Commit graph

351 commits

Author SHA1 Message Date
modmuss50
9421522d5a 20w06a 2020-02-05 18:05:59 +00:00
modmuss50
aea78a258d 1.15.2 2020-01-21 15:16:39 +00:00
modmuss50
203491ea23 1.15.2-pre1 2020-01-14 20:50:51 +00:00
Juuxel
ce867d209a Make checkstyle always use English 2020-01-04 19:25:14 +00:00
Player
a1bd3118a0 Bump versions 2020-01-01 14:01:16 +01:00
legobmw99
25c8636270 Resolve ClassCastException in UseItemCallback
Returns ActionResult, not TypedActionResult
2020-01-01 13:00:23 +00:00
TheGlitch76
3c664f3a9c Always only return the last part of a branch
Not applying this causes certain environments (such as a local instance) to build artifacts in subdirectories with shortened names.
2019-12-30 15:04:30 +00:00
Player
90fe97f88e Bump version 2019-12-28 16:30:48 +01:00
shedaniel
5341049050 fabric-rendering-v1 module & added HudRenderCallback (#359) 2019-12-28 15:29:04 +00:00
modmuss50
175d0eb82e Fix render offset not being applied.
Fixes flower and other blocks always rendering in the center of the block
2019-12-28 07:51:56 +00:00
modmuss50
2605c5a557 Fix build
I thought this worked..
2019-12-17 21:26:06 +00:00
modmuss50
e8063fbd96 1.15.1 2019-12-17 21:17:41 +00:00
Player
abd91580dd Bump versions 2019-12-10 22:46:06 +01:00
Player
6d8d2cc9dc Fix Fabric-side thread safety for Tags obtained from TagRegistry 2019-12-10 22:42:14 +01:00
liach
7a0d585458 Update loom, use tinyv2 (for params/jd), update loader
The build passes, no worries

Signed-off-by: liach <liach@users.noreply.github.com>
2019-12-10 21:28:24 +00:00
modmuss50
d830abd6cf Work around odd crash in OpenJ9 due to an anonymous in a mixin. 2019-12-10 21:26:24 +00:00
modmuss50
3b05f68e06 Version bump 2019-12-10 15:20:25 +00:00
modmuss50
5dcfb8552b 1.15 2019-12-10 15:17:35 +00:00
modmuss50
821cdba74e 1.15-pre7 - mapping changes 2019-12-09 21:40:36 +00:00
modmuss50
da060503f2 1.15-pre5 2019-12-05 14:07:00 +00:00
modmuss50
ec40b2e12c 1.15-pre4
a few mapping changes
2019-12-03 17:02:41 +00:00
modmuss50
ea865a1450 Fix crash on startup
Required as mixin was complaining: target requires method signature because enclosing type information for net.minecraft.client.render.chunk.ChunkBuilder$BuiltChunk$RebuildTask is unavailable
2019-11-29 00:29:17 +00:00
modmuss50
c6a8ea893d Version bump
Co-authored-by: Juuxel <6596629+juuxel@users.noreply.github.com>
2019-11-28 19:45:38 +00:00
Juuxel
616c2e29a4 Add methods for setting multiple objects' render layer with one call 2019-11-28 19:42:57 +00:00
modmuss50
06c939b35c 1.15-pre3 - just mapping changes 2019-11-28 19:40:14 +00:00
grondag
1e5e53014d Fix gui item rendering (issue #412 PR #443) 2019-11-28 08:03:04 +00:00
Player
5a0f9a60f7 Fix checkstyle package check using client/server as the module name and missing suffix validation, adapt missed fabric-renderer-registry package 2019-11-27 13:24:36 +01:00
modmuss50
2775144ad8 Fix NPE in MixinChunkRebuildTask Closes #436 2019-11-26 15:37:59 +00:00
Player
7fe423d1a5 Fix BER registration accessing dispatcher instance through uninitialized
field
2019-11-26 08:48:32 +00:00
modmuss50
a1ff8ff878 Rework the BlockEntityRenderer api to fix load order issues.
Based off the work from #430

