mirror of
https://github.com/isledecomp/isle-portable.git
synced 2024-11-26 01:17:55 -05:00
Start work on building save data (#885)
* Start work on building save data * Add LegoBuildingData struct to LegoBuildingManager, naming mirrors LegoCharacterData in LegoCharacterManager. * 100% match of many methods in LegoBuildingManager using the struct. * Formatting * Add required includes post merge * Format again * Better follow naming conventions * Format again again * Also fill in template data * Fix data * Change braces * Match functions, consistent style, add missing annotations, some BETA annotations --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
parent
45f9f54f21
commit
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4 changed files with 540 additions and 41 deletions
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@ -7,6 +7,32 @@
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class LegoEntity;
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class LegoROI;
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class LegoStorage;
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class LegoWorld;
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// SIZE 0x2c
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struct LegoBuildingInfo {
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enum {
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c_bit1 = 0x01,
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c_bit2 = 0x02,
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c_bit3 = 0x04,
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c_bit4 = 0x08
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};
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LegoEntity* m_entity; // 0x00
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const char* m_hausName; // 0x04
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MxU32 m_cycle1; // 0x08
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MxU32 m_cycle2; // 0x0c
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MxU8 m_cycle3; // 0x10
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MxS8 m_unk0x11; // 0x11
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MxS8 m_initialUnk0x11; // 0x12 = initial value loaded to m_unk0x11
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MxU8 m_flags; // 0x13
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float m_unk0x014; // 0x14
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const char* m_unk0x18; // 0x18
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float m_x; // 0x1c
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float m_y; // 0x20
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float m_z; // 0x24
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undefined* m_unk0x28; // 0x28
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};
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// VTABLE: LEGO1 0x100d6f50
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// SIZE 0x30
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@ -29,13 +55,21 @@ class LegoBuildingManager : public MxCore {
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void Init();
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void FUN_1002fa00();
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void UpdatePosition(MxS32 p_index, LegoWorld* p_world);
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void FUN_1002fb30();
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MxResult Write(LegoStorage* p_storage);
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MxResult Read(LegoStorage* p_storage);
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MxBool FUN_1002fdb0(LegoEntity* p_entity);
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LegoBuildingInfo* GetInfo(LegoEntity* p_entity);
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MxBool IncrementVariant(LegoEntity* p_entity);
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MxBool FUN_1002fe40(LegoEntity* p_entity);
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MxBool FUN_1002fe80(LegoEntity* p_entity);
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MxBool FUN_1002fed0(LegoEntity* p_entity);
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MxU32 FUN_1002ff40(LegoEntity*, MxBool);
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void FUN_10030000(LegoEntity* p_entity);
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MxBool FUN_10030000(LegoEntity* p_entity);
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MxBool FUN_10030030(MxS32 p_index);
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MxBool FUN_10030110(LegoBuildingInfo* p_data);
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void FUN_10030590();
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void AdjustHeight(MxS32 p_index);
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// SYNTHETIC: LEGO1 0x1002f940
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// LegoBuildingManager::`scalar deleting destructor'
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@ -43,7 +77,17 @@ class LegoBuildingManager : public MxCore {
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private:
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static char* g_customizeAnimFile;
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undefined m_unk0x08[0x28]; // 0x08
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MxU8 m_nextVariant; // 0x08
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MxU8 m_unk0x09; // 0x09
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undefined4 m_unk0x0c; // 0x0c
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undefined4 m_unk0x10; // 0x10
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undefined4 m_unk0x14; // 0x14
