
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m_act1state->m_unk0x018 = 0;
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@ -694,7 +694,7 @@ void Isle::Enable(MxBool p_enable)
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break;
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}
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AnimationManager()->FUN_10060dc0(script, 0, 1, 1, 0, 0, 0, 1, 0);
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AnimationManager()->FUN_10060dc0(script, NULL, 1, 1, 0, 0, FALSE, TRUE, 0);
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}
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m_act1state->m_unk0x018 = 0;
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