SIEdit/app/siview/chunkmodel.cpp

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#include "chunkmodel.h"
#include <iostream>
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#define super Model
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using namespace si;
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ChunkModel::ChunkModel(QObject *parent) :
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super{parent}
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{
}
int ChunkModel::columnCount(const QModelIndex &parent) const
{
return kColCount;
}
QVariant ChunkModel::data(const QModelIndex &index, int role) const
{
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Chunk *c = static_cast<Chunk*>(GetCoreFromIndex(index));
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if (!c) {
return QVariant();
}
switch (role) {
case Qt::DisplayRole:
switch (index.column()) {
case kColType:
// Convert 4-byte ID to QString
return QString::fromLatin1(reinterpret_cast<const char *>(&c->id()), sizeof(uint32_t));
case kColOffset:
return QStringLiteral("0x%1").arg(QString::number(c->offset(), 16).toUpper());
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case kColDesc:
return QString::fromUtf8(c->GetTypeDescription());
case kColObjectID:
if (c->type() == Chunk::TYPE_MxOb) {
return c->data("ID").toU32();
} else if (c->type() == Chunk::TYPE_MxCh) {
return c->data("Object").toU32();
}
break;
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}
break;
}
return QVariant();
}
QVariant ChunkModel::headerData(int section, Qt::Orientation orientation, int role) const
{
if (orientation == Qt::Horizontal && role == Qt::DisplayRole) {
switch (section) {
case kColType:
return tr("Type");
case kColOffset:
return tr("Offset");
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case kColDesc:
return tr("Description");
case kColObjectID:
return tr("Object ID");
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}
}
return super::headerData(section, orientation, role);
}