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undefined4 m_unk0x18; // 0x18
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undefined4 m_unk0x1c; // 0x1c
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MxU8 m_unk0x20; // 0x20
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undefined4 m_unk0x24; // 0x24
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MxU8 m_unk0x28; // 0x28
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undefined4 m_unk0x2c; // 0x2c
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};
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#endif // LEGOBUILDINGMANAGER_H
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@ -1,12 +1,204 @@
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#include "legobuildingmanager.h"
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#include "3dmanager/lego3dmanager.h"
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#include "legoentity.h"
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#include "legovideomanager.h"
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#include "legoworld.h"
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#include "misc.h"
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#include "misc/legostorage.h"
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DECOMP_SIZE_ASSERT(LegoBuildingManager, 0x30)
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DECOMP_SIZE_ASSERT(LegoBuildingInfo, 0x2c)
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// GLOBAL: LEGO1 0x100f3410
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const char* g_buildingDataHausName[5] = {
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"haus1",
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"haus4",
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"haus5",
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"haus6",
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"haus7",
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};
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// clang-format off
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// GLOBAL: LEGO1 0x100f3428
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float g_buildingDataDownshiftScale[16] = {
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0.0f, 1.0f, 1.0f, 1.0f,
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1.0f, 1.0f, 1.0f, 1.0f,
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1.0f, 1.0f, 1.0f, 1.0f,
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1.0f, 1.0f, 1.0f, 1.0f,
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};
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// GLOBAL: LEGO1 0x100f3468
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MxU8 g_buildingDataDownshift[16] = {
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5, 5, 5, 5,
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3, 5, 5, 5,
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3, 5, 5, 5,
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5, 5, 5, 5,
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};
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// GLOBAL: LEGO1 0x100f3478
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LegoBuildingInfo g_buildingInfoInit[16] = {
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{
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NULL, "infocen",
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4, 0, 1,
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-1, -1, 0x00,
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8.99999f,
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"edg02_74",
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84.79617f, 9.0f, -10.2189f,
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NULL,
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},
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{
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NULL, "policsta",
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4, 0, 1,
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-1, -1, 0x10,
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0.999992f,
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"int33",
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67.28488, 1.0f, -85.3917,
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NULL,
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},
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{
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NULL, "Jail",
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4, 0, 1,
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-1, -1, 0x10,
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0.0f,
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"edg02_50",
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93.245659f, 0.0f, -48.7773f,
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NULL,
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},
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{
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NULL, "races",
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4, 0, 1,
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-1, -1, 0x10,
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0.0f,
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"int14",
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-21.7321f, 0.0f, 11.23354f,
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NULL,
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},
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{
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NULL, "medcntr",
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4, 0, 1,
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-1, -1, 0x10,
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3.99071f,
