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68 lines
1.5 KiB
C++
68 lines
1.5 KiB
C++
#include "chunkmodel.h"
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#include <iostream>
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#define super Model
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using namespace si;
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ChunkModel::ChunkModel(QObject *parent) :
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super{parent}
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{
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}
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int ChunkModel::columnCount(const QModelIndex &parent) const
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{
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return kColCount;
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}
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QVariant ChunkModel::data(const QModelIndex &index, int role) const
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{
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Chunk *c = static_cast<Chunk*>(GetCoreFromIndex(index));
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if (!c) {
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return QVariant();
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}
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switch (role) {
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case Qt::DisplayRole:
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switch (index.column()) {
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case kColType:
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// Convert 4-byte ID to QString
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return QString::fromLatin1(reinterpret_cast<const char *>(&c->id()), sizeof(uint32_t));
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case kColOffset:
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return QStringLiteral("0x%1").arg(QString::number(c->offset(), 16).toUpper());
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case kColDesc:
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return QString::fromUtf8(c->GetTypeDescription());
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case kColObjectID:
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if (c->type() == Chunk::TYPE_MxOb) {
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return c->data("ID").toU32();
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} else if (c->type() == Chunk::TYPE_MxCh) {
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return c->data("Object").toU32();
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}
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break;
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}
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break;
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}
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return QVariant();
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}
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QVariant ChunkModel::headerData(int section, Qt::Orientation orientation, int role) const
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{
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if (orientation == Qt::Horizontal && role == Qt::DisplayRole) {
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switch (section) {
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case kColType:
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return tr("Type");
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case kColOffset:
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return tr("Offset");
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case kColDesc:
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return tr("Description");
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case kColObjectID:
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return tr("Object ID");
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}
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}
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return super::headerData(section, orientation, role);
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}
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