isle-portable/lib/legogamestate.h

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2023-04-27 22:19:39 -04:00
#ifndef LEGOGAMESTATE_H
#define LEGOGAMESTATE_H
class LegoGameState
{
public:
__declspec(dllexport) long Save(unsigned long p);
__declspec(dllexport) void SerializePlayersInfo(short p);
__declspec(dllexport) void SerializeScoreHistory(short p);
__declspec(dllexport) void SetSavePath(char *p);
};
#endif // LEGOGAMESTATE_H