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"edg02_27",
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86.020737f, 4.0f, 31.35498f,
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NULL,
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},
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{
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NULL, "gas",
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4, 0, 1,
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-1, -1, 0x10,
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0.0f,
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"int24",
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26.32025f, 0.0f, -2.28938f,
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NULL,
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},
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{
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NULL, "beach",
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4, 0, 1,
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-1, -1, 0x10,
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-1.8125f,
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"edg00_46",
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14.375f, -1.3125f, -56.75f,
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NULL,
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},
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{
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NULL, "racef",
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4, 0, 1,
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-1, -1, 0x10,
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0.0f,
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"edg03_03",
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-4.15951f, 0.0f, 5.2003198f,
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NULL,
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},
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{
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NULL, "racej",
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4, 0, 1,
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-1, -1, 0x10,
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0.0f,
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"edg03_03",
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-4.15951f, 0.0f, 5.2003198f,
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NULL,
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},
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{
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NULL, "Store",
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4, 0, 1,
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-1, -1, 0x3e,
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2.0f,
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"edg02_60",
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-49.4744f, 2.0f, -56.6276f,
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NULL,
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},
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{
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NULL, "Bank",
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4, 0, 1,
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-1, -1, 0x3e,
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0.0f,
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"edg02_36",
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18.53531f, 0.0f, -16.6053f,
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NULL,
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},
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{
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NULL, "Post",
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4, 0, 1,
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-1, -1, 0x3e,
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0.0f,
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"edg02_58",
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-33.5413f, 0.0f, -55.1791f,
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NULL,
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},
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{
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NULL, "haus1",
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4, 0, 1,
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-1, -1, 0x3f,
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7.0625f,
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"int11",
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-62.7827f, 7.0f, -45.2215f,
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NULL,
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},
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{
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NULL, "haus2",
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4, 0, 1,
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-1, -1, 0x3e,
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8.0f,
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"int07",
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-69.2376f, 8.0f, -6.8008099f,
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NULL,
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},
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{
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NULL, "haus3",
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4, 0, 1,
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-1, -1, 0x3e,
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7.0f,
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"edg01_24",
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-69.0596f, 7.0f, -24.4928f,
