mirror of
https://github.com/isledecomp/isle-portable.git
synced 2024-11-22 07:28:00 -05:00
initial commit
This commit is contained in:
commit
37100bf9c1
43 changed files with 1901 additions and 0 deletions
1
.gitignore
vendored
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1
.gitignore
vendored
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@ -0,0 +1 @@
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|||
Release/
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14
app/define.cpp
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14
app/define.cpp
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#include "define.h"
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Isle *g_isle = 0;
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int g_closed = 0;
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const char *WNDCLASS_NAME = "Lego Island MainNoM App";
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const char *WINDOW_TITLE = "LEGO®";
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unsigned char g_mousedown = 0;
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unsigned char g_mousemoved = 0;
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int _DAT_00410050 = 0;
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int _DAT_00410064 = 0;
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int _DAT_004101bc = 200;
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int _last_frame_time = 0;
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17
app/define.h
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17
app/define.h
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#ifndef DEFINE_H
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#define DEFINE_H
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class Isle;
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extern Isle *g_isle;
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extern int g_closed;
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extern const char *WNDCLASS_NAME;
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extern const char *WINDOW_TITLE;
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extern unsigned char g_mousedown;
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extern unsigned char g_mousemoved;
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extern int _DAT_00410050;
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extern int _DAT_00410064;
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extern int _DAT_004101bc;
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extern int _last_frame_time;
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#endif // DEFINE_H
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603
app/isle.cpp
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603
app/isle.cpp
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#include "isle.h"
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#include "define.h"
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#include "../lib/legoomni.h"
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#include "../lib/mxdirectdraw.h"
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#include "../lib/mxdsaction.h"
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#include "../lib/mxomni.h"
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RECT windowRect = {0, 0, 640, 480};
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Isle::Isle()
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{
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m_hdPath = NULL;
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m_cdPath = NULL;
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m_deviceId = NULL;
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m_savePath = NULL;
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m_fullScreen = 1;
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m_flipSurfaces = 0;
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m_backBuffersInVram = 1;
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m_using8bit = 0;
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m_using16bit = 1;
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m_unk24 = 0;
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m_drawCursor = 0;
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m_use3dSound = 1;
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m_useMusic = 1;
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m_useJoystick = 0;
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m_joystickIndex = 0;
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m_wideViewAngle = 1;
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m_islandQuality = 1;
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m_islandTexture = 1;
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m_gameStarted = 0;
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m_frameDelta = 10;
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m_windowActive = 1;
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MxRect32 rect;
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rect.m_left = 0;
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rect.m_top = 0;
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rect.m_right = 639;
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rect.m_bottom = 479;
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m_videoParam = MxVideoParam(rect, NULL, 1, MxVideoParamFlags());
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m_videoParam.flags().Enable16Bit(MxDirectDraw::GetPrimaryBitDepth() == 16);
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m_windowHandle = NULL;
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m_cursor1 = NULL;
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m_cursor2 = NULL;
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m_cursor3 = NULL;
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m_cursor4 = NULL;
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LegoOmni::CreateInstance();
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}
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Isle::~Isle()
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{
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if (LegoOmni::GetInstance()) {
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close();
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MxOmni::DestroyInstance();
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}
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if (m_hdPath) {
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delete [] m_hdPath;
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}
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if (m_cdPath) {
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delete [] m_cdPath;
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}
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if (m_deviceId) {
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delete [] m_deviceId;
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}
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if (m_savePath) {
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delete [] m_savePath;
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}
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}
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void Isle::close()
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{
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MxDSAction ds;
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if (Lego()) {
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GameState()->Save(0);
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if (InputManager()) {
|
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InputManager()->QueueEvent(KEYDOWN, 0, 0, 0, 0x20);
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}
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|
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// FIXME: Untangle
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//VideoManager()->GetViewManager()->RemoveAll(NULL);
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//ViewManager::RemoveAll
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// (*(ViewManager **)(*(int *)(*(int *)(pLVar4 + 0x68) + 8) + 0x88), NULL);
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|
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MxAtomId id;
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long local_88 = 0;
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Lego()->RemoveWorld(id, local_88);
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Lego()->vtable24(ds);
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TransitionManager()->SetWaitIndicator(NULL);
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Lego()->vtable3c();
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||||
|
||||
long lVar8;
|
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do {
|
||||
lVar8 = Streamer()->Close(NULL);
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||||
} while (lVar8 == 0);
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||||
|
||||
while (Lego()) {
|
||||
if (Lego()->vtable28(ds) != 0) {
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||||
break;
|
||||
}
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|
||||
Timer()->GetRealTime();
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||||
TickleManager()->vtable08();
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||||
}
|
||||
}
|
||||
}
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||||
|
||||
BOOL readReg(LPCSTR name, LPSTR outValue, DWORD outSize)
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||||
{
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HKEY hKey;
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DWORD valueType;
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|
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if (RegOpenKeyExA(HKEY_LOCAL_MACHINE, "SOFTWARE\\Mindscape\\LEGO Island", 0, KEY_READ, &hKey) == ERROR_SUCCESS) {
|
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if (RegQueryValueExA(hKey, name, NULL, &valueType, (LPBYTE) outValue, &outSize) == ERROR_SUCCESS) {
|
||||
if (RegCloseKey(hKey) == ERROR_SUCCESS) {
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||||
return TRUE;
|
||||
}
|
||||
}
|
||||
}
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||||
return FALSE;
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||||
}
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||||
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||||
int readRegBool(LPCSTR name, BOOL *out)
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||||
{
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||||
char buffer[256];
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BOOL read = readReg(name, buffer, 0x100);
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if (read) {
|
||||
if (strcmp("YES", buffer) == 0) {
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||||
*out = TRUE;
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||||
return TRUE;
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||||
}
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|
||||
if (strcmp("NO", buffer) == 0) {
|
||||
*out = FALSE;
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||||
return TRUE;
|
||||
}
|
||||
}
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||||
return FALSE;
|
||||
}
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||||
|
||||
int readRegInt(LPCSTR name, int *out)
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||||
{
|
||||
char buffer[256];
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||||
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||||
if (readReg(name, buffer, 0x100)) {