Co-authored-by: Draylar <samuelhimes@gmail.com>
2019-11-25 19:54:56 +00:00
modmuss50
dd84212848 Merge remote-tracking branch 'origin/1.15' into 1.15 2019-11-25 19:28:21 +00:00
modmuss50
e08a7305d5 1.15-pre2 2019-11-25 19:28:07 +00:00
Draylar
e4c9a9c3af Add nonOpaque to FabricBlockSettings (#434)
* add nonOpaque FabricBlockSettings builder method

* module version bump (0.1.2 -> 0.1.3)
2019-11-24 10:54:48 +00:00
modmuss50
264dbbc635 Fix ClientSpriteRegistryCallback not being called for some SpriteAtlases
fabric_localIds is no longer needed as all atlases have their own id now.
2019-11-22 21:24:12 +00:00
modmuss50
f3d8141bae 1.15-pre1 2019-11-21 21:04:17 +00:00
Player
6d6e6117b4 Fix checkstyle config not supporting windows line endings 2019-11-13 18:46:19 +01:00
modmuss50
6c2678816a 19w46a 2019-11-13 17:41:46 +00:00
modmuss50
f947d671a1 19w45b + Fix missed optional mixin fixes
MixinChunkRebuildTask should have been ported yesterday, but it was only logging out a warning.
2019-11-08 13:23:12 +00:00
modmuss50
58e820e06c Fix style errors.
Sorry player.
2019-11-07 20:39:57 +00:00
modmuss50
12515ed9ee 19w45a 2019-11-07 20:35:26 +00:00
Player
b7f9825dbb Add checkstyle verification for package names, fix non-API packages. 2019-11-03 20:14:45 +01:00
modmuss50
ce77399215 19w44a
Only yarn renames
2019-10-30 17:10:30 +00:00
Player
dfdb52d6e5 Add checkstyle, format existing code accordingly. 2019-10-27 15:40:26 +01:00
Mark J
d1753d4af9
Fix BlockRenderLayerMapImpl no longer working in 19w42a. Move some LOG.warns to InvalidParameterException (#409)
* Fix BlockRenderLayerMapImpl no longer working in 19w42a. Move some LOG.warns to InvalidParameterException

In 19w42a new class (class_4699) that contains 3 maps for Item, Block and Fluid RenderLayers.
Before these maps were in the RenderLayer class causing them to be populated well before this API had a chance to get to handling the consumers.

I have tweaked the impl to handle RenderLayers being added before initialize is called and after, this removes the need to ensure the class load order is correct.

* quick cleanup

* InvalidParameterException -> IllegalArgumentException

* Move to single lines + add a blank line
2019-10-19 19:29:57 +01:00
grondag
b8dee3c017 Fix breaking render for API models (#406)
* Fix breaking render for API models

* Bump versions
2019-10-19 19:29:48 +01:00
grondag
0f869edf26 Fix indigo rendering in 19w42a (#405)
* Fix indigo rendering in 19w42a
* Prevent crashes for modded item rendering

VertexConsumer now thows unless all vertex elements are populated.  Overlay UV coordinates are thus required for block breaking, item glint, etc.  Block breaking doesn't seem to work fully for non-vanilla models, but cause isn't yet clear.
2019-10-17 15:54:54 +00:00
Player
38a28ddb59 Version bump 2019-10-17 00:27:10 +02:00
liach
67f1526c06 Allows generic event declaration
Signed-off-by: liach <liach@users.noreply.github.com>
2019-10-16 22:20:34 +00:00
modmuss50
d2e3099f39 19w42a
Includes a work around for the funky rendering issues, this will need looking into some more.
2019-10-16 18:54:16 +01:00
modmuss50
ccd269cfad 19w41a 2019-10-09 19:05:13 +01:00