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NULL,
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},
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{
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NULL, "Pizza",
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4, 0, 1,
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-1, -1, 0x10,
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0.0f,
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"int37",
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-17.9438f, 0.0f, -46.827999f,
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NULL,
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},
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};
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// clang-format on
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// GLOBAL: LEGO1 0x100f3738
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MxU32 g_buildingCycle1Length = 6;
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// GLOBAL: LEGO1 0x100f37c8
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char* LegoBuildingManager::g_customizeAnimFile = NULL;
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// GLOBAL: LEGO1 0x100f37cc
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int g_buildingManagerConfig = 1;
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MxS32 g_buildingManagerConfig = 1;
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// GLOBAL: LEGO1 0x10104c30
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LegoBuildingInfo g_buildingInfo[16];
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// GLOBAL: LEGO1 0x100f3748
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MxS32 g_buildingCycle2Length[16] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 0};
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// FUNCTION: LEGO1 0x1002f8b0
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void LegoBuildingManager::configureLegoBuildingManager(MxS32 p_buildingManagerConfig)
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Init();
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}
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// STUB: LEGO1 0x1002f960
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// FUNCTION: LEGO1 0x1002f960
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LegoBuildingManager::~LegoBuildingManager()
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{
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// TODO
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delete g_customizeAnimFile;
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}
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// STUB: LEGO1 0x1002f9d0
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// FUNCTION: LEGO1 0x1002f9d0
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void LegoBuildingManager::Init()
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{
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// TODO
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for (MxS32 i = 0; i < _countof(g_buildingInfo); i++) {
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g_buildingInfo[i] = g_buildingInfoInit[i];
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}
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m_nextVariant = 0;
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m_unk0x09 = 0;
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m_unk0x20 = 0;
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m_unk0x24 = 0;
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m_unk0x28 = 0;
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}
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// STUB: LEGO1 0x1002fa00
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// FUNCTION: LEGO1 0x1002fa00
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// FUNCTION: BETA10 0x10063ad1
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void LegoBuildingManager::FUN_1002fa00()
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{
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// TODO
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MxS32 i;
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LegoWorld* world = CurrentWorld();
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for (i = 0; i < _countof(g_buildingInfo); i++) {
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UpdatePosition(i, world);
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}
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if (g_buildingManagerConfig <= 1) {
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LegoEntity* entity = (LegoEntity*) world->Find("MxEntity", g_buildingDataHausName[0]);
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if (entity) {
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entity->GetROI()->SetVisibility(TRUE);
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m_unk0x09 = 0;
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}
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}
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else {
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for (i = 0; i < _countof(g_buildingDataHausName); i++) {
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LegoEntity* entity = (LegoEntity*) world->Find("MxEntity", g_buildingDataHausName[i]);
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if (entity) {
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entity->GetROI()->SetVisibility(m_nextVariant == i);
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}
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}
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}
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m_unk0x09 = 0;
