2023-06-29 04:10:08 -04:00
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#include "elevatorbottom.h"
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2024-03-18 11:05:05 -04:00
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#include "elevbott_actions.h"
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2024-06-03 12:53:25 -04:00
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#include "isle.h"
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2024-01-20 12:41:22 -05:00
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#include "jukebox.h"
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2024-03-17 13:01:47 -04:00
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#include "jukebox_actions.h"
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2024-01-14 16:58:00 -05:00
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#include "legocontrolmanager.h"
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#include "legogamestate.h"
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#include "legoinputmanager.h"
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#include "legomain.h"
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#include "legovariables.h"
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2024-03-09 15:07:52 -05:00
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#include "misc.h"
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#include "mxmisc.h"
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#include "mxnotificationmanager.h"
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#include "mxtransitionmanager.h"
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#include "mxvariabletable.h"
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2024-01-20 09:24:54 -05:00
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DECOMP_SIZE_ASSERT(ElevatorBottom, 0xfc)
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2024-01-14 16:58:00 -05:00
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// FUNCTION: LEGO1 0x10017e90
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ElevatorBottom::ElevatorBottom()
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{
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NotificationManager()->Register(this);
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m_destLocation = LegoGameState::e_undefined;
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2023-06-29 04:10:08 -04:00
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}
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2024-01-14 16:58:00 -05:00
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// FUNCTION: LEGO1 0x10018060
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ElevatorBottom::~ElevatorBottom()
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{
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if (InputManager()->GetWorld() == this) {
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InputManager()->ClearWorld();
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}
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ControlManager()->Unregister(this);
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NotificationManager()->Unregister(this);
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2023-06-29 04:10:08 -04:00
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}
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2024-01-18 20:24:15 -05:00
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// FUNCTION: LEGO1 0x100180f0
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MxResult ElevatorBottom::Create(MxDSAction& p_dsAction)
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{
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MxResult result = LegoWorld::Create(p_dsAction);
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if (result == SUCCESS) {
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InputManager()->SetWorld(this);
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ControlManager()->Register(this);
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}
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SetIsWorldActive(FALSE);
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2024-11-01 12:21:15 -04:00
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GameState()->m_currentArea = LegoGameState::e_elevbott;
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2024-02-10 13:17:07 -05:00
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GameState()->StopArea(LegoGameState::e_previousArea);
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return result;
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}
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2024-01-20 09:24:54 -05:00
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// FUNCTION: LEGO1 0x10018150
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// FUNCTION: BETA10 0x10027d60
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MxLong ElevatorBottom::Notify(MxParam& p_param)
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{
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MxNotificationParam& param = (MxNotificationParam&) p_param;
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MxLong ret = 0;
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LegoWorld::Notify(p_param);
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if (m_worldStarted) {
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switch (param.GetNotification()) {
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case c_notificationControl:
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ret = HandleControl((LegoControlManagerNotificationParam&) p_param);
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break;
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case c_notificationTransitioned:
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GameState()->SwitchArea(m_destLocation);
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break;
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}
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}
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return ret;
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2024-01-18 20:24:15 -05:00
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}
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// FUNCTION: LEGO1 0x100181b0
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void ElevatorBottom::ReadyWorld()
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{
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LegoWorld::ReadyWorld();
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2024-03-10 12:08:21 -04:00
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PlayMusic(JukeboxScript::c_InformationCenter_Music);
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2024-01-18 20:24:15 -05:00
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FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
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}
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2024-01-31 09:47:15 -05:00
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// FUNCTION: LEGO1 0x100181d0
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MxLong ElevatorBottom::HandleControl(LegoControlManagerNotificationParam& p_param)
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{
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MxLong result = 0;
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if (p_param.GetUnknown0x28() == 1) {
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switch (p_param.GetClickedObjectId()) {
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case ElevbottScript::c_LeftArrow_Ctl:
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m_destLocation = LegoGameState::e_infodoor;
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2024-03-11 04:57:58 -04:00
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TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
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result = 1;
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break;
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case ElevbottScript::c_RightArrow_Ctl:
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m_destLocation = LegoGameState::e_infomain;
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TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
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result = 1;
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break;
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case ElevbottScript::c_ElevBott_Elevator_Ctl:
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LegoGameState* gs = GameState();
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Act1State* state = (Act1State*) gs->GetState("Act1State");
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if (state == NULL) {
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state = (Act1State*) gs->CreateState("Act1State");
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}
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2024-03-18 12:31:22 -04:00
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state->SetElevatorFloor(Act1State::c_floor1);
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2024-03-13 13:17:20 -04:00
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m_destLocation = LegoGameState::e_elevride;
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2024-03-11 04:57:58 -04:00
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TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
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2024-02-10 20:52:16 -05:00
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VariableTable()->SetVariable(g_varCAMERALOCATION, "LCAMZI1,90");
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result = 1;
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break;
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}
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}
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return result;
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2024-01-20 09:24:54 -05:00
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}
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2024-01-18 20:24:15 -05:00
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// FUNCTION: LEGO1 0x100182c0
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2024-02-02 12:18:46 -05:00
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void ElevatorBottom::Enable(MxBool p_enable)
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{
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LegoWorld::Enable(p_enable);
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if (p_enable) {
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InputManager()->SetWorld(this);
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SetIsWorldActive(FALSE);
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}
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else {
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if (InputManager()->GetWorld() == this) {
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InputManager()->ClearWorld();
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}
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}
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}
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// FUNCTION: LEGO1 0x10018310
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2024-05-24 20:41:57 -04:00
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MxBool ElevatorBottom::Escape()
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{
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2024-08-12 12:21:18 -04:00
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DeleteObjects(&m_atomId, ElevbottScript::c_iica31in_PlayWav, 999);
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2024-03-13 13:17:20 -04:00
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m_destLocation = LegoGameState::e_infomain;
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return TRUE;
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2023-06-29 04:10:08 -04:00
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}
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