#include "elevatorbottom.h" #include "elevbott_actions.h" #include "isle.h" #include "jukebox.h" #include "jukebox_actions.h" #include "legocontrolmanager.h" #include "legogamestate.h" #include "legoinputmanager.h" #include "legomain.h" #include "legovariables.h" #include "misc.h" #include "mxmisc.h" #include "mxnotificationmanager.h" #include "mxtransitionmanager.h" #include "mxvariabletable.h" DECOMP_SIZE_ASSERT(ElevatorBottom, 0xfc) // FUNCTION: LEGO1 0x10017e90 ElevatorBottom::ElevatorBottom() { NotificationManager()->Register(this); m_destLocation = LegoGameState::e_undefined; } // FUNCTION: LEGO1 0x10018060 ElevatorBottom::~ElevatorBottom() { if (InputManager()->GetWorld() == this) { InputManager()->ClearWorld(); } ControlManager()->Unregister(this); NotificationManager()->Unregister(this); } // FUNCTION: LEGO1 0x100180f0 MxResult ElevatorBottom::Create(MxDSAction& p_dsAction) { MxResult result = LegoWorld::Create(p_dsAction); if (result == SUCCESS) { InputManager()->SetWorld(this); ControlManager()->Register(this); } SetIsWorldActive(FALSE); GameState()->m_currentArea = LegoGameState::e_elevbott; GameState()->StopArea(LegoGameState::e_previousArea); return result; } // FUNCTION: LEGO1 0x10018150 // FUNCTION: BETA10 0x10027d60 MxLong ElevatorBottom::Notify(MxParam& p_param) { MxNotificationParam& param = (MxNotificationParam&) p_param; MxLong ret = 0; LegoWorld::Notify(p_param); if (m_worldStarted) { switch (param.GetNotification()) { case c_notificationControl: ret = HandleControl((LegoControlManagerNotificationParam&) p_param); break; case c_notificationTransitioned: GameState()->SwitchArea(m_destLocation); break; } } return ret; } // FUNCTION: LEGO1 0x100181b0 void ElevatorBottom::ReadyWorld() { LegoWorld::ReadyWorld(); PlayMusic(JukeboxScript::c_InformationCenter_Music); FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen); } // FUNCTION: LEGO1 0x100181d0 MxLong ElevatorBottom::HandleControl(LegoControlManagerNotificationParam& p_param) { MxLong result = 0; if (p_param.GetUnknown0x28() == 1) { switch (p_param.GetClickedObjectId()) { case ElevbottScript::c_LeftArrow_Ctl: m_destLocation = LegoGameState::e_infodoor; TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE); result = 1; break; case ElevbottScript::c_RightArrow_Ctl: m_destLocation = LegoGameState::e_infomain; TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE); result = 1; break; case ElevbottScript::c_ElevBott_Elevator_Ctl: LegoGameState* gs = GameState(); Act1State* state = (Act1State*) gs->GetState("Act1State"); if (state == NULL) { state = (Act1State*) gs->CreateState("Act1State"); } state->SetElevatorFloor(Act1State::c_floor1); m_destLocation = LegoGameState::e_elevride; TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE); VariableTable()->SetVariable(g_varCAMERALOCATION, "LCAMZI1,90"); result = 1; break; } } return result; } // FUNCTION: LEGO1 0x100182c0 void ElevatorBottom::Enable(MxBool p_enable) { LegoWorld::Enable(p_enable); if (p_enable) { InputManager()->SetWorld(this); SetIsWorldActive(FALSE); } else { if (InputManager()->GetWorld() == this) { InputManager()->ClearWorld(); } } } // FUNCTION: LEGO1 0x10018310 MxBool ElevatorBottom::Escape() { DeleteObjects(&m_atomId, ElevbottScript::c_iica31in_PlayWav, 999); m_destLocation = LegoGameState::e_infomain; return TRUE; }