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}
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// FUNCTION: LEGO1 0x1002fa90
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// FUNCTION: BETA10 0x10063b88
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void LegoBuildingManager::UpdatePosition(MxS32 p_index, LegoWorld* p_world)
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{
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LegoEntity* entity = (LegoEntity*) p_world->Find("MxEntity", g_buildingInfo[p_index].m_hausName);
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if (entity) {
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entity->SetType(LegoEntity::e_building);
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g_buildingInfo[p_index].m_entity = entity;
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LegoROI* roi = entity->GetROI();
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AdjustHeight(p_index);
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MxMatrix mat = roi->GetLocal2World();
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mat[3][1] = g_buildingInfo[p_index].m_unk0x014;
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roi->FUN_100a46b0(mat);
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VideoManager()->Get3DManager()->Moved(*roi);
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}
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}
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// STUB: LEGO1 0x1002fb30
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@ -44,25 +286,214 @@ void LegoBuildingManager::FUN_1002fb30()
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// TODO
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}
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// STUB: LEGO1 0x1002fb80
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// FUNCTION: LEGO1 0x1002fb80
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// FUNCTION: BETA10 0x10063cae
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MxResult LegoBuildingManager::Write(LegoStorage* p_storage)
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{
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return SUCCESS;
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MxResult result = FAILURE;
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for (MxS32 i = 0; i < _countof(g_buildingInfo); i++) {
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LegoBuildingInfo* info = &g_buildingInfo[i];
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if (p_storage->Write(&info->m_cycle1, sizeof(info->m_cycle1)) != SUCCESS) {
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goto done;
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}
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if (p_storage->Write(&info->m_cycle2, sizeof(info->m_cycle2)) != SUCCESS) {
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goto done;
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}
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if (p_storage->Write(&info->m_cycle3, sizeof(info->m_cycle3)) != SUCCESS) {
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goto done;
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}
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if (p_storage->Write(&info->m_initialUnk0x11, sizeof(info->m_initialUnk0x11)) != SUCCESS) {
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goto done;
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}
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}
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|
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if (p_storage->Write(&m_nextVariant, sizeof(m_nextVariant)) != SUCCESS) {
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goto done;
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}
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result = SUCCESS;
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done:
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return result;
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}
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// STUB: LEGO1 0x1002fc10
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// FUNCTION: LEGO1 0x1002fc10
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// FUNCTION: BETA10 0x10063dde
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MxResult LegoBuildingManager::Read(LegoStorage* p_storage)
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{
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return SUCCESS;
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MxResult result = FAILURE;
|
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|
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for (MxS32 i = 0; i < _countof(g_buildingInfo); i++) {
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LegoBuildingInfo* info = &g_buildingInfo[i];
|
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|
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if (p_storage->Read(&info->m_cycle1, sizeof(info->m_cycle1)) != SUCCESS) {
|
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goto done;
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}
|
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if (p_storage->Read(&info->m_cycle2, sizeof(info->m_cycle2)) != SUCCESS) {
|
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goto done;
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}
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if (p_storage->Read(&info->m_cycle3, sizeof(info->m_cycle3)) != SUCCESS) {
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goto done;
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}
