isle-portable/LEGO1/lego/legoomni/include/legovideomanager.h

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#ifndef LEGOVIDEOMANAGER_H
#define LEGOVIDEOMANAGER_H
#include "3dmanager/lego3dmanager.h"
#include "decomp.h"
#include "legounknown100d9d00.h"
#include "mxdirectx/mxdirect3d.h"
#include "mxdirectx/mxstopwatch.h"
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#include "mxvideomanager.h"
#include <ddraw.h>
class LegoROI;
(Proposal) Adjustments to "decomp" language (#308) * Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
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// VTABLE: LEGO1 0x100d9c88
// SIZE 0x590
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class LegoVideoManager : public MxVideoManager {
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public:
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LegoVideoManager();
virtual ~LegoVideoManager() override;
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__declspec(dllexport) int EnableRMDevice();
__declspec(dllexport) int DisableRMDevice();
void EnableFullScreenMovie(MxBool p_enable);
__declspec(dllexport) void EnableFullScreenMovie(MxBool p_enable, MxBool p_scale);
__declspec(dllexport) void MoveCursor(MxS32 p_cursorX, MxS32 p_cursorY);
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virtual MxResult Tickle() override; // vtable+0x8
virtual void Destroy() override; // vtable+0x18
virtual MxResult Create(MxVideoParam& p_videoParam, MxU32 p_frequencyMS, MxBool p_createThread)
override; // vtable+0x2c
virtual MxResult RealizePalette(MxPalette*) override; // vtable+0x30
virtual void UpdateView(MxU32 p_x, MxU32 p_y, MxU32 p_width, MxU32 p_height) override; // vtable+0x34
virtual void VTable0x38(undefined4, undefined4); // vtable+0x38
// FUNCTION: LGEO1 0x1007ab10
virtual LegoUnknown100d9d00* VTable0x3c() { return m_unk0x100d9d00; } // vtable+0x3c
void SetSkyColor(float p_red, float p_green, float p_blue);
void OverrideSkyColor(MxBool p_shouldOverride);
inline Lego3DManager* Get3DManager() { return this->m_3dManager; }
inline MxDirect3D* GetDirect3D() { return this->m_direct3d; }
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inline void SetRender3D(MxBool p_render3d) { this->m_render3d = p_render3d; }
inline void SetUnk0x554(MxBool p_unk0x554) { this->m_unk0x554 = p_unk0x554; }
private:
MxResult CreateDirect3D();
MxResult ConfigureD3DRM();
void DrawFPS();
inline void DrawCursor();
Tgl::Renderer* m_renderer; // 0x64
Lego3DManager* m_3dManager; // 0x68
LegoROI* m_viewROI; // 0x6c
undefined4 m_unk0x70; // 0x70
MxDirect3D* m_direct3d; // 0x74
undefined4 m_unk0x78[27]; // 0x78
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MxBool m_render3d; // 0xe4
MxBool m_unk0xe5; // 0xe5
MxBool m_unk0xe6; // 0xe6
PALETTEENTRY m_paletteEntries[256]; // 0xe7
undefined m_padding0x4e7; // 0x4e7
LegoUnknown100d9d00* m_unk0x100d9d00; // 0x4e8
MxBool m_isFullscreenMovie; // 0x4ec
MxPalette* m_palette; // 0x4f0
MxStopWatch* m_stopWatch; // 0x4f4
double m_elapsedSeconds; // 0x4f8
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MxBool m_fullScreenMovie; // 0x500
MxBool m_drawCursor; // 0x501
MxS32 m_cursorXCopy; // 0x504
MxS32 m_cursorYCopy; // 0x508
MxS32 m_cursorX; // 0x50c
MxS32 m_cursorY; // 0x510
LPDIRECTDRAWSURFACE m_unk0x514; // 0x514
RECT m_unk0x518; // 0x518
undefined4 m_unk0x528; // 0x528
MxBool m_drawFPS; // 0x52c
RECT m_fpsRect; // 0x530
HFONT m_arialFont; // 0x540
SIZE m_fpsSize; // 0x544
undefined m_pad0x54c[8]; // 0x54c
MxBool m_unk0x554; // 0x554
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MxBool m_paused; // 0x555
undefined m_pad0x556[0x39]; // 0x556
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};
// SYNTHETIC: LEGO1 0x1007ab20
// LegoVideoManager::`scalar deleting destructor'
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#endif // LEGOVIDEOMANAGER_H