isle-portable/LEGO1/mxdsfile.h

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#ifndef MXDSFILE_H
#define MXDSFILE_H
#include "mxdssource.h"
#include "mxioinfo.h"
#include "mxstring.h"
#include "mxtypes.h"
// VTABLE 0x100dc890
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class MxDSFile : public MxDSSource {
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public:
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__declspec(dllexport) MxDSFile(const char* filename, MxULong skipReadingChunks);
__declspec(dllexport) virtual ~MxDSFile(); // vtable+0x0
// OFFSET: LEGO1 0x100c0120
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x10102594
return "MxDSFile";
}
// OFFSET: LEGO1 0x100c0130
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, MxDSFile::ClassName()) || MxDSSource::IsA(name);
}
__declspec(dllexport) virtual MxLong Open(MxULong); // vtable+0x14
__declspec(dllexport) virtual MxLong Close(); // vtable+0x18
__declspec(dllexport) virtual MxResult Read(unsigned char*, MxULong); // vtable+0x20
__declspec(dllexport) virtual MxLong Seek(MxLong, int); // vtable+0x24
__declspec(dllexport) virtual MxULong GetBufferSize(); // vtable+0x28
__declspec(dllexport) virtual MxULong GetStreamBuffersNum(); // vtable+0x2c
private:
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MxLong ReadChunks();
struct ChunkHeader {
ChunkHeader() : majorVersion(0), minorVersion(0), bufferSize(0), streamBuffersNum(0) {}
MxU16 majorVersion;
MxU16 minorVersion;
MxULong bufferSize;
MxS16 streamBuffersNum;
MxS16 reserved;
};
MxString m_filename;
MXIOINFO m_io;
ChunkHeader m_header;
// If false, read chunks immediately on open, otherwise
// skip reading chunks until ReadChunks is explicitly called.
MxULong m_skipReadingChunks;
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};
#endif // MXDSFILE_H