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if (p_storage->Read(&info->m_unk0x11, sizeof(info->m_unk0x11)) != SUCCESS) {
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goto done;
|
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}
|
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|
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info->m_initialUnk0x11 = info->m_unk0x11;
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AdjustHeight(i);
|
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}
|
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|
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if (p_storage->Read(&m_nextVariant, sizeof(m_nextVariant)) != SUCCESS) {
|
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goto done;
|
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}
|
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|
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if (g_buildingManagerConfig <= 1) {
|
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m_nextVariant = 0;
|
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}
|
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|
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result = SUCCESS;
|
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|
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done:
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return result;
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}
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|
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// STUB: LEGO1 0x1002fdb0
|
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MxBool LegoBuildingManager::FUN_1002fdb0(LegoEntity* p_entity)
|
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// FUNCTION: LEGO1 0x1002fcc0
|
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// FUNCTION: BETA10 0x10063f1a
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void LegoBuildingManager::AdjustHeight(MxS32 p_index)
|
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{
|
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// TODO
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if (g_buildingInfo[p_index].m_unk0x11 > 0) {
|
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float value = g_buildingDataDownshift[p_index] - g_buildingInfo[p_index].m_unk0x11;
|
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g_buildingInfo[p_index].m_unk0x014 =
|
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g_buildingInfoInit[p_index].m_unk0x014 - value * g_buildingDataDownshiftScale[p_index];
|
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}
|
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else if (g_buildingInfo[p_index].m_unk0x11 == 0) {
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float value = g_buildingDataDownshift[p_index] - g_buildingInfo[p_index].m_unk0x11;
|
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g_buildingInfo[p_index].m_unk0x014 =
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g_buildingInfoInit[p_index].m_unk0x014 - value * g_buildingDataDownshiftScale[p_index];
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|
||||
if (g_buildingInfo[p_index].m_entity != NULL) {
|
||||
LegoROI* roi = g_buildingInfo[p_index].m_entity->GetROI();
|
||||
if (roi != NULL) {
|
||||
roi->SetVisibility(FALSE);
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
g_buildingInfo[p_index].m_unk0x014 = g_buildingInfoInit[p_index].m_unk0x014;
|
||||
}
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1002fd70
|
||||
// FUNCTION: BETA10 0x10063fc9
|
||||
LegoBuildingInfo* LegoBuildingManager::GetInfo(LegoEntity* p_entity)
|
||||
{
|
||||
MxS32 i;
|
||||
|
||||
for (i = 0; i < _countof(g_buildingInfo); i++) {
|
||||
if (g_buildingInfo[i].m_entity == p_entity) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (i < _countof(g_buildingInfo)) {
|
||||
return &g_buildingInfo[i];
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1002fdb0
|
||||
// FUNCTION: BETA10 0x10064101
|
||||
MxBool LegoBuildingManager::IncrementVariant(LegoEntity* p_entity)
|
||||
{
|
||||
if (g_buildingManagerConfig <= 1) {
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
LegoBuildingInfo* info = GetInfo(p_entity);
|
||||
|
||||
if (info != NULL && info->m_flags & LegoBuildingInfo::c_bit1 && info->m_unk0x11 == -1) {
|
||||
LegoROI* roi = p_entity->GetROI();
|
||||
if (++m_nextVariant >= _countof(g_buildingDataHausName)) {
|
||||
m_nextVariant = 0;
|
||||
}
|
||||
|
||||
roi->SetVisibility(FALSE);
|
||||
info->m_hausName = g_buildingDataHausName[m_nextVariant];
|
||||
UpdatePosition(12, CurrentWorld());
|
||||
|
||||
if (info->m_entity != NULL) {
|
||||
info->m_entity->GetROI()->SetVisibility(TRUE);
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1002fe40
|
||||
// FUNCTION: BETA10 0x100641d3
|
||||
MxBool LegoBuildingManager::FUN_1002fe40(LegoEntity* p_entity)
|
||||
{
|
||||
MxBool result = FALSE;
|
||||
LegoBuildingInfo* info = GetInfo(p_entity);
|
||||
|
||||
if (info != NULL && info->m_flags & LegoBuildingInfo::c_bit2) {
|
||||
info->m_cycle1++;
|
||||
|
||||
if (info->m_cycle1 >= g_buildingCycle1Length) {
|
||||
info->m_cycle1 = 0;
|
||||
}
|
||||
|
||||
result = TRUE;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1002fe80
|
||||
// FUNCTION: BETA10 0x10064242
|
||||
MxBool LegoBuildingManager::FUN_1002fe80(LegoEntity* p_entity)
|
||||
{
|
||||
MxBool result = FALSE;
|
||||
LegoBuildingInfo* info = GetInfo(p_entity);
|
||||
|
||||
if (info != NULL && info->m_flags & LegoBuildingInfo::c_bit3) {
|
||||
info->m_cycle2++;
|
||||
|
||||
if (info->m_cycle2 >= g_buildingCycle2Length[info - g_buildingInfo]) {
|
||||
info->m_cycle2 = 0;
|
||||
}
|
||||
|
||||
result = TRUE;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1002fed0
|
||||
// FUNCTION: BETA10 0x100642c2
|
||||
