2024-01-13 17:06:13 -05:00
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#include "legoactorpresenter.h"
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#include "legoentity.h"
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#include "legoomni.h"
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// FUNCTION: LEGO1 0x10076c30
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void LegoActorPresenter::ReadyTickle()
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{
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if (GetCurrentWorld()) {
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2024-01-14 16:49:11 -05:00
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m_entity = (LegoEntity*) CreateEntity("LegoActor");
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if (m_entity) {
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SetEntityLocation(m_action->GetLocation(), m_action->GetDirection(), m_action->GetUp());
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m_entity->Create(*m_action);
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2024-01-13 17:06:13 -05:00
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}
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2024-01-17 11:53:53 -05:00
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ProgressTickleState(e_starting);
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2024-01-13 17:06:13 -05:00
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}
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}
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// FUNCTION: LEGO1 0x10076c90
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void LegoActorPresenter::StartingTickle()
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{
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2024-01-14 16:49:11 -05:00
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if (m_entity->GetROI()) {
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2024-01-17 11:53:53 -05:00
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ProgressTickleState(e_streaming);
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2024-01-13 17:06:13 -05:00
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ParseExtra();
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}
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}
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// FUNCTION: LEGO1 0x10076cc0
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void LegoActorPresenter::ParseExtra()
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{
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char buffer[512];
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char* extraData = m_action->GetExtraData();
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if (m_action->GetExtraLength()) {
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memcpy(buffer, extraData, m_action->GetExtraLength());
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buffer[m_action->GetExtraLength()] = 0;
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2024-01-14 16:49:11 -05:00
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m_entity->ParseAction(buffer);
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2024-01-13 17:06:13 -05:00
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}
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}
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