codecombat/app
2014-09-25 11:37:29 -07:00
..
assets Improvements to lock state of items, differentiating between locked and unlocked and equipped vs. available better. 2014-09-24 20:15:17 -07:00
collections Merged master into feature/realtime-multiplayer; looks good. 2014-09-03 16:14:33 -07:00
lib Sped up "real-time" playback for the maze levels. 2014-09-25 11:17:04 -07:00
locale Merge pull request #1600 from Imperadeiro98/master 2014-09-25 08:47:44 -07:00
models Better preserving supermodel when navigating between new hero levels. Fixed a problem with garbage collection of large CocoModel error callbacks. 2014-09-25 00:02:53 -07:00
schemas Better pointing out of submit button when victory is ready. 2014-09-23 18:21:27 -07:00
styles Disabled clicking spell palette entries for hero levels. 2014-09-24 22:52:18 -07:00
templates Improvements to lock state of items, differentiating between locked and unlocked and equipped vs. available better. 2014-09-24 20:15:17 -07:00
views Added WorldMapView ambient sounds. 2014-09-25 11:37:29 -07:00
application.coffee Adding communication with iPad app. 2014-09-06 19:50:31 -07:00
initialize.coffee IE10 compatibility: adding console.debug 2014-09-24 13:11:55 -07:00
Router.coffee Starting new front view (at /front for now) and play view (at /play-hero for now). 2014-09-17 18:56:08 -07:00
treema-ext.coffee Made ItemView more general. Upgraded Bootstrap from 3.1 to 3.2. Fixed a few bugs. 2014-08-31 12:21:25 -07:00