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*out = atoi(buffer);
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return TRUE;
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||||
}
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return FALSE;
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}
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void Isle::loadConfig()
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||||
{
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char buffer[256];
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if (!readReg("diskpath", buffer, 0x400)) {
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strcpy(buffer, MxOmni::GetHD());
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}
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m_hdPath = new char[strlen(buffer) + 1];
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strcpy(m_hdPath, buffer);
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MxOmni::SetHD(m_hdPath);
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if (!readReg("cdpath", buffer, 0x400)) {
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strcpy(buffer, MxOmni::GetCD());
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}
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m_cdPath = new char[strlen(buffer) + 1];
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strcpy(m_cdPath, buffer);
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MxOmni::SetCD(m_cdPath);
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readRegBool("Flip Surfaces", &m_flipSurfaces);
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readRegBool("Full Screen", &m_fullScreen);
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readRegBool("Wide View Angle", &m_wideViewAngle);
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readRegBool("3DSound", &m_use3dSound);
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readRegBool("Music", &m_useMusic);
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readRegBool("UseJoystick", &m_useJoystick);
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readRegInt("JoystickIndex", &m_joystickIndex);
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readRegBool("Draw Cursor", &m_drawCursor);
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int backBuffersInVRAM;
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if (readRegBool("Back Buffers in Video RAM",&backBuffersInVRAM)) {
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m_backBuffersInVram = !backBuffersInVRAM;
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}
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int bitDepth;
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if (readRegInt("Display Bit Depth", &bitDepth)) {
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if (bitDepth == 8) {
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m_using8bit = TRUE;
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} else if (bitDepth == 16) {
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m_using16bit = TRUE;
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}
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}
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if (!readReg("Island Quality", buffer, 0x400)) {
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strcpy(buffer, "1");
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}
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m_islandQuality = atoi(buffer);
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if (!readReg("Island Texture", buffer, 0x400)) {
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strcpy(buffer, "1");
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}
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m_islandTexture = atoi(buffer);
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if (readReg("3D Device ID", buffer, 0x400)) {
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m_deviceId = new char[strlen(buffer) + 1];
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strcpy(m_deviceId, buffer);
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}
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if (readReg("savepath", buffer, 0x400)) {
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m_savePath = new char[strlen(buffer) + 1];
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strcpy(m_savePath, buffer);
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}
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}
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void Isle::setupVideoFlags(BOOL fullScreen, BOOL flipSurfaces, BOOL backBuffers,
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BOOL using8bit, BOOL m_using16bit, BOOL param_6, BOOL param_7,
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BOOL wideViewAngle, char *deviceId)
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{
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m_videoParam.flags().EnableFullScreen(fullScreen);
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m_videoParam.flags().EnableFlipSurfaces(flipSurfaces);
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m_videoParam.flags().EnableBackBuffers(backBuffers);
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m_videoParam.flags().EnableUnknown1(param_6);
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m_videoParam.flags().EnableUnknown2(TRUE);
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m_videoParam.flags().EnableWideViewAngle(wideViewAngle);
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m_videoParam.SetDeviceName(deviceId);
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if (using8bit) {
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m_videoParam.flags().Enable16Bit(FALSE);
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}
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if (m_using16bit) {
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m_videoParam.flags().Enable16Bit(TRUE);
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}
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}
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BOOL Isle::setupMediaPath()
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{
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char mediaPath[256];
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GetProfileStringA("LEGO Island", "MediaPath", "", mediaPath, 0x100);
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MxOmniCreateParam createParam(mediaPath, (struct HWND__ *) m_windowHandle, m_videoParam, MxOmniCreateFlags());
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if (Lego()->Create(createParam) != FAILURE) {
|
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VariableTable()->SetVariable("ACTOR_01", "");
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TickleManager()->vtable1c(VideoManager(), 10);
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return TRUE;
|
||||
}
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||||
|
||||
return FALSE;
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||||
}
|
||||
|
||||
LRESULT WINAPI WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
|
||||
{
|
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if (!g_isle) {
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return DefWindowProcA(hWnd, uMsg, wParam, lParam);
|
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}
|
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|
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switch (uMsg) {
|
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case WM_PAINT:
|
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return DefWindowProcA(hWnd, WM_PAINT, wParam, lParam);
|
||||
case WM_ACTIVATE:
|
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return DefWindowProcA(hWnd, WM_ACTIVATE, wParam, lParam);
|
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case WM_ACTIVATEAPP:
|
||||
if (g_isle) {
|
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if ((wParam != 0) && (g_isle->m_fullScreen)) {
|
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MoveWindow(hWnd, windowRect.left, windowRect.top,
|
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(windowRect.right - windowRect.left) + 1,
|
||||
(windowRect.bottom - windowRect.top) + 1, TRUE);
|
||||
}
|
||||
// FIXME: Untangle
|
||||
//g_isle->m_windowActive = wParam;
|
||||
}
|
||||
return DefWindowProcA(hWnd,WM_ACTIVATEAPP,wParam,lParam);
|
||||
case WM_CLOSE:
|
||||
if (!g_closed && g_isle) {
|
||||
if (g_isle) {
|
||||
delete g_isle;
|
||||
}
|
||||
g_isle = NULL;
|
||||
g_closed = TRUE;
|
||||
return 0;
|
||||
}
|
||||
return DefWindowProcA(hWnd,WM_CLOSE,wParam,lParam);
|
||||
case WM_GETMINMAXINFO:
|
||||
{
|
||||
MINMAXINFO *mmi = (MINMAXINFO *) lParam;
|
||||
|
||||
mmi->ptMaxTrackSize.x = (windowRect.right - windowRect.left) + 1;
|
||||
mmi->ptMaxTrackSize.y = (windowRect.bottom - windowRect.top) + 1;
|
||||
mmi->ptMinTrackSize.x = (windowRect.right - windowRect.left) + 1;
|
||||
mmi->ptMinTrackSize.y = (windowRect.bottom - windowRect.top) + 1;
|
||||
|
||||
return 0;
|
||||
}
|
||||
case WM_ENTERMENULOOP:
|
||||
return DefWindowProcA(hWnd,WM_ENTERMENULOOP,wParam,lParam);
|
||||
case WM_SYSCOMMAND:
|
||||
if (wParam == 0xf140) {
|
||||
return 0;
|
||||
}
|
||||
if (wParam == 0xf060 && g_closed == 0) {
|
||||
if (g_isle) {
|
||||
if (_DAT_00410050 != 0) {
|
||||
ShowWindow(g_isle->m_windowHandle, SW_RESTORE);
|
||||
}
|
||||
PostMessageA(g_isle->m_windowHandle, 0x10, 0, 0);
|
||||
return 0;
|
||||
}
|
||||
} else if (g_isle && g_isle->m_fullScreen && (wParam == 0xf010 || wParam == 0xf100)) {
|
||||
return 0;
|
||||
}
|
||||
return DefWindowProcA(hWnd,WM_SYSCOMMAND,wParam,lParam);
|
||||
case WM_EXITMENULOOP:
|
||||
return DefWindowProcA(hWnd,WM_EXITMENULOOP,wParam,lParam);
|
||||
case WM_MOVING:
|
||||
if (g_isle && g_isle->m_fullScreen) {
|
||||
GetWindowRect(hWnd, (LPRECT) lParam);
|
||||
return 0;
|
||||
}
|
||||
return DefWindowProcA(hWnd,WM_MOVING,wParam,lParam);
|
||||
case WM_NCPAINT:
|
||||
if (g_isle && g_isle->m_fullScreen) {
|
||||
return 0;
|
||||
}
|
||||
return DefWindowProcA(hWnd, WM_NCPAINT, wParam, lParam);
|
||||
case WM_DISPLAYCHANGE:
|
||||
/* FIXME: Untangle
|
||||
if (g_isle && VideoManager() && g_isle->m_fullScreen && ((pLVar7 = VideoManager(), *(int *)(pLVar7 + 0x74) != 0 && (pLVar7 = VideoManager(), *(int *)(*(int *)(pLVar7 + 0x74) + 0x880) != 0))) {
|
||||
if (_DAT_00410054 == 0) {
|
||||
unsigned char bVar1 = FALSE;
|
||||
if (LOWORD(lParam) == _DAT_00410058 && HIWORD(lParam) == _DAT_0041005c && _DAT_00410060 == wParam) {
|
||||
bVar1 = TRUE;
|
||||
}
|
||||
if (_DAT_00410050 == 0) {
|
||||
if (!bVar1) {
|
||||
_DAT_00410050 = 1;
|
||||
Lego()->vtable38();
|
||||
VideoManager()->DisableRMDevice();
|
||||
}
|
||||
}
|
||||
else if (bVar1) {
|
||||
_DAT_00410064 = 1;
|
||||
}
|
||||
}
|
||||
else {
|
||||
_DAT_00410054 = 0;
|
||||
_DAT_00410060 = wParam;
|
||||
}
|
||||
}*/
|
||||
return DefWindowProcA(hWnd,WM_DISPLAYCHANGE,wParam,lParam);
|
||||
|
||||
case WM_SETCURSOR:
|
||||
case WM_KEYDOWN:
|
||||
case WM_MOUSEMOVE:
|
||||
case WM_TIMER:
|
||||
case WM_LBUTTONDOWN:
|
||||
case WM_LBUTTONUP:
|
||||
{
|
||||
|
||||
NotificationId type = NONE;
|
||||
unsigned char keyCode = 0;
|
||||
|
||||
switch (uMsg) {
|
||||
case WM_KEYDOWN:
|
||||
if (lParam & 0x40000000) {
|
||||
return DefWindowProcA(hWnd,WM_KEYDOWN,wParam,lParam);
|
||||
}
|
||||
keyCode = wParam;
|
||||
type = KEYDOWN;
|
||||
break;
|
||||
case WM_MOUSEMOVE:
|
||||
g_mousemoved = 1;
|
||||
type = MOUSEMOVE;
|
||||
break;
|
||||
case WM_TIMER:
|
||||
type = TIMER;
|
||||
break;
|
||||
case WM_SETCURSOR:
|
||||
if (g_isle) {
|
||||
HCURSOR hCursor = g_isle->m_cursor4;
|
||||
if (g_isle->m_cursor2 == hCursor || g_isle->m_cursor3 == hCursor || hCursor == NULL) {
