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#ifndef MXDIRECTDRAW_H
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#define MXDIRECTDRAW_H
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#include <ddraw.h>
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#include <windows.h>
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// VTABLE: LEGO1 0x100db818
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// SIZE 0x880
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class MxDirectDraw {
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public:
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typedef void (*ErrorHandler)(const char*, HRESULT, void*);
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// SIZE 0x0c
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struct Mode {
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int operator==(const Mode& p_mode) const
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{
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return ((width == p_mode.width) && (height == p_mode.height) && (bitsPerPixel == p_mode.bitsPerPixel));
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}
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int width; // 0x00
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int height; // 0x04
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int bitsPerPixel; // 0x08
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};
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// SIZE 0x17c
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struct DeviceModesInfo {
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DeviceModesInfo();
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~DeviceModesInfo();
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GUID* m_guid; // 0x00
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Mode* m_modeArray; // 0x04
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int m_count; // 0x08
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DDCAPS m_ddcaps; // 0x0c
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void* m_unk0x178; // 0x178
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};
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__declspec(dllexport) int FlipToGDISurface();
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__declspec(dllexport) static int GetPrimaryBitDepth();
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__declspec(dllexport) int Pause(int);
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MxDirectDraw();
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virtual ~MxDirectDraw();
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virtual BOOL Create(
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HWND hWnd,
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BOOL fullscreen_1,
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BOOL surface_fullscreen,
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BOOL onlySystemMemory,
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int width,
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int height,
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int bpp,
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const PALETTEENTRY* pPaletteEntries,
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int paletteEntryCount
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); // vtable+0x04
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virtual void Destroy(); // vtable+0x08
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virtual void DestroyButNotDirectDraw(); // vtable+0x0c
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virtual const char* ErrorToString(HRESULT p_error); // vtable+0x10
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BOOL CacheOriginalPaletteEntries();
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HRESULT CreateDDSurface(LPDDSURFACEDESC a2, LPDIRECTDRAWSURFACE* a3, IUnknown* a4);
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BOOL CreateTextSurfaces();
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BOOL CreateZBuffer(DWORD memorytype, DWORD depth);
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BOOL DDCreateSurfaces();
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BOOL DDInit(BOOL fullscreen);
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BOOL DDSetMode(int width, int height, int bpp);
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void Error(const char* p_message, int p_error);
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BOOL GetDDSurfaceDesc(LPDDSURFACEDESC lpDDSurfDesc, LPDIRECTDRAWSURFACE lpDDSurf);
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BOOL IsSupportedMode(int width, int height, int bpp);
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BOOL RecreateDirectDraw(GUID** a2);
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BOOL RestoreOriginalPaletteEntries();
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BOOL RestorePaletteEntries();
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BOOL RestoreSurfaces();
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BOOL SetPaletteEntries(const PALETTEENTRY* pPaletteEntries, int paletteEntryCount, BOOL fullscreen);
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BOOL TextToTextSurface(const char* text, IDirectDrawSurface* pSurface, SIZE& textSizeOnSurface);
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BOOL TextToTextSurface1(const char* text);
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BOOL TextToTextSurface2(const char* lpString);
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void FUN_1009e020();
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void FUN_1009d920();
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inline IDirectDraw* GetDirectDraw() { return m_pDirectDraw; }
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inline IDirectDrawSurface* GetFrontBuffer() { return m_pFrontBuffer; }
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inline IDirectDrawSurface* GetBackBuffer() { return m_pBackBuffer; }
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inline IDirectDrawClipper* GetClipper() { return m_pClipper; }
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protected:
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BOOL m_bOnlySoftRender; // 0x04
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BOOL m_bFlipSurfaces; // 0x08
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IDirectDraw* m_pDirectDraw; // 0x0c
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IDirectDrawSurface* m_pFrontBuffer; // 0x10
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IDirectDrawSurface* m_pBackBuffer; // 0x14
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IDirectDrawSurface* m_pZBuffer; // 0x18
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IDirectDrawSurface* m_pText1Surface; // 0x1c
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IDirectDrawSurface* m_pText2Surface; // 0x20
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IDirectDrawClipper* m_pClipper; // 0x24
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IDirectDrawPalette* m_pPalette; // 0x28
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PALETTEENTRY m_paletteEntries[256]; // 0x2c
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PALETTEENTRY m_originalPaletteEntries[256]; // 0x42c
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SIZE m_text1SizeOnSurface; // 0x82c
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SIZE m_text2SizeOnSurface; // 0x834
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HWND m_hWndMain; // 0x83c
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HFONT m_hFont; // 0x840
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BOOL m_bIgnoreWMSIZE; // 0x844
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BOOL m_bPrimaryPalettized; // 0x848
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BOOL m_bFullScreen; // 0x84c
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void* m_unk0x850; // 0x850
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BOOL m_bOnlySystemMemory; // 0x854
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BOOL m_bIsOnPrimaryDevice; // 0x858
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ErrorHandler m_pErrorHandler; // 0x85c
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ErrorHandler m_pFatalErrorHandler; // 0x860
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void* m_pErrorHandlerArg; // 0x864
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void* m_pFatalErrorHandlerArg; // 0x868
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int m_pauseCount; // 0x86c
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DeviceModesInfo* m_pCurrentDeviceModesList; // 0x870
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Mode m_currentMode; // 0x874
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};
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#endif // MXDIRECTDRAW_H
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