isle-portable/LEGO1/mxbitmap.h

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#ifndef MXBITMAP_H
#define MXBITMAP_H
#include "mxpalette.h"
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class MxBitmap
{
public:
__declspec(dllexport) MxBitmap();
__declspec(dllexport) virtual ~MxBitmap();
__declspec(dllexport) virtual MxPalette *CreatePalette();
__declspec(dllexport) virtual long Read(const char *);
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};
#endif // MXBITMAP_H