|
||||
SetCursor(hCursor);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case WM_LBUTTONDOWN:
|
||||
g_mousedown = 1;
|
||||
type = MOUSEDOWN;
|
||||
break;
|
||||
case WM_LBUTTONUP:
|
||||
g_mousedown = 0;
|
||||
type = MOUSEUP;
|
||||
break;
|
||||
case 0x5400:
|
||||
if (g_isle) {
|
||||
// FIXME: Untangle
|
||||
//FUN_00402e80(g_isle,wParam);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
if (g_isle) {
|
||||
if (InputManager()) {
|
||||
InputManager()->QueueEvent(type, wParam, LOWORD(lParam), HIWORD(lParam), keyCode);
|
||||
}
|
||||
if (g_isle && g_isle->m_drawCursor && type == MOUSEMOVE) {
|
||||
unsigned short x = LOWORD(lParam);
|
||||
unsigned short y = HIWORD(lParam);
|
||||
if (639 < x) {
|
||||
x = 639;
|
||||
}
|
||||
if (479 < y) {
|
||||
y = 479;
|
||||
}
|
||||
VideoManager()->MoveCursor(x,y);
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
return DefWindowProcA(hWnd,uMsg,wParam,lParam);
|
||||
}
|
||||
|
||||
MxResult Isle::setupWindow(HINSTANCE hInstance)
|
||||
{
|
||||
WNDCLASSA wndclass;
|
||||
ZeroMemory(&wndclass, sizeof(WNDCLASSA));
|
||||
|
||||
loadConfig();
|
||||
|
||||
setupVideoFlags(m_fullScreen, m_flipSurfaces, m_backBuffersInVram, m_using8bit,
|
||||
m_using16bit, m_unk24, FALSE, m_wideViewAngle, m_deviceId);
|
||||
|
||||
MxOmni::SetSound3D(m_use3dSound);
|
||||
|
||||
srand(timeGetTime() / 1000);
|
||||
SystemParametersInfoA(SPI_SETMOUSETRAILS, 0, NULL, 0);
|
||||
|
||||
ZeroMemory(&wndclass, sizeof(WNDCLASSA));
|
||||
|
||||
wndclass.cbClsExtra = 0;
|
||||
wndclass.style = CS_HREDRAW | CS_VREDRAW;
|
||||
wndclass.lpfnWndProc = WndProc;
|
||||
wndclass.cbWndExtra = 0;
|
||||
wndclass.hIcon = LoadIconA(hInstance, MAKEINTRESOURCE(105));
|
||||
wndclass.hCursor = LoadCursorA(hInstance, MAKEINTRESOURCE(102));
|
||||
m_cursor4 = wndclass.hCursor;
|
||||
m_cursor1 = wndclass.hCursor;
|
||||
m_cursor2 = LoadCursorA(hInstance, MAKEINTRESOURCE(104));
|
||||
m_cursor3 = LoadCursorA(hInstance, MAKEINTRESOURCE(103));
|
||||
wndclass.hInstance = hInstance;
|
||||
wndclass.hbrBackground = GetStockObject(BLACK_BRUSH);
|
||||
wndclass.lpszClassName = WNDCLASS_NAME;
|
||||
|
||||
if (!RegisterClassA(&wndclass)) {
|
||||
return FAILURE;
|
||||
}
|
||||
|
||||
DWORD dwStyle;
|
||||
int x, y, width, height;
|
||||
|
||||
if (!m_fullScreen) {
|
||||
AdjustWindowRectEx(&windowRect, WS_CAPTION | WS_SYSMENU, 0, WS_EX_APPWINDOW);
|
||||
|
||||
height = windowRect.bottom - windowRect.top;
|
||||
width = windowRect.right - windowRect.left;
|
||||
|
||||
y = CW_USEDEFAULT;
|
||||
x = CW_USEDEFAULT;
|
||||
dwStyle = WS_CAPTION | WS_SYSMENU | WS_MAXIMIZEBOX | WS_MINIMIZEBOX;
|
||||
} else {
|
||||
AdjustWindowRectEx(&windowRect, WS_CAPTION | WS_SYSMENU, 0, WS_EX_APPWINDOW);
|
||||
height = windowRect.bottom - windowRect.top;
|
||||
width = windowRect.right - windowRect.left;
|
||||
dwStyle = WS_CAPTION | WS_SYSMENU;
|
||||
x = windowRect.left;
|
||||
y = windowRect.top;
|
||||
}
|
||||
|
||||
m_windowHandle = CreateWindowExA(WS_EX_APPWINDOW, WNDCLASS_NAME, WINDOW_TITLE, dwStyle,
|
||||
x, y, width + 1, height + 1, NULL, NULL, hInstance, NULL);
|
||||
if (!m_windowHandle) {
|
||||
return FAILURE;
|
||||
}
|
||||
|
||||
if (m_fullScreen) {
|
||||
MoveWindow(m_windowHandle, windowRect.left, windowRect.top, (windowRect.right - windowRect.left) + 1, (windowRect.bottom - windowRect.top) + 1, TRUE);
|
||||
}
|
||||
|
||||
ShowWindow(m_windowHandle, SW_SHOWNORMAL);
|
||||
UpdateWindow(m_windowHandle);
|
||||
if (!setupMediaPath()) {
|
||||
return FAILURE;
|
||||
}
|
||||
|
||||
GameState()->SetSavePath(m_savePath);
|
||||
GameState()->SerializePlayersInfo(1);
|
||||
GameState()->SerializeScoreHistory(1);
|
||||
|
||||
int iVar10;
|
||||
if (m_islandQuality == 0) {
|
||||
iVar10 = 1;
|
||||
} else if (m_islandQuality == 1) {
|
||||
iVar10 = 2;
|
||||
} else {
|
||||
iVar10 = 100;
|
||||
}
|
||||
|
||||
int uVar1 = (m_islandTexture == 0);
|
||||
LegoModelPresenter::configureLegoModelPresenter(uVar1);
|
||||
LegoPartPresenter::configureLegoPartPresenter(uVar1,iVar10);
|
||||
LegoWorldPresenter::configureLegoWorldPresenter(m_islandQuality);
|
||||
LegoBuildingManager::configureLegoBuildingManager(m_islandQuality);
|
||||
LegoROI::configureLegoROI(iVar10);
|
||||
LegoAnimationManager::configureLegoAnimationManager(m_islandQuality);
|
||||
if (LegoOmni::GetInstance()) {
|
||||
if (LegoOmni::GetInstance()->GetInputManager()) {
|
||||
LegoOmni::GetInstance()->GetInputManager()->m_unk00[0xCD] = m_useJoystick;
|
||||
LegoOmni::GetInstance()->GetInputManager()->m_unk00[0x67] = m_joystickIndex;
|
||||
}
|
||||
}
|
||||
if (m_fullScreen) {
|
||||
MoveWindow(m_windowHandle, windowRect.left, windowRect.top, (windowRect.right - windowRect.left) + 1, (windowRect.bottom - windowRect.top) + 1, TRUE);
|
||||
}
|
||||
ShowWindow(m_windowHandle, SW_SHOWNORMAL);
|
||||
UpdateWindow(m_windowHandle);
|
||||
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
void Isle::tick(BOOL sleepIfNotNextFrame)
|
||||
{
|
||||
if (this->m_windowActive) {
|
||||
if (!Lego()) return;
|
||||
if (!TickleManager()) return;
|
||||
if (!Timer()) return;
|
||||
|
||||
long currentTime = Timer()->GetRealTime();
|
||||
if (currentTime < _last_frame_time) {
|
||||
_last_frame_time = -this->m_frameDelta;
|
||||
}
|
||||
if (this->m_frameDelta + _last_frame_time < currentTime) {
|
||||
if (!Lego()->vtable40()) {
|
||||
TickleManager()->vtable08();
|
||||
}
|
||||
_last_frame_time = currentTime;
|
||||
|
||||
if (_DAT_004101bc == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
_DAT_004101bc--;
|
||||
if (_DAT_004101bc != 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
LegoOmni::GetInstance()->CreateBackgroundAudio();
|
||||
BackgroundAudioManager()->Enable(this->m_useMusic);
|
||||
|
||||
MxStreamController *stream = Streamer()->Open("\\lego\\scripts\\isle\\isle", 0);
|
||||
MxDSAction ds;
|
||||
|
||||
if (!stream) {
|
||||
stream = Streamer()->Open("\\lego\\scripts\\nocd", 0);
|
||||
if (!stream) {
|
||||
return;
|
||||
}
|
||||
|
||||
ds.m_atomId = stream->atom;
|
||||
ds.m_unk24 = 0xFFFF;
|
||||
ds.m_unk1c = 0;
|
||||
VideoManager()->EnableFullScreenMovie(TRUE, TRUE);
|
||||
|
||||
if (Start(&ds) != SUCCESS) {
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
ds.m_atomId = stream->atom;
|
||||
ds.m_unk24 = 0xFFFF;
|
||||
ds.m_unk1c = 0;
|
||||
if (Start(&ds) != SUCCESS) {
|
||||
return;
|
||||
}
|
||||
this->m_gameStarted = 1;
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (sleepIfNotNextFrame == 0) return;
|
||||
}
|
||||
|
||||
Sleep(0);
|
||||
}
|
74
app/isle.h
Normal file
74
app/isle.h
Normal file
|
@ -0,0 +1,74 @@
|
|||
#ifndef ISLE_H
|
||||
#define ISLE_H
|
||||
|
||||
#include <Windows.h>
|
||||
|
||||
#include "../lib/define.h"
|
||||
#include "../lib/mxvideoparam.h"
|
||||
|
||||
class Isle
|
||||
{
|
||||
public:
|
||||
Isle();
|
||||
~Isle();
|
||||
|
||||
static void close();
|
||||
|
||||
MxResult setupWindow(HINSTANCE hInstance);
|
||||
|
||||
void tick(BOOL sleepIfNotNextFrame);
|
||||
|
||||
BOOL setupMediaPath();
|
||||
void loadConfig();
|
||||
void setupVideoFlags(BOOL fullScreen, BOOL flipSurfaces, BOOL backBuffers,
|
||||
BOOL using8bit, BOOL m_using16bit, BOOL param_6, BOOL param_7,
|
||||
BOOL wideViewAngle, char *deviceId);
|
||||
|
||||
//private:
|
||||
|
||||
// 0
|
||||
LPSTR m_hdPath;
|
||||
LPSTR m_cdPath;
|
||||
LPSTR m_deviceId;
|
||||
LPSTR m_savePath;
|
||||
|
||||
// 10
|
||||
BOOL m_fullScreen;
|
||||
BOOL m_flipSurfaces;
|
||||
BOOL m_backBuffersInVram;
|
||||
BOOL m_using8bit;
|
||||
|
||||
// 20
|
||||
BOOL m_using16bit;
|
||||
int m_unk24;
|
||||
BOOL m_use3dSound;
|
||||
BOOL m_useMusic;
|
||||
|
||||
// 30
|
||||
BOOL m_useJoystick;
|
||||
int m_joystickIndex;
|
||||
BOOL m_wideViewAngle;
|
||||
int m_islandQuality;
|
||||
|
||||
// 40
|
||||
int m_islandTexture;
|
||||
int m_gameStarted;
|
||||
long m_frameDelta;
|
||||
|
||||
// 4c
|
||||
MxVideoParam m_videoParam;
|
||||
|
||||
// 70
|
||||
BOOL m_windowActive;
|
||||
HWND m_windowHandle;
|
||||
BOOL m_drawCursor;
|
||||
HCURSOR m_cursor1;
|
||||
|
||||
// 80
|
||||
HCURSOR m_cursor2;
|
||||
HCURSOR m_cursor3;
|
||||
HCURSOR m_cursor4;
|
||||
|
||||
};
|
||||
|
||||
#endif // ISLE_H
|
134
app/main.cpp
Normal file
134
app/main.cpp
Normal file
|
@ -0,0 +1,134 @@
|
|||
#include <DSOUND.H>
|
||||
#include <Windows.h>
|
||||
|
||||
#include "define.h"
|
||||
#include "isle.h"
|
||||
#include "../lib/legoomni.h"
|
||||
|
||||
BOOL findExistingInstance(void)
|
||||
{
|
||||
HWND hWnd = FindWindowA(WNDCLASS_NAME, WINDOW_TITLE);
|
||||
if (hWnd) {
|
||||
if (SetForegroundWindow(hWnd)) {
|
||||
ShowWindow(hWnd, SW_RESTORE);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
BOOL startDirectSound(void)
|
||||
{
|
||||
LPDIRECTSOUND lpDS;
|
||||
HRESULT ret = DirectSoundCreate(NULL, &lpDS, NULL);
|
||||
if (ret == DS_OK && lpDS != NULL) {
|
||||
lpDS->Release();
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd)
|
||||
{
|
||||
// Look for another instance, if we find one, bring it to the foreground instead
|
||||
if (!findExistingInstance()) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Attempt to create DirectSound instance
|
||||
BOOL soundReady = FALSE;
|
||||
for (int i = 0; i < 20; i++) {
|
||||
if (startDirectSound()) {
|
||||
soundReady = TRUE;
|
||||
break;
|
||||
}
|
||||
Sleep(500);
|
||||
}
|
||||
|
||||
// Throw error if sound unavailable
|
||||
if (!soundReady) {
|
||||
MessageBoxA(NULL, "\"LEGO® Island\" is not detecting a DirectSound compatible sound card. Please quit all other applications and try again.",
|
||||
"Lego Island Error",0);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Create global app instance
|
||||
g_isle = new Isle();
|
||||
|
||||
// Create window
|
||||
if (g_isle->setupWindow(hInstance) != SUCCESS) {
|
||||
MessageBoxA(NULL, "\"LEGO® Island\" failed to start. Please quit all other applications and try again.", "LEGO® Island Error",0);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Get reference to window
|
||||
HWND window;
|
||||
if (g_isle->m_windowHandle) {
|
||||
window = g_isle->m_windowHandle;
|
||||
}
|
||||
|
||||
// Load accelerator (don't know what this does)
|
||||
LoadAcceleratorsA(hInstance, "AppAccel");
|
||||
|
||||
MSG msg;
|
||||
|
||||
while (!g_closed) {
|
||||
while (!PeekMessageA(&msg, NULL, 0, 0, PM_NOREMOVE)) {
|
||||
if (g_isle) {
|
||||
g_isle->tick(1);
|
||||
}
|
||||
}
|
||||
|
||||
if (g_isle) {
|
||||
g_isle->tick(1);
|
||||
}
|
||||
|
||||
if (g_closed) {
|
||||
break;
|
||||
}
|
||||
|
||||
do {
|
||||
if (!PeekMessageA(&msg, NULL, 0, 0, PM_REMOVE)) {
|
||||
break;
|
||||
}
|
||||
|
||||
MSG nextMsg;
|
||||
if (!g_isle
|
||||
|| !g_isle->m_windowHandle
|
||||
|| msg.message != WM_MOUSEMOVE
|
||||
|| !PeekMessageA(&nextMsg, NULL, 0, 0, PM_NOREMOVE)
|
||||
|| nextMsg.message != WM_MOUSEMOVE) {
|
||||
TranslateMessage(&msg);
|
||||
DispatchMessageA(&msg);
|
||||
}
|
||||
|
||||
if (_DAT_00410064 != 0) {
|
||||
_DAT_00410064 = 0;
|
||||
VideoManager()->EnableRMDevice();
|
||||
_DAT_00410050 = 0;
|
||||
Lego()->vtable3c();
|
||||
}
|
||||
|
||||
if (g_closed) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (g_mousedown == 0) {
|
||||
LAB_00401bc7:
|
||||
if (g_mousemoved) {
|
||||
g_mousemoved = FALSE;
|
||||
}
|
||||
} else if (g_mousemoved) {
|
||||
if (g_isle) {
|
||||
g_isle->tick(0);
|
||||
}
|
||||
goto LAB_00401bc7;
|
||||
}
|
||||
} while (!g_closed);
|
||||
}
|
||||
|
||||
DestroyWindow(window);
|
||||
|
||||
return msg.wParam;
|
||||
}
|
295
isle.mak
Normal file
295
isle.mak
Normal file
|
@ -0,0 +1,295 @@
|
|||
# Microsoft Developer Studio Generated NMAKE File, Format Version 4.20
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
# TARGTYPE "Win32 (x86) Application" 0x0101
|
||||
|
||||
!IF "$(CFG)" == ""
|
||||
CFG=isle - Win32 Debug
|
||||
!MESSAGE No configuration specified. Defaulting to isle - Win32 Debug.
|
||||
!ENDIF
|
||||
|
||||
!IF "$(CFG)" != "isle - Win32 Release" && "$(CFG)" != "isle - Win32 Debug"
|
||||
!MESSAGE Invalid configuration "$(CFG)" specified.
|
||||
!MESSAGE You can specify a configuration when running NMAKE on this makefile
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "isle.mak" CFG="isle - Win32 Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "isle - Win32 Release" (based on "Win32 (x86) Application")
|
||||
!MESSAGE "isle - Win32 Debug" (based on "Win32 (x86) Application")
|
||||
!MESSAGE
|
||||
!ERROR An invalid configuration is specified.
|
||||
!ENDIF
|
||||
|
||||
!IF "$(OS)" == "Windows_NT"
|
||||
NULL=
|
||||
!ELSE
|
||||
NULL=nul
|
||||
!ENDIF
|
||||
################################################################################
|
||||
# Begin Project
|
||||
# PROP Target_Last_Scanned "isle - Win32 Debug"
|
||||
CPP=cl.exe
|
||||
MTL=mktyplib.exe
|
||||
RSC=rc.exe
|
||||
|
||||
!IF "$(CFG)" == "isle - Win32 Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "Release"
|
||||
# PROP BASE Intermediate_Dir "Release"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir "Release"
|
||||
# PROP Intermediate_Dir "Release"
|
||||
# PROP Target_Dir ""
|
||||
OUTDIR=.\Release
|
||||
INTDIR=.\Release
|
||||
|
||||
ALL : "$(OUTDIR)\isle.exe"
|
||||
|
||||
CLEAN :
|
||||
-@erase "$(INTDIR)\define.obj"
|
||||
-@erase "$(INTDIR)\isle.obj"
|
||||
-@erase "$(INTDIR)\main.obj"
|
||||
-@erase "$(OUTDIR)\isle.exe"
|
||||
|
||||
"$(OUTDIR)" :
|
||||
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
|
||||
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c
|
||||
# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c
|
||||
CPP_PROJ=/nologo /ML /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
|
||||
/Fp"$(INTDIR)/isle.pch" /YX /Fo"$(INTDIR)/" /c
|
||||
CPP_OBJS=.\Release/
|
||||
CPP_SBRS=.\.
|
||||
# ADD BASE MTL /nologo /D "NDEBUG" /win32
|
||||
# ADD MTL /nologo /D "NDEBUG" /win32
|
||||
MTL_PROJ=/nologo /D "NDEBUG" /win32
|
||||
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
||||
# ADD RSC /l 0x409 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
BSC32_FLAGS=/nologo /o"$(OUTDIR)/isle.bsc"
|
||||
BSC32_SBRS= \
|
||||
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib dsound.lib winmm.lib lib/lego1.lib /nologo /subsystem:windows /machine:I386
|
||||
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
|
||||
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
|
||||
odbccp32.lib dsound.lib winmm.lib lib/lego1.lib /nologo /subsystem:windows\
|
||||
/incremental:no /pdb:"$(OUTDIR)/isle.pdb" /machine:I386\
|
||||
/out:"$(OUTDIR)/isle.exe"
|
||||
LINK32_OBJS= \
|
||||
"$(INTDIR)\define.obj" \
|
||||
"$(INTDIR)\isle.obj" \
|
||||
"$(INTDIR)\main.obj"
|
||||
|
||||
"$(OUTDIR)\isle.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
|
||||
$(LINK32) @<<
|
||||
$(LINK32_FLAGS) $(LINK32_OBJS)
|
||||
<<
|
||||
|
||||
!ELSEIF "$(CFG)" == "isle - Win32 Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "Debug"
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
# PROP Target_Dir ""
|
||||
OUTDIR=.\Debug
|
||||
INTDIR=.\Debug
|
||||
|
||||
ALL : "$(OUTDIR)\isle.exe"
|
||||
|
||||
CLEAN :
|
||||
-@erase "$(INTDIR)\define.obj"
|
||||
-@erase "$(INTDIR)\isle.obj"
|
||||
-@erase "$(INTDIR)\main.obj"
|
||||
-@erase "$(INTDIR)\vc40.idb"
|
||||
-@erase "$(INTDIR)\vc40.pdb"
|
||||
-@erase "$(OUTDIR)\isle.exe"
|
||||
-@erase "$(OUTDIR)\isle.ilk"
|
||||
-@erase "$(OUTDIR)\isle.pdb"
|
||||
|
||||
"$(OUTDIR)" :
|
||||
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
|
||||
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c
|
||||
# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c
|
||||
CPP_PROJ=/nologo /MLd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS"\
|
||||
/Fp"$(INTDIR)/isle.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c
|
||||
CPP_OBJS=.\Debug/
|
||||
CPP_SBRS=.\.
|
||||
# ADD BASE MTL /nologo /D "_DEBUG" /win32
|
||||
# ADD MTL /nologo /D "_DEBUG" /win32
|
||||
MTL_PROJ=/nologo /D "_DEBUG" /win32
|
||||
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
||||
# ADD RSC /l 0x409 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
BSC32_FLAGS=/nologo /o"$(OUTDIR)/isle.bsc"
|
||||
BSC32_SBRS= \
|
||||
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib dsound.lib winmm.lib lib/lego1.lib /nologo /subsystem:windows /debug /machine:I386
|
||||
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
|
||||
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
|
||||
odbccp32.lib dsound.lib winmm.lib lib/lego1.lib /nologo /subsystem:windows\
|
||||
/incremental:yes /pdb:"$(OUTDIR)/isle.pdb" /debug /machine:I386\
|
||||
/out:"$(OUTDIR)/isle.exe"
|
||||
LINK32_OBJS= \
|
||||
"$(INTDIR)\define.obj" \
|
||||
"$(INTDIR)\isle.obj" \
|
||||
"$(INTDIR)\main.obj"
|
||||
|
||||
"$(OUTDIR)\isle.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
|
||||
$(LINK32) @<<
|
||||
$(LINK32_FLAGS) $(LINK32_OBJS)
|
||||
<<
|
||||
|
||||
!ENDIF
|
||||
|
||||
.c{$(CPP_OBJS)}.obj:
|
||||
$(CPP) $(CPP_PROJ) $<
|
||||
|
||||
.cpp{$(CPP_OBJS)}.obj:
|
||||
$(CPP) $(CPP_PROJ) $<
|
||||
|
||||
.cxx{$(CPP_OBJS)}.obj:
|
||||
$(CPP) $(CPP_PROJ) $<
|
||||
|
||||
.c{$(CPP_SBRS)}.sbr:
|
||||
$(CPP) $(CPP_PROJ) $<
|
||||
|
||||
.cpp{$(CPP_SBRS)}.sbr:
|
||||
$(CPP) $(CPP_PROJ) $<
|
||||
|
||||
.cxx{$(CPP_SBRS)}.sbr:
|
||||
$(CPP) $(CPP_PROJ) $<
|
||||
|
||||
################################################################################
|
||||
# Begin Target
|
||||
|
||||
# Name "isle - Win32 Release"
|
||||
# Name "isle - Win32 Debug"
|
||||
|
||||
!IF "$(CFG)" == "isle - Win32 Release"
|
||||
|
||||
!ELSEIF "$(CFG)" == "isle - Win32 Debug"
|
||||
|
||||
!ENDIF
|
||||
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\app\define.cpp
|
||||
DEP_CPP_DEFIN=\
|
||||
".\app\define.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\define.obj" : $(SOURCE) $(DEP_CPP_DEFIN) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\app\isle.cpp
|
||||
DEP_CPP_ISLE_=\
|
||||
".\app\define.h"\
|
||||
".\app\isle.h"\
|
||||
".\lib\define.h"\
|
||||
".\lib\legoanimationmanager.h"\
|
||||
".\lib\legobuildingmanager.h"\
|
||||
".\lib\legogamestate.h"\
|
||||
".\lib\legoinputmanager.h"\
|
||||
".\lib\legomodelpresenter.h"\
|
||||
".\lib\legoomni.h"\
|
||||
".\lib\legopartpresenter.h"\
|
||||
".\lib\legoroi.h"\
|
||||
".\lib\legovideomanager.h"\
|
||||
".\lib\legoworldpresenter.h"\
|
||||
".\lib\mxatomid.h"\
|
||||
".\lib\mxbackgroundaudiomanager.h"\
|
||||
".\lib\mxdirectdraw.h"\
|
||||
".\lib\mxdsaction.h"\
|
||||
".\lib\mxomni.h"\
|
||||
".\lib\mxomnicreateflags.h"\
|
||||
".\lib\mxomnicreateparam.h"\
|
||||
".\lib\mxpalette.h"\
|
||||
".\lib\mxrect32.h"\
|
||||
".\lib\mxstreamcontroller.h"\
|
||||
".\lib\mxstreamer.h"\
|
||||
".\lib\mxstring.h"\
|
||||
".\lib\mxticklemanager.h"\
|
||||
".\lib\mxtimer.h"\
|
||||
".\lib\mxtransitionmanager.h"\
|
||||
".\lib\mxvariabletable.h"\
|
||||
".\lib\mxvideoparam.h"\
|
||||
".\lib\mxvideoparamflags.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\isle.obj" : $(SOURCE) $(DEP_CPP_ISLE_) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\app\main.cpp
|
||||
DEP_CPP_MAIN_=\
|
||||
".\app\define.h"\
|
||||
".\app\isle.h"\
|
||||
".\lib\define.h"\
|
||||
".\lib\legoanimationmanager.h"\
|
||||
".\lib\legobuildingmanager.h"\
|
||||
".\lib\legogamestate.h"\
|
||||
".\lib\legoinputmanager.h"\
|
||||
".\lib\legomodelpresenter.h"\
|
||||
".\lib\legoomni.h"\
|
||||
".\lib\legopartpresenter.h"\
|
||||
".\lib\legoroi.h"\
|
||||
".\lib\legovideomanager.h"\
|
||||
".\lib\legoworldpresenter.h"\
|
||||
".\lib\mxatomid.h"\
|
||||
".\lib\mxbackgroundaudiomanager.h"\
|
||||
".\lib\mxdsaction.h"\
|
||||
".\lib\mxomnicreateflags.h"\
|
||||
".\lib\mxomnicreateparam.h"\
|
||||
".\lib\mxpalette.h"\
|
||||
".\lib\mxrect32.h"\
|
||||
".\lib\mxstreamcontroller.h"\
|
||||
".\lib\mxstreamer.h"\
|
||||
".\lib\mxstring.h"\
|
||||
".\lib\mxticklemanager.h"\
|
||||
".\lib\mxtimer.h"\
|
||||
".\lib\mxtransitionmanager.h"\
|
||||
".\lib\mxvariabletable.h"\
|
||||
".\lib\mxvideoparam.h"\
|
||||
".\lib\mxvideoparamflags.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\main.obj" : $(SOURCE) $(DEP_CPP_MAIN_) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
# End Source File
|
||||
# End Target
|
||||
# End Project
|
||||
################################################################################
|
BIN
isle.mdp
Normal file
BIN
isle.mdp
Normal file
Binary file not shown.
