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20 lines
262 B
C++
20 lines
262 B
C++
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#include "legocachesound.h"
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// OFFSET: LEGO1 0x100064d0
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LegoCacheSound::LegoCacheSound()
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{
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Init();
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}
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// OFFSET: LEGO1 0x10006630 STUB
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LegoCacheSound::~LegoCacheSound()
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{
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// TODO
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}
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// OFFSET: LEGO1 0x100066d0 STUB
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void LegoCacheSound::Init()
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{
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// TODO
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}
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