2024-01-20 18:04:46 -05:00
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#include "legocarraceactor.h"
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2024-03-22 21:30:58 -04:00
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#include "mxmisc.h"
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#include "mxvariabletable.h"
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DECOMP_SIZE_ASSERT(LegoCarRaceActor, 0x1a0)
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// GLOBAL: LEGO1 0x100f7af0
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// STRING: LEGO1 0x100f7ae4
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const char* g_fuel = "FUEL";
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2024-01-20 18:04:46 -05:00
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// STUB: LEGO1 0x100141a0
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2024-03-27 15:38:13 -04:00
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MxU32 LegoCarRaceActor::VTable0x90(float, Matrix4&)
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2024-01-20 18:04:46 -05:00
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{
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// TODO
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return 0;
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}
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// STUB: LEGO1 0x1005d650
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2024-03-30 12:18:15 -04:00
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MxResult LegoCarRaceActor::VTable0x94(LegoPathActor* p_actor, MxBool p_bool)
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2024-01-20 18:04:46 -05:00
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{
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// TODO
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return 0;
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}
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2024-03-22 21:30:58 -04:00
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// FUNCTION: LEGO1 0x10080350
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LegoCarRaceActor::LegoCarRaceActor()
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{
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m_unk0x08 = 1.0f;
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m_unk0x70 = 0.0f;
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m_unk0x0c = 0;
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m_unk0x13c = 0.0f;
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m_unk0x68 = 1.0f;
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m_unk0x1c = 0;
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m_unk0x10 = 0.65f;
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m_unk0x14 = 0.03f;
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m_unk0x18 = 0.6f;
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m_unk0x140 = 0.1f;
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m_unk0x150 = -5.0f;
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m_unk0x148 = 1;
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VariableTable()->SetVariable(g_fuel, "0.8");
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}
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// STUB: LEGO1 0x10080590
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void LegoCarRaceActor::FUN_10080590()
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{
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}
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// STUB: LEGO1 0x10080740
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void LegoCarRaceActor::VTable0x1c()
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{
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}
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2024-01-20 18:04:46 -05:00
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// STUB: LEGO1 0x10081830
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void LegoCarRaceActor::VTable0x6c()
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{
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// TODO
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}
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// STUB: LEGO1 0x10081d10
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void LegoCarRaceActor::VTable0x70(float p_float)
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{
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// TODO
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}
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// STUB: LEGO1 0x10081d20
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void LegoCarRaceActor::VTable0x98()
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{
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// TODO
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}
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// STUB: LEGO1 0x10081d30
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2024-04-04 06:26:03 -04:00
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MxResult LegoCarRaceActor::WaitForAnimation()
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2024-01-20 18:04:46 -05:00
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{
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// TODO
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2024-04-04 06:26:03 -04:00
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return SUCCESS;
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2024-01-20 18:04:46 -05:00
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}
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