BIN
isle.ncb
Normal file
BIN
isle.ncb
Normal file
Binary file not shown.
8
lib/define.h
Normal file
8
lib/define.h
Normal file
|
@ -0,0 +1,8 @@
|
|||
#ifndef MX_DEFINE
|
||||
#define MX_DEFINE
|
||||
|
||||
typedef unsigned long MxResult;
|
||||
const MxResult SUCCESS = 0;
|
||||
const MxResult FAILURE = 0xFFFFFFFFL;
|
||||
|
||||
#endif // MX_DEFINE
|
137
lib/lego1.def
Normal file
137
lib/lego1.def
Normal file
|
@ -0,0 +1,137 @@
|
|||
;
|
||||
; Definition file of Lego1.dll
|
||||
; Automatic generated by gendef
|
||||
; written by Kai Tietz 2008
|
||||
;
|
||||
LIBRARY "Lego1.dll"
|
||||
EXPORTS
|
||||
??0LegoBackgroundColor@@QAE@PBD0@Z ; has WINAPI (@8)
|
||||
??0LegoGameState@@QAE@XZ
|
||||
??0LegoWorld@@QAE@XZ
|
||||
??0MxAtomId@@QAE@PBDW4LookupMode@@@Z ; has WINAPI (@8)
|
||||
??0MxBitmap@@QAE@XZ
|
||||
??0MxCore@@QAE@XZ
|
||||
??0MxCriticalSection@@QAE@XZ
|
||||
??0MxDSAction@@QAE@XZ
|
||||
??0MxDSFile@@QAE@PBDK@Z ; has WINAPI (@8)
|
||||
??0MxOmniCreateFlags@@QAE@XZ
|
||||
??0MxOmniCreateParam@@QAE@PBDPAUHWND__@@AAVMxVideoParam@@VMxOmniCreateFlags@@@Z ; has WINAPI (@16)
|
||||
??0MxString@@QAE@ABV0@@Z ; has WINAPI (@4)
|
||||
??0MxVideoParam@@QAE@AAV0@@Z ; has WINAPI (@4)
|
||||
??0MxVideoParam@@QAE@AAVMxRect32@@PAVMxPalette@@KAAVMxVideoParamFlags@@@Z ; has WINAPI (@16)
|
||||
??0MxVideoParam@@QAE@XZ
|
||||
??0MxVideoParamFlags@@QAE@XZ
|
||||
??1LegoEntity@@UAE@XZ
|
||||
??1LegoGameState@@QAE@XZ
|
||||
??1LegoWorld@@UAE@XZ
|
||||
??1MXIOINFO@@QAE@XZ
|
||||
??1MxAtomId@@QAE@XZ
|
||||
??1MxBitmap@@UAE@XZ
|
||||
??1MxCore@@UAE@XZ
|
||||
??1MxCriticalSection@@QAE@XZ
|
||||
??1MxDSAction@@UAE@XZ
|
||||
??1MxDSFile@@UAE@XZ
|
||||
??1MxPresenter@@UAE@XZ
|
||||
??1MxString@@UAE@XZ
|
||||
??1MxVideoParam@@QAE@XZ
|
||||
??4MxAtomId@@QAEAAV0@ABV0@@Z ; has WINAPI (@4)
|
||||
??4MxString@@QAEABV0@PBD@Z ; has WINAPI (@4)
|
||||
??4MxVideoParam@@QAEAAV0@ABV0@@Z ; has WINAPI (@4)
|
||||
??8MxPalette@@QAEEAAV0@@Z ; has WINAPI (@4)
|
||||
?BackgroundAudioManager@@YAPAVMxBackgroundAudioManager@@XZ
|
||||
?Close@MxDSFile@@UAEJXZ
|
||||
?Close@MxStreamer@@QAEJPBD@Z ; has WINAPI (@4)
|
||||
?CreateBackgroundAudio@LegoOmni@@QAEXXZ
|
||||
?CreateInstance@LegoOmni@@SAXXZ
|
||||
?CreatePalette@MxBitmap@@UAEPAVMxPalette@@XZ
|
||||
?CreateStreamObject@@YAPAVMxDSObject@@PAVMxDSFile@@F@Z
|
||||
?DestroyInstance@MxOmni@@SAXXZ
|
||||
?Detach@MxPalette@@QAEXXZ
|
||||
?DisableRMDevice@LegoVideoManager@@QAEHXZ
|
||||
?DoneTickle@MxPresenter@@MAEXXZ
|
||||
?Enable@MxBackgroundAudioManager@@QAEXE@Z ; has WINAPI (@4)
|
||||
?Enable@MxPresenter@@UAEXE@Z ; has WINAPI (@4)
|
||||
?EnableFullScreenMovie@LegoVideoManager@@QAEXEE@Z ; has WINAPI (@8)
|
||||
?EnableRMDevice@LegoVideoManager@@QAEHXZ
|
||||
?EndAction@MxPresenter@@UAEXXZ
|
||||
?EventManager@@YAPAVMxEventManager@@XZ
|
||||
?FlipToGDISurface@MxDirectDraw@@QAEHXZ
|
||||
?GameState@@YAPAVLegoGameState@@XZ
|
||||
?GetBufferSize@MxDSFile@@UAEKXZ
|
||||
?GetCD@MxOmni@@SAPBDXZ
|
||||
?GetCurrPathInfo@LegoOmni@@SAHPAPAVLegoPathBoundary@@AAH@Z
|
||||
?GetDefaults@LegoNavController@@SAXPAHPAM11111111PAE@Z
|
||||
?GetHD@MxOmni@@SAPBDXZ
|
||||
?GetInstance@LegoOmni@@SAPAV1@XZ
|
||||
?GetInstance@MxOmni@@SAPAV1@XZ
|
||||
?GetInstance@MxScheduler@@SAPAV1@XZ
|
||||
?GetNoCD_SourceName@@YAPBDXZ
|
||||
?GetPartsThreshold@RealtimeView@@SAMXZ
|
||||
?GetPrimaryBitDepth@MxDirectDraw@@SAHXZ
|
||||
?GetRealTime@MxTimer@@QAEJXZ
|
||||
?GetStreamBuffersNum@MxDSFile@@UAEKXZ
|
||||
?GetUserMaxLOD@RealtimeView@@SAMXZ
|
||||
?GetVariable@MxVariableTable@@QAEPBDPBD@Z ; has WINAPI (@4)
|
||||
?Init@MxPresenter@@IAEXXZ
|
||||
?InputManager@@YAPAVLegoInputManager@@XZ
|
||||
?InvalidateRect@MxVideoManager@@QAEXAAVMxRect32@@@Z ; has WINAPI (@4)
|
||||
?IsSound3D@MxOmni@@SAEXZ
|
||||
?Lego@@YAPAVLegoOmni@@XZ
|
||||
?Load@LegoGameState@@QAEJK@Z ; has WINAPI (@4)
|
||||
?MSoundManager@@YAPAVMxSoundManager@@XZ
|
||||
?MakeSourceName@@YAXPADPBD@Z
|
||||
?MoveCursor@LegoVideoManager@@QAEXHH@Z ; has WINAPI (@8)
|
||||
?MusicManager@@YAPAVMxMusicManager@@XZ
|
||||
?NotificationManager@@YAPAVMxNotificationManager@@XZ
|
||||
?Notify@MxCore@@UAEJAAVMxParam@@@Z ; has WINAPI (@4)
|
||||
?Open@MxDSFile@@UAEJK@Z ; has WINAPI (@4)
|
||||
?Open@MxStreamer@@QAEPAVMxStreamController@@PBDG@Z ; has WINAPI (@8)
|
||||
?ParseExtra@MxPresenter@@MAEXXZ
|
||||
?Pause@MxDirectDraw@@QAEHH@Z ; has WINAPI (@4)
|
||||
?PickEntity@@YAPAVLegoEntity@@JJ@Z
|
||||
?PickROI@@YAPAVLegoROI@@JJ@Z
|
||||
?QueueEvent@LegoInputManager@@QAEXW4NotificationId@@EJJE@Z ; has WINAPI (@20)
|
||||
?Read@MxBitmap@@UAEJPBD@Z ; has WINAPI (@4)
|
||||
?Read@MxDSFile@@UAEJPAEK@Z ; has WINAPI (@8)
|
||||
?RealizePalette@MxVideoManager@@UAEJPAVMxPalette@@@Z ; has WINAPI (@4)
|
||||
?Register@LegoInputManager@@QAEXPAVMxCore@@@Z ; has WINAPI (@4)
|
||||
?RemoveAll@ViewManager@@QAEXPAVViewROI@@@Z ; has WINAPI (@4)
|
||||
?RemoveWorld@LegoOmni@@QAEXABVMxAtomId@@J@Z ; has WINAPI (@8)
|
||||
?Save@LegoGameState@@QAEJK@Z ; has WINAPI (@4)
|
||||
?Seek@MxDSFile@@UAEJJH@Z ; has WINAPI (@8)
|
||||
?SerializePlayersInfo@LegoGameState@@QAEXF@Z ; has WINAPI (@4)
|
||||
?SerializeScoreHistory@LegoGameState@@QAEXF@Z ; has WINAPI (@4)
|
||||
?SetCD@MxOmni@@SAXPBD@Z
|
||||
?SetDefaults@LegoNavController@@SAXHMMMMMMMMME@Z
|
||||
?SetDeviceName@MxVideoParam@@QAEXPAD@Z ; has WINAPI (@4)
|
||||
?SetDisplayBB@LegoROI@@QAEXH@Z ; has WINAPI (@4)
|
||||
?SetDoMutex@MxCriticalSection@@SAXXZ
|
||||
?SetHD@MxOmni@@SAXPBD@Z
|
||||
?SetObjectName@MxDSObject@@QAEXPBD@Z ; has WINAPI (@4)
|
||||
?SetOmniUserMessage@@YAXP6AXPBDH@Z@Z
|
||||
?SetPartsThreshold@RealtimeView@@SAXM@Z
|
||||
?SetSavePath@LegoGameState@@QAEXPAD@Z ; has WINAPI (@4)
|
||||
?SetSound3D@MxOmni@@SAXE@Z
|
||||
?SetUserMaxLOD@RealtimeView@@SAXM@Z
|
||||
?SetVariable@MxVariableTable@@QAEXPAVMxVariable@@@Z ; has WINAPI (@4)
|
||||
?SetVariable@MxVariableTable@@QAEXPBD0@Z ; has WINAPI (@8)
|
||||
?SetWaitIndicator@MxTransitionManager@@QAEXPAVMxVideoPresenter@@@Z ; has WINAPI (@4)
|
||||
?SoundManager@@YAPAVLegoSoundManager@@XZ
|
||||
?Start@@YAJPAVMxDSAction@@@Z
|
||||
?StartAction@MxPresenter@@UAEJPAVMxStreamController@@PAVMxDSAction@@@Z ; has WINAPI (@8)
|
||||
?StartMultiTasking@MxScheduler@@QAEXK@Z ; has WINAPI (@4)
|
||||
?Streamer@@YAPAVMxStreamer@@XZ
|
||||
?Tickle@MxPresenter@@UAEJXZ
|
||||
?TickleManager@@YAPAVMxTickleManager@@XZ
|
||||
?Timer@@YAPAVMxTimer@@XZ
|
||||
?TransitionManager@@YAPAVMxTransitionManager@@XZ
|
||||
?UnRegister@LegoInputManager@@QAEXPAVMxCore@@@Z ; has WINAPI (@4)
|
||||
?VariableTable@@YAPAVMxVariableTable@@XZ
|
||||
?VideoManager@@YAPAVLegoVideoManager@@XZ
|
||||
?configureLegoAnimationManager@LegoAnimationManager@@SAXH@Z
|
||||
?configureLegoBuildingManager@LegoBuildingManager@@SAXH@Z
|
||||
?configureLegoModelPresenter@LegoModelPresenter@@SAXH@Z
|
||||
?configureLegoPartPresenter@LegoPartPresenter@@SAXHH@Z
|
||||
?configureLegoROI@LegoROI@@SAXH@Z
|
||||
?configureLegoWorldPresenter@LegoWorldPresenter@@SAXH@Z
|
||||
_DllMain@12@12
|
BIN
lib/lego1.exp
Normal file
BIN
lib/lego1.exp
Normal file
Binary file not shown.
BIN
lib/lego1.lib
Normal file
BIN
lib/lego1.lib
Normal file
Binary file not shown.
10
lib/legoanimationmanager.h
Normal file
10
lib/legoanimationmanager.h
Normal file
|
@ -0,0 +1,10 @@
|
|||
#ifndef LEGOANIMATIONMANAGER_H
|
||||
#define LEGOANIMATIONMANAGER_H
|
||||
|
||||
class LegoAnimationManager
|
||||
{
|
||||
public:
|
||||
__declspec(dllexport) static void configureLegoAnimationManager(int param_1);
|
||||
};
|
||||
|
||||
#endif // LEGOANIMATIONMANAGER_H
|
10
lib/legobuildingmanager.h
Normal file
10
lib/legobuildingmanager.h
Normal file
|
@ -0,0 +1,10 @@
|
|||
#ifndef LEGOBUILDINGMANAGER_H
|
||||
#define LEGOBUILDINGMANAGER_H
|
||||
|
||||
class LegoBuildingManager
|
||||
{
|
||||
public:
|
||||
__declspec(dllexport) static void configureLegoBuildingManager(int param_1);
|
||||
};
|
||||
|
||||
#endif // LEGOBUILDINGMANAGER_H
|
13
lib/legogamestate.h
Normal file
13
lib/legogamestate.h
Normal file
|
@ -0,0 +1,13 @@
|
|||
#ifndef LEGOGAMESTATE_H
|
||||
#define LEGOGAMESTATE_H
|
||||
|
||||
class LegoGameState
|
||||
{
|
||||
public:
|
||||
__declspec(dllexport) long Save(unsigned long p);
|
||||
__declspec(dllexport) void SerializePlayersInfo(short p);
|
||||
__declspec(dllexport) void SerializeScoreHistory(short p);
|
||||
__declspec(dllexport) void SetSavePath(char *p);
|
||||
};
|
||||
|
||||
#endif // LEGOGAMESTATE_H
|
22
lib/legoinputmanager.h
Normal file
22
lib/legoinputmanager.h
Normal file
|
@ -0,0 +1,22 @@
|
|||
#ifndef LEGOINPUTMANAGER_H
|
||||
#define LEGOINPUTMANAGER_H
|
||||
|
||||
__declspec(dllexport) enum NotificationId
|
||||
{
|
||||
NONE = 0x0,
|
||||
KEYDOWN = 0x7,
|
||||
MOUSEUP = 0x8,
|
||||
MOUSEDOWN = 0x9,
|
||||
MOUSEMOVE = 0x10,
|
||||
TIMER = 0xF
|
||||
};
|
||||
|
||||
class LegoInputManager
|
||||
{
|
||||
public:
|
||||
__declspec(dllexport) void QueueEvent(NotificationId id, unsigned char p2, long p3, long p4, unsigned char p5);
|
||||
|
||||
int m_unk00[0x400];
|
||||
};
|
||||
|
||||
#endif // LEGOINPUTMANAGER_H
|
10
lib/legomodelpresenter.h
Normal file
10
lib/legomodelpresenter.h
Normal file
|
@ -0,0 +1,10 @@
|
|||
#ifndef LEGOMODELPRESENTER_H
|
||||
#define LEGOMODELPRESENTER_H
|
||||
|
||||
class LegoModelPresenter
|
||||
{
|
||||
public:
|
||||
__declspec(dllexport) static void configureLegoModelPresenter(int param_1);
|
||||
};
|
||||
|
||||
#endif // LEGOMODELPRESENTER_H
|
99
lib/legoomni.h
Normal file
99
lib/legoomni.h
Normal file
|
@ -0,0 +1,99 @@
|
|||
#ifndef LEGOOMNI_H
|
||||
#define LEGOOMNI_H
|
||||
|
||||
#include "define.h"
|
||||
#include "mxbackgroundaudiomanager.h"
|
||||
#include "mxdsaction.h"
|
||||
#include "mxomnicreateparam.h"
|
||||
#include "mxstreamer.h"
|
||||
#include "mxticklemanager.h"
|
||||
#include "mxtimer.h"
|
||||
#include "mxtransitionmanager.h"
|
||||
#include "legoanimationmanager.h"
|
||||
#include "legobuildingmanager.h"
|
||||
#include "legogamestate.h"
|
||||
#include "legoinputmanager.h"
|
||||
#include "legomodelpresenter.h"
|
||||
#include "legopartpresenter.h"
|
||||
#include "legoroi.h"
|
||||
#include "legoworldpresenter.h"
|
||||
#include "legovideomanager.h"
|
||||
|
||||
class MxBackgroundAudioManager;
|
||||
|
||||
class LegoOmni
|
||||
{
|
||||
public:
|
||||
__declspec(dllexport) void CreateBackgroundAudio();
|
||||
__declspec(dllexport) void RemoveWorld(const MxAtomId &p1, long p2);
|
||||
|
||||
__declspec(dllexport) static void CreateInstance();
|
||||
__declspec(dllexport) static LegoOmni *GetInstance();
|
||||
|
||||
virtual ~LegoOmni();
|
||||
|
||||
virtual void vtable04();
|
||||
virtual void vtable08();
|
||||
virtual void vtable0c();
|
||||
virtual void vtable10();
|
||||
virtual void vtable14();
|
||||
virtual MxResult Create(const MxOmniCreateParam &p);
|
||||
virtual void vtable1c();
|
||||
virtual void vtable20();
|
||||
virtual void vtable24(MxDSAction &ds);
|
||||
virtual int vtable28(MxDSAction &ds);
|
||||
virtual void vtable2c();
|
||||
virtual void vtable30();
|
||||
virtual void vtable34();
|
||||
virtual void vtable38();
|
||||
virtual void vtable3c();
|
||||
virtual unsigned char vtable40();
|
||||
|
||||
LegoInputManager *GetInputManager() { return m_inputMgr; }
|
||||
|
||||
private:
|
||||
int m_unk04;
|
||||
int m_unk08;
|
||||
int m_unk0c;
|
||||
int m_unk10;
|
||||
int m_unk14;
|
||||
int m_unk18;
|
||||
int m_unk1c;
|
||||
int m_unk20;
|
||||
int m_unk24;
|
||||
int m_unk28;
|
||||
int m_unk2c;
|
||||
int m_unk30;
|
||||
int m_unk34;
|
||||
int m_unk38;
|
||||
int m_unk3c;
|
||||
int m_unk40;
|
||||
int m_unk44;
|
||||
int m_unk48;
|
||||
int m_unk4c;
|
||||
int m_unk50;
|
||||
int m_unk54;
|
||||
int m_unk58;
|
||||
int m_unk5c;
|
||||
int m_unk60;
|
||||
int m_unk64;
|
||||
int m_unk68;
|
||||
int m_unk6c;
|
||||
LegoInputManager *m_inputMgr;
|
||||
|
||||
};
|
||||
|
||||
__declspec(dllexport) LegoOmni *Lego();
|
||||
__declspec(dllexport) MxBackgroundAudioManager *BackgroundAudioManager();
|
||||
__declspec(dllexport) MxTickleManager *TickleManager();
|
||||
__declspec(dllexport) LegoVideoManager *VideoManager();
|
||||
__declspec(dllexport) MxVariableTable *VariableTable();
|
||||
__declspec(dllexport) LegoGameState *GameState();
|
||||
__declspec(dllexport) MxTimer *Timer();
|
||||
__declspec(dllexport) MxStreamer *Streamer();
|
||||
__declspec(dllexport) LegoInputManager *InputManager();
|
||||
__declspec(dllexport) MxTransitionManager *TransitionManager();
|
||||
|
||||
__declspec(dllexport) long Start(MxDSAction *a);
|
||||
|
||||
#endif // LEGOOMNI_H
|
10
lib/legopartpresenter.h
Normal file
10
lib/legopartpresenter.h
Normal file
|
@ -0,0 +1,10 @@
|
|||
#ifndef LEGOPARTPRESENTER_H
|
||||
#define LEGOPARTPRESENTER_H
|
||||
|
||||
class LegoPartPresenter
|
||||
{
|
||||
public:
|
||||
__declspec(dllexport) static void configureLegoPartPresenter(int param_1, int param_2);
|
||||
};
|
||||
|
||||
#endif // LEGOPARTPRESENTER_H
|
10
lib/legoroi.h
Normal file
10
lib/legoroi.h
Normal file
|
@ -0,0 +1,10 @@
|
|||
#ifndef LEGOROI_H
|
||||
#define LEGOROI_H
|
||||
|
||||
class LegoROI
|
||||
{
|
||||
public:
|
||||
__declspec(dllexport) static void configureLegoROI(int param_1);
|
||||
};
|
||||
|
||||
#endif // LEGOROI_H
|
15
lib/legovideomanager.h
Normal file
15
lib/legovideomanager.h
Normal file
|
@ -0,0 +1,15 @@
|
|||
#ifndef LEGOVIDEOMANAGER_H
|
||||
#define LEGOVIDEOMANAGER_H
|
||||
|
||||
class LegoVideoManager
|
||||
{
|
||||
public:
|
||||
__declspec(dllexport) int EnableRMDevice();
|
||||
|
||||
__declspec(dllexport) void EnableFullScreenMovie(unsigned char a, unsigned char b);
|
||||
|
||||
__declspec(dllexport) void MoveCursor(int x, int y);
|
||||
|
||||
};
|
||||
|
||||
#endif // LEGOVIDEOMANAGER_H
|
10
lib/legoworldpresenter.h
Normal file
10
lib/legoworldpresenter.h
Normal file
|
@ -0,0 +1,10 @@
|
|||
#ifndef LEGOWORLDPRESENTER_H
|
||||
#define LEGOWORLDPRESENTER_H
|
||||
|
||||
class LegoWorldPresenter
|
||||
{
|
||||
public:
|
||||
__declspec(dllexport) static void configureLegoWorldPresenter(int param_1);
|
||||
};
|
||||
|
||||
#endif // LEGOWORLDPRESENTER_H
|
14
lib/mxatomid.h
Normal file
14
lib/mxatomid.h
Normal file
|
@ -0,0 +1,14 @@
|
|||
#ifndef MXATOMID_H
|
||||
#define MXATOMID_H
|
||||
|
||||
class MxAtomId
|
||||
{
|
||||
public:
|
||||
__declspec(dllexport) MxAtomId &operator=(const MxAtomId &id);
|
||||
__declspec(dllexport) ~MxAtomId();
|
||||
|
||||
char *m_internal;
|
||||
|
||||
};
|
||||
|
||||
#endif // MXATOMID_H
|
10
lib/mxbackgroundaudiomanager.h
Normal file
10
lib/mxbackgroundaudiomanager.h
Normal file
|
@ -0,0 +1,10 @@
|
|||
#ifndef MXBACKGROUNDAUDIOMANAGER_H
|
||||
#define MXBACKGROUNDAUDIOMANAGER_H
|
||||
|
||||
class MxBackgroundAudioManager
|
||||
{
|
||||
public:
|
||||
__declspec(dllexport) void Enable(unsigned char p);
|
||||
};
|
||||
|
||||
#endif // MXBACKGROUNDAUDIOMANAGER_H
|
10
lib/mxbitmap.h
Normal file
10
lib/mxbitmap.h
Normal file
|
@ -0,0 +1,10 @@
|
|||
#ifndef MXBITMAP_H
|
||||
#define MXBITMAP_H
|
||||
|
||||
class MxBitmap
|
||||
{
|
||||
public:
|
||||
__declspec(dllexport) MxPalette *CreatePalette();
|
||||
};
|
||||
|
||||
#endif // MXBITMAP_H
|
10
lib/mxdirectdraw.h
Normal file
10
lib/mxdirectdraw.h
Normal file
|
@ -0,0 +1,10 @@
|
|||
#ifndef MXDIRECTDRAW_H
|
||||
#define MXDIRECTDRAW_H
|
||||
|
||||
class MxDirectDraw
|
||||
{
|
||||
public:
|
||||
__declspec(dllexport) static int GetPrimaryBitDepth();
|
||||
};
|
||||
|
||||
#endif // MXDIRECTDRAW_H
|
52
lib/mxdsaction.h
Normal file
52
lib/mxdsaction.h
Normal file
|
@ -0,0 +1,52 @@
|
|||
#ifndef MXDSACTION_H
|
||||
#define MXDSACTION_H
|
||||
|
||||
#include "mxatomid.h"
|
||||
|
||||
class MxDSAction
|
||||
{
|
||||
public:
|
||||
__declspec(dllexport) MxDSAction();
|
||||
|
||||
int m_unk00;
|
||||
int m_unk04;
|
||||
int m_unk08;
|
||||
int m_unk0c;
|
||||
int m_unk10;
|
||||
int m_unk14;
|
||||
int m_unk18;
|
||||
int m_unk1c;
|
||||
MxAtomId m_atomId;
|
||||
unsigned short m_unk24;
|
||||
unsigned short m_unk26;
|
||||
int m_unk28;
|
||||
int m_unk2c;
|
||||
int m_unk30;
|
||||
int m_unk34;
|
||||
int m_unk38;
|
||||
int m_unk3c;
|
||||
int m_unk40;
|
||||
int m_unk44;
|
||||
int m_unk48;
|
||||
int m_unk4c;
|
||||
int m_unk50;
|
||||
int m_unk54;
|
||||
int m_unk58;
|
||||
int m_unk5c;
|
||||
int m_unk60;
|
||||
int m_unk64;
|
||||
int m_unk68;
|
||||
int m_unk6c;
|
||||
int m_unk70;
|
||||
int m_unk74;
|
||||
int m_unk78;
|
||||
int m_unk7c;
|
||||
int m_unk80;
|
||||
int m_unk84;
|
||||
int m_unk88;
|
||||
int m_unk8c;
|
||||
int m_unk90;
|
||||
|
||||
};
|
||||
|
||||
#endif // MXDSACTION_H
|
10
lib/mxdsfile.h
Normal file
10
lib/mxdsfile.h
Normal file
|
@ -0,0 +1,10 @@
|
|||
#ifndef MXDSFILE_H
|
||||
#define MXDSFILE_H
|
||||
|
||||
class MxDSFile
|
||||
{
|
||||
public:
|
||||
__declspec(dllexport) long Close();
|
||||
};
|
||||
|
||||
#endif // MXDSFILE_H
|
15
lib/mxomni.h
Normal file
15
lib/mxomni.h
Normal file
|
@ -0,0 +1,15 @@
|
|||
#ifndef MXOMNI_H
|
||||
#define MXOMNI_H
|
||||
|
||||
class MxOmni
|
||||
{
|
||||
public:
|
||||
__declspec(dllexport) static const char *GetHD();
|
||||
__declspec(dllexport) static const char *GetCD();
|
||||
__declspec(dllexport) static void SetHD(const char *s);
|
||||
__declspec(dllexport) static void SetCD(const char *s);
|
||||
__declspec(dllexport) static void SetSound3D(unsigned char param_1);
|
||||
__declspec(dllexport) static void DestroyInstance();
|
||||
};
|
||||
|
||||
#endif // MXOMNI_H
|
14
lib/mxomnicreateflags.h
Normal file
14
lib/mxomnicreateflags.h
Normal file
|
@ -0,0 +1,14 @@
|
|||
#ifndef MXOMNICREATEFLAGS_H
|
||||
#define MXOMNICREATEFLAGS_H
|
||||
|
||||
class MxOmniCreateFlags
|
||||
{
|
||||
public:
|
||||
__declspec(dllexport) MxOmniCreateFlags();
|
||||
|
||||
private:
|
||||
unsigned short m_flags;
|
||||
|
||||
};
|
||||
|
||||
#endif // MXOMNICREATEFLAGS_H
|
25
lib/mxomnicreateparam.h
Normal file
25
lib/mxomnicreateparam.h
Normal file
|
@ -0,0 +1,25 @@
|
|||
#ifndef MXOMNICREATEPARAM_H
|
||||
#define MXOMNICREATEPARAM_H
|
||||
|
||||
#include <Windows.h>
|
||||
|
||||
#include "mxomnicreateflags.h"
|
||||
#include "mxstring.h"
|
||||
#include "mxvideoparam.h"
|
||||
|
||||
class MxOmniCreateParam
|
||||
{
|
||||
public:
|
||||
__declspec(dllexport) MxOmniCreateParam(const char *mediaPath, struct HWND__ *windowHandle, MxVideoParam &vparam, MxOmniCreateFlags flags);
|
||||
|
||||
virtual void vtable00();
|
||||
|
||||
private:
|
||||
MxString m_mediaPath;
|
||||
HWND m_windowHandle;
|
||||
MxVideoParam m_videoParam;
|
||||
MxOmniCreateFlags m_createFlags;
|
||||
|
||||
};
|
||||
|
||||
#endif // MXOMNICREATEPARAM_H
|
9
lib/mxpalette.h
Normal file
9
lib/mxpalette.h
Normal file
|
@ -0,0 +1,9 @@
|
|||
#ifndef MXPALETTE_H
|
||||
#define MXPALETTE_H
|
||||
|
||||
class MxPalette
|
||||
{
|
||||
public:
|
||||
};
|
||||
|
||||
#endif // MXPALETTE_H
|
13
lib/mxrect32.h
Normal file
13
lib/mxrect32.h
Normal file
|
@ -0,0 +1,13 @@
|
|||
#ifndef MXRECT32_H
|
||||
#define MXRECT32_H
|
||||
|
||||
class MxRect32
|
||||
{
|
||||
public:
|
||||
int m_left;
|
||||
int m_top;
|
||||
int m_right;
|
||||
int m_bottom;
|
||||
};
|
||||
|
||||
#endif // MXRECT32_H
|
21
lib/mxstreamcontroller.h
Normal file
21
lib/mxstreamcontroller.h
Normal file
|
@ -0,0 +1,21 @@
|
|||
#ifndef MXSTREAMCONTROLLER_H
|
||||
#define MXSTREAMCONTROLLER_H
|
||||
|
||||
class MxStreamController
|
||||
{
|
||||
public:
|
||||
int m_unk00;
|
||||
int m_unk04;
|
||||
int m_unk08;
|
||||
int m_unk0c;
|
||||
int m_unk10;
|
||||
int m_unk14;
|
||||
int m_unk18;
|
||||
int m_unk1c;
|
||||
int m_unk20;
|
||||
MxAtomId atom;
|
||||
int m_unk28;
|
||||
int m_unk2c;
|
||||
};
|
||||
|
||||
#endif // MXSTREAMCONTROLLER_H
|
14
lib/mxstreamer.h
Normal file
14
lib/mxstreamer.h
Normal file
|
@ -0,0 +1,14 @@
|
|||
#ifndef MXSTREAMER_H
|
||||
#define MXSTREAMER_H
|
||||
|
||||
#include "mxstreamcontroller.h"
|
||||
|
||||
class MxStreamer
|
||||
{
|
||||
public:
|
||||
__declspec(dllexport) MxStreamController *Open(const char *name, unsigned short p);
|
||||
__declspec(dllexport) long Close(const char *p);
|
||||
|
||||
};
|
||||
|
||||
#endif // MXSTREAMER_H
|
16
lib/mxstring.h
Normal file
16
lib/mxstring.h
Normal file
|
@ -0,0 +1,16 @@
|
|||
#ifndef MXSTRING_H
|
||||
#define MXSTRING_H
|
||||
|
||||
class MxString
|
||||
{
|
||||
public:
|
||||
|
||||
private:
|
||||
int m_unk00;
|
||||
int m_unk04;
|
||||
int m_unk08;
|
||||
int m_unk0c;
|
||||
|
||||
};
|
||||
|
||||
#endif // MXSTRING_H
|
19
lib/mxticklemanager.h
Normal file
19
lib/mxticklemanager.h
Normal file
|
@ -0,0 +1,19 @@
|
|||
#ifndef MXTICKLEMANAGER_H
|
||||
#define MXTICKLEMANAGER_H
|
||||
|
||||
class MxTickleManager
|
||||
{
|
||||
public:
|
||||
virtual ~MxTickleManager();
|
||||
|
||||
virtual void vtable04();
|
||||
virtual void vtable08();
|
||||
virtual void vtable0c();
|
||||
virtual void vtable10();
|
||||
virtual void vtable14();
|
||||
virtual void vtable18();
|
||||
virtual void vtable1c(void *v, int p);
|
||||
virtual void vtable20();
|
||||
};
|
||||
|
||||
#endif // MXTICKLEMANAGER_H
|
10
lib/mxtimer.h
Normal file
10
lib/mxtimer.h
Normal file
|
@ -0,0 +1,10 @@
|
|||
#ifndef MXTIMER_H
|
||||
#define MXTIMER_H
|
||||
|
||||
class MxTimer
|
||||
{
|
||||
public:
|
||||
__declspec(dllexport) long GetRealTime();
|
||||
};
|
||||
|
||||
#endif // MXTIMER_H
|
12
lib/mxtransitionmanager.h
Normal file
12
lib/mxtransitionmanager.h
Normal file
|
@ -0,0 +1,12 @@
|
|||
#ifndef MXTRANSITIONMANAGER_H
|
||||
#define MXTRANSITIONMANAGER_H
|
||||
|
||||
class MxVideoPresenter;
|
||||
|
||||
class MxTransitionManager
|
||||
{
|
||||
public:
|
||||
void SetWaitIndicator(MxVideoPresenter *videoPresenter);
|
||||
};
|
||||
|
||||
#endif // MXTRANSITIONMANAGER_H
|
10
lib/mxvariabletable.h
Normal file
10
lib/mxvariabletable.h
Normal file
|
@ -0,0 +1,10 @@
|
|||
#ifndef MXVARIABLETABLE_H
|
||||
#define MXVARIABLETABLE_H
|
||||
|
||||
class MxVariableTable
|
||||
{
|
||||
public:
|
||||
__declspec(dllexport) void SetVariable(const char *key, const char *value);
|
||||
};
|
||||
|
||||
#endif // MXVARIABLETABLE_H
|
32
lib/mxvideoparam.h
Normal file
32
lib/mxvideoparam.h
Normal file
|
@ -0,0 +1,32 @@
|
|||
#ifndef MXVIDEOPARAM_H
|
||||
#define MXVIDEOPARAM_H
|
||||
|
||||
#include "mxpalette.h"
|
||||
#include "mxrect32.h"
|
||||
#include "mxvariabletable.h"
|
||||
#include "mxvideoparamflags.h"
|
||||
|
||||
class MxVideoParam
|
||||
{
|
||||
public:
|
||||
__declspec(dllexport) MxVideoParam();
|
||||
__declspec(dllexport) MxVideoParam(MxRect32 &rect, MxPalette *pal, unsigned long p3, MxVideoParamFlags &flags);
|
||||
|
||||
__declspec(dllexport) void SetDeviceName(char *id);
|
||||
|
||||
inline MxVideoParamFlags &flags() { return m_flags; }
|
||||
|
||||
private:
|
||||
int m_left;
|
||||
int m_top;
|
||||
int m_right;
|
||||
int m_bottom;
|
||||
MxPalette *m_palette;
|
||||
BOOL m_backBuffers;
|
||||
MxVideoParamFlags m_flags;
|
||||
int m_unk1c;
|
||||
char *m_deviceId;
|
||||
|
||||
};
|
||||
|
||||
#endif // MXVIDEOPARAM_H
|
93
lib/mxvideoparamflags.h
Normal file
93
lib/mxvideoparamflags.h
Normal file
|
@ -0,0 +1,93 @@
|
|||
#ifndef MXVIDEOPARAMFLAGS_H
|
||||
#define MXVIDEOPARAMFLAGS_H
|
||||
|
||||
class MxVideoParamFlags
|
||||
{
|
||||
public:
|
||||
enum LowFlags
|
||||
{
|
||||
FULL_SCREEN = 0x1,
|
||||
FLIP_SURFACES = 0x2,
|
||||
BACK_BUFFERS = 0x4,
|
||||
ENABLE_16BIT = 0x20,
|
||||
WIDE_VIEW_ANGLE = 0x40
|
||||
};
|
||||
|
||||
enum HighFlags
|
||||
{
|
||||
UNKNOWN1 = 0x1,
|
||||
UNKNOWN2 = 0x2
|
||||
};
|
||||
|
||||
__declspec(dllexport) MxVideoParamFlags();
|
||||
|
||||
inline void EnableFullScreen(BOOL e)
|
||||
{
|
||||
if (e) {
|
||||
m_flags1 |= FULL_SCREEN;
|
||||
} else {
|
||||
m_flags1 &= ~FULL_SCREEN;
|
||||
}
|
||||
}
|
||||
|
||||
inline void EnableFlipSurfaces(BOOL e)
|
||||
{
|
||||
if (e) {
|
||||
m_flags1 |= FLIP_SURFACES;
|
||||
} else {
|
||||
m_flags1 &= ~FLIP_SURFACES;
|
||||
}
|
||||
}
|
||||
|
||||
inline void EnableBackBuffers(BOOL e)
|
||||
{
|
||||
if (e) {
|
||||
m_flags1 |= BACK_BUFFERS;
|
||||
} else {
|
||||
m_flags1 &= ~BACK_BUFFERS;
|
||||
}
|
||||
}
|
||||
|
||||
inline void Enable16Bit(BOOL e)
|
||||
{
|
||||
if (e) {
|
||||
m_flags1 |= ENABLE_16BIT;
|
||||
} else {
|
||||
m_flags1 &= ~ENABLE_16BIT;
|
||||
}
|
||||
}
|
||||
|
||||
inline void EnableWideViewAngle(BOOL e)
|
||||
{
|
||||
if (e) {
|
||||
m_flags1 |= WIDE_VIEW_ANGLE;
|
||||
} else {
|
||||
m_flags1 &= ~WIDE_VIEW_ANGLE;
|
||||
}
|
||||
}
|
||||
|
||||
inline void EnableUnknown1(BOOL e)
|
||||
{
|
||||
if (e) {
|
||||
m_flags2 |= UNKNOWN1;
|
||||
} else {
|
||||
m_flags2 &= ~UNKNOWN1;
|
||||
}
|
||||
}
|
||||
|
||||
inline void EnableUnknown2(BOOL e)
|
||||
{
|
||||
if (e) {
|
||||
m_flags2 |= UNKNOWN2;
|
||||
} else {
|
||||
m_flags2 &= ~UNKNOWN2;
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
unsigned char m_flags1;
|
||||
unsigned char m_flags2;
|
||||
|
||||
};
|
||||
|
||||
#endif // MXVIDEOPARAMFLAGS_H
|
Loading…
Reference in a new issue