2024-12-07 13:57:59 -05:00
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#include "act3ammo.h"
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#include "legocharactermanager.h"
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#include "misc.h"
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#include "roi/legoroi.h"
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#include <assert.h>
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DECOMP_SIZE_ASSERT(Act3Ammo, 0x1a0)
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// FUNCTION: LEGO1 0x100537f0
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// FUNCTION: BETA10 0x1001d648
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Act3Ammo::Act3Ammo()
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{
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2024-12-09 17:41:51 -05:00
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m_ammoFlag = 0;
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m_a3 = NULL;
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2024-12-07 13:57:59 -05:00
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}
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// FUNCTION: LEGO1 0x100538a0
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// FUNCTION: BETA10 0x1001d6e7
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Act3Ammo::~Act3Ammo()
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{
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Destroy(TRUE);
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}
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// FUNCTION: LEGO1 0x10053900
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// FUNCTION: BETA10 0x1001d759
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void Act3Ammo::Destroy(MxBool p_fromDestructor)
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{
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if (!p_fromDestructor) {
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assert(0);
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}
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else if (m_roi != NULL) {
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CharacterManager()->ReleaseActor(m_roi->GetName());
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m_roi = NULL;
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}
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}
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2024-12-09 17:41:51 -05:00
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// STUB: LEGO1 0x10053980
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// STUB: BETA10 0x1001d8b3
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MxResult Act3Ammo::FUN_10053980(Act3* p_a3, MxU32 p_isDonut, MxS32 p_index)
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{
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// TODO
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return SUCCESS;
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}
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// STUB: LEGO1 0x10053b40
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// STUB: BETA10 0x1001db2a
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MxResult Act3Ammo::FUN_10053b40(Vector3& p_srcLoc, Vector3& p_srcDir, Vector3& p_srcUp)
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{
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// TODO
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return SUCCESS;
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}
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// STUB: LEGO1 0x10053cb0
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// STUB: BETA10 0x1001ddf4
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MxResult Act3Ammo::FUN_10053cb0(LegoPathController* p_controller, LegoPathBoundary* p_boundary, MxFloat p_unk0x19c)
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{
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// TODO
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return SUCCESS;
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}
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// STUB: LEGO1 0x10053d30
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// STUB: BETA10 0x1001df73
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MxResult Act3Ammo::FUN_10053d30(LegoPathController* p_controller, MxFloat p_unk0x19c)
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{
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// TODO
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return SUCCESS;
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}
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2024-12-07 13:57:59 -05:00
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// STUB: LEGO1 0x10054050
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// STUB: BETA10 0x1001e362
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void Act3Ammo::VTable0x70(float p_time)
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{
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// TODO
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}
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