MxBool LegoBuildingManager::FUN_1002fed0(LegoEntity* p_entity)
|
||||
{
|
||||
MxBool result = FALSE;
|
||||
LegoBuildingInfo* info = GetInfo(p_entity);
|
||||
|
||||
if (info != NULL && info->m_flags & LegoBuildingInfo::c_bit4) {
|
||||
info->m_cycle3++;
|
||||
|
||||
if (info->m_cycle3 > 3) {
|
||||
info->m_cycle3 = 0;
|
||||
}
|
||||
|
||||
result = TRUE;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x1002ff40
|
||||
MxU32 LegoBuildingManager::FUN_1002ff40(LegoEntity*, MxBool)
|
||||
{
|
||||
|
@ -89,10 +520,34 @@ void LegoBuildingManager::SetCustomizeAnimFile(const char* p_value)
|
|||
}
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10030000
|
||||
void LegoBuildingManager::FUN_10030000(LegoEntity* p_entity)
|
||||
// FUNCTION: LEGO1 0x10030000
|
||||
MxBool LegoBuildingManager::FUN_10030000(LegoEntity* p_entity)
|
||||
{
|
||||
// TODO
|
||||
LegoBuildingInfo* info = GetInfo(p_entity);
|
||||
|
||||
if (info == NULL) {
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
return FUN_10030030(info - g_buildingInfo);
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10030030
|
||||
MxBool LegoBuildingManager::FUN_10030030(MxS32 p_index)
|
||||
{
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10030110
|
||||
MxBool LegoBuildingManager::FUN_10030110(LegoBuildingInfo* p_data)
|
||||
{
|
||||
for (MxS32 i = 0; i < _countof(g_buildingInfo); i++) {
|
||||
if (&g_buildingInfo[i] == p_data) {
|
||||
return FUN_10030030(i);
|
||||
}
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10030220
|
||||
|
|
|
@ -40,7 +40,7 @@ MxU32 g_unk0x100fc4ec = 2;
|
|||
MxU32 g_unk0x100fc4f0 = 0;
|
||||
|
||||
// GLOBAL: LEGO1 0x10104f20
|
||||
LegoCharacterInfo g_chracterInfo[66];
|
||||
LegoCharacterInfo g_characterInfo[66];
|
||||
|
||||
// FUNCTION: LEGO1 0x10082a20
|
||||
LegoCharacterManager::LegoCharacterManager()
|
||||
|
@ -55,22 +55,22 @@ LegoCharacterManager::LegoCharacterManager()
|
|||
// FUNCTION: LEGO1 0x10083270
|
||||
void LegoCharacterManager::Init()
|
||||
{
|
||||
for (MxS32 i = 0; i < _countof(g_chracterInfo); i++) {
|
||||
g_chracterInfo[i] = g_characterInfoInit[i];
|
||||
for (MxS32 i = 0; i < _countof(g_characterInfo); i++) {
|
||||
g_characterInfo[i] = g_characterInfoInit[i];
|
||||
}
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100832a0
|
||||
void LegoCharacterManager::FUN_100832a0()
|
||||
{
|
||||
for (MxS32 i = 0; i < _countof(g_chracterInfo); i++) {
|
||||
LegoCharacterInfo* info = GetInfo(g_chracterInfo[i].m_name);
|
||||
for (MxS32 i = 0; i < _countof(g_characterInfo); i++) {
|
||||
LegoCharacterInfo* info = GetInfo(g_characterInfo[i].m_name);
|
||||
|
||||
if (info != NULL) {
|
||||
LegoExtraActor* actor = info->m_actor;
|
||||
|
||||
if (actor != NULL && actor->IsA("LegoExtraActor")) {
|
||||
LegoROI* roi = g_chracterInfo[i].m_roi;
|
||||
LegoROI* roi = g_characterInfo[i].m_roi;
|
||||
MxU32 refCount = GetRefCount(roi);
|
||||
|
||||
while (refCount != 0) {
|
||||
|
@ -87,8 +87,8 @@ MxResult LegoCharacterManager::Write(LegoStorage* p_storage)
|
|||
{
|
||||
MxResult result = FAILURE;
|
||||
|
||||
for (MxS32 i = 0; i < _countof(g_chracterInfo); i++) {
|
||||
LegoCharacterInfo* info = &g_chracterInfo[i];
|
||||
for (MxS32 i = 0; i < _countof(g_characterInfo); i++) {
|
||||
LegoCharacterInfo* info = &g_characterInfo[i];
|
||||
|
||||
if (p_storage->Write(&info->m_unk0x0c, sizeof(info->m_unk0x0c)) != SUCCESS) {
|
||||
goto done;
|
||||
|
@ -142,8 +142,8 @@ MxResult LegoCharacterManager::Read(LegoStorage* p_storage)
|
|||
{
|
||||
MxResult result = FAILURE;
|
||||
|
||||
for (MxS32 i = 0; i < _countof(g_chracterInfo); i++) {
|
||||
LegoCharacterInfo* info = &g_chracterInfo[i];
|
||||
for (MxS32 i = 0; i < _countof(g_characterInfo); i++) {
|
||||
LegoCharacterInfo* info = &g_characterInfo[i];
|
||||
|
||||
if (p_storage->Read(&info->m_unk0x0c, sizeof(info->m_unk0x0c)) != SUCCESS) {
|
||||
goto done;
|
||||
|
@ -588,8 +588,8 @@ MxBool LegoCharacterManager::FUN_100849a0(LegoROI* p_roi, LegoTextureInfo* p_tex
|
|||
// FUNCTION: LEGO1 0x10084c00
|
||||
MxBool LegoCharacterManager::Exists(const char* p_key)
|
||||
{
|
||||
for (MxU32 i = 0; i < _countof(g_chracterInfo); i++) {
|
||||
if (!strcmpi(g_chracterInfo[i].m_name, p_key)) {
|
||||
for (MxU32 i = 0; i < _countof(g_characterInfo); i++) {
|
||||
if (!strcmpi(g_characterInfo[i].m_name, p_key)) {
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
|
@ -614,14 +614,14 @@ LegoCharacterInfo* LegoCharacterManager::GetInfo(const char* p_key)
|
|||
{
|
||||
MxU32 i;
|
||||
|
||||
for (i = 0; i < _countof(g_chracterInfo); i++) {
|
||||
if (!strcmpi(g_chracterInfo[i].m_name, p_key)) {
|
||||
for (i = 0; i < _countof(g_characterInfo); i++) {
|
||||
if (!strcmpi(g_characterInfo[i].m_name, p_key)) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (i < _countof(g_chracterInfo)) {
|
||||
return &g_chracterInfo[i];
|
||||
if (i < _countof(g_characterInfo)) {
|
||||
return &g_characterInfo[i];
|
||||
}
|
||||
|
||||
return NULL;
|
||||
|
@ -632,14 +632,14 @@ LegoCharacterInfo* LegoCharacterManager::GetInfo(LegoROI* p_roi)
|
|||
{
|
||||
MxU32 i;
|
||||
|
||||
for (i = 0; i < _countof(g_chracterInfo); i++) {
|
||||
if (g_chracterInfo[i].m_roi == p_roi) {
|
||||
for (i = 0; i < _countof(g_characterInfo); i++) {
|
||||
if (g_characterInfo[i].m_roi == p_roi) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (i < _countof(g_chracterInfo)) {
|
||||
return &g_chracterInfo[i];
|
||||
if (i < _countof(g_characterInfo)) {
|
||||
return &g_characterInfo[i];
|
||||
}
|
||||
|
||||
return NULL;
|
||||
|
|
|
@ -294,7 +294,7 @@ void LegoEntity::VTable0x3c()
|
|||
PlantManager()->FUN_100269e0(this);
|
||||
break;
|
||||
case e_building:
|
||||
BuildingManager()->FUN_1002fdb0(this);
|
||||
BuildingManager()->IncrementVariant(this);
